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Ratatomik

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About Ratatomik

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  1. Hi! Thanks for the reply, but basically im looking for the equivalent of the Access Rights module but on the mission version. So basicly by default the access would be restricted to everybody but a couple of players. I want to avoid using the mod so nobody has to download anything but the mission. Thank you
  2. Ok this is to restrict certain players, what about restricting everybody by default and then adding names that can acces the mission generator tool. Is there an easy to achieve this? Thank you!
  3. Really nice work with MCC sandbox, im a big fan. I have a question, im looking to restrict access to players on the mission version using player names and player slots (role), im not a really good scripter but i have been looking in the module access init, found a variable _names but when i added random name, i still got access to it. Can you tell me more about how it works? Thank you!
  4. Ratatomik

    MCC Sandbox - The Mod

    Hey guys , just a few bug i found: Hijack feature works but is strangely bugged. When i hijack a unit and go back to my player, the unit stays in the 'player' tab and i cannot hijak it again.
  5. Hey everybody! i looked around the forum and didnt found what i really wanted. First of all im not much of the scripter and i am still learning. I am using ACE2 and this is for MP. I would like that my players get injury, up to unconscious, but dont actually die. Something like : if damage is .8 then allowdamage false. If damage is.07 (being healed) then allowdamage true. Is there any simple way to do this without relying on complicated script? Thank you!
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