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Found 4 results

  1. Project Argo runs nearly like Arma, making the use of scripts possible for custom missions. Third person view was not intended to be used in Argo, however it is possibly accessible using this script: (findDisplay 46) displayAddEventHandler ["KeyDown",{ if ((_this select 1) == 156) then {//I'm using 156 to represent "Enter" on NumPad while {true} do {//Must loop constantly or 3rd person will disable player switchCamera "EXTERNAL"; sleep 0.0005; }; }; }]; I'd like it so that this particular script is "Toggle-able" or enabled/disabled via one key-press, rather than to hold the key down continuously in order for it to do its job .... If anyone has the decent script-expertise and would like to share with me a finished version of what I want, I'd appreciate it! P.S. I would also like a script that allows one to access/open "BIS_fnc_arsenal" anywhere using a specific keyboard key, much like the way to activate third person view, but using the "home" key on NumPad (DIK code 199) instead. Best of regards.
  2. In the Update going with the Jets-DLC, Bohemia Interactive seems to have changed the way the 3rd-person-view for helicopters works. Instead of keeping the camera kind of parallel to the ground, it is now 'fixed' to the helicopter. This isn't quiet good for flying because when slowing down you can no longer see your landing zone if you are flying with keyboard and mouse (you can not look around if you are using the mouse to steer). Is there an option where I can change back to my good old 3rd-person-view?
  3. Hello, I found this script at armahaulic = www.armaholic.com/page.php?id=26369 With a minute amount of editing, I made it do what I want, which is just force first person on the player. // Author - Sokoloft & Rodeostar42 @ www.armaholic.com/page.php?id=26369 //3rdPersonView.sqf if (!isDedicated) then { waitUntil {!isNull (findDisplay 46)}; if( (difficultyOption "thirdPersonView")isEqualTo 0) then { while {true} do {}; }; if( (difficultyOption "thirdPersonView")isEqualTo 1) then { while {true} do { waitUntil {cameraView == "EXTERNAL" || cameraView == "GROUP"}; if (((vehicle player) == player) && (speed ( player)) >= 0) then { player switchCamera "INTERNAL"; }; sleep 0.1; }; }; }; How would I go about making it to were the player is kicked after numpad enter is hit more than 3 times. As well as in between, is given a warning via side chat, so people in server can shame the person, as well as it should have the persons name. So: %PlayerName% has tried to enter third person, stop now or you will be kicked! %PlayerName% has tried to enter third person, last chance, stop now! %PlayerName% has tried to enter third person, for the last time, and will now be kicked! As well as the only reason why I want to do this is because if you run, and spam enter, you can slightly get into third person for a second. This is really not a problem, since my mission is vs AI, however if a player decided to spam it, they can slow down the server quite a bit since the script is being done every time they hit numpad enter. As well as there needs to be a grace for players in vehicles, so that they can still go into third person and not be kicked. But not spam it at the same time! Any info would be helpful as I don't know what I'm doing xD
  4. Hi all, I've been around since Operation Flashpoint days and lost touch a little with Arma 3 here for a while. Just updated to 1.60+ update and notice a halo around the body when in third person? Anyone else seeing this and know of a fix? Been searching and can't find anything. Thanks!
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