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Ratatomik

max damage allowed

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Hey everybody!

i looked around the forum and didnt found what i really wanted. First of all im not much of the scripter and i am still learning.

I am using ACE2 and this is for MP. I would like that my players get injury, up to unconscious, but dont actually die. Something like : if damage is .8 then allowdamage false. If damage is.07 (being healed) then allowdamage true.

Is there any simple way to do this without relying on complicated script?

Thank you!

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Why is none of this working? for me????? Do we have to test this stuff in multiplayer? I tried every single one of those in the link you posted hendo. I didnt want to post there because I didnt want to neccy.

***Ohh... it doesnt work with Ace Wounds....***

Edited by mach1muscle351

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