meade95 0 Posted August 1, 2010 (edited) The Naygul valley is a great place in terms of the visual and realistic setting for mountainous region.....However, it performs terrible in terms of AI - AI teammates are continually getting stuck (where a restart or moving 100m + away is the only way to free them).... Enemy units were constantly stuck (via viewing them). Thus making missions almost impossible (with any realism behind it)... Also, I noticed weapon accuracy seemd quite effeted/affected (negatively so) by elevation differences. My medic who was carrying a sniper rifle....was calling out contact and firing through several clips (while I was trying to locate who he was seeing)....I eventually switched to my medic and took a look through his scope... Sure enough there was an insurgent in view, about 200m out but elevated above our position. I took one shot at killed him? Yet my AI teammate had fired through 2 clips and never hit hiim??? Seems odd. Additonally, walking in Valley area.....You can instantly become hurt (fall) for no apparent reason.....while walking on the base of the valley (not on the ledges going up)... Teammate AI also tends to funnel itself to the bottom of the valley rather than follow their teammate leader....(even when it tight diamond formation). Edited August 1, 2010 by meade95 Share this post Link to post Share on other sites
meade95 0 Posted August 2, 2010 Is this a known issue with BIS? Share this post Link to post Share on other sites
AnimalMother92 10 Posted August 2, 2010 dunno, try searching/posting on the CIT http://dev-heaven.net/projects/cis/wiki Share this post Link to post Share on other sites
Jelliz 10 Posted August 2, 2010 http://dev-heaven.net/issues/12357 Probably related ticket. Naygul valley is full of rocks, and some of the rock models are buggy(AI stuck,spontaneous jumping etc..). Share this post Link to post Share on other sites
meade95 0 Posted August 2, 2010 http://dev-heaven.net/issues/12357Probably related ticket. Naygul valley is full of rocks, and some of the rock models are buggy(AI stuck,spontaneous jumping etc..). I've noticed the rock situation - What I found more odd was the lack of effective weapons fire put out my AI teammates VS enemies in an elevated position (above us). Share this post Link to post Share on other sites