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Showing results for tags 'terrain bulder'.
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Hello everyone, noob here making his second map, and the bulldozer presents an error message after I've generated the layers. This is a 30720m terrain based on a real world location. The satellite picture uses a 15360px image (2m/px), and the texture mask uses the same resolution with 8 colours. Gridsize is 1024, and cell size is 30m. It also has a normal map with a 1024px resolution created in Satellite/surface (mask) tiles are 512x512 with a desired overlap of 16, and the texture layer is 30mx30m. I do not know what the previous mean, btw. I used 4 materials per cell after the 5 material-per cell gave me an error similar to this one: which was obtained from this same site. My problem is somewhat different, as it presents this error: Note that this is part of the layers.cfg: I suspect that the problem is caused by any of these: My code has errors. A cell has more than 4 materials. The colours aren't in the map legend(?) The error message can't be closed and I can´t use the bulldozer to work on the terrain. Is there any way to fix this?
Heya guys this will probably make me sound like a big pleb, but I'm a huge fan of Arma along with my mates.. lately we've been planning to make our very own server/map/missions.So I was wondering if you guys can help me... I've been trying to make my own map but im having great difficulty doing so, I've been following a tutorial step by step using L3DT and terrrain builder, but when I get into bulldozer all the textures are grey... I was wondering if anyone has a good tutorial they follow, or a easier way to make a map or know where I can get a plain flat map and bulldoze my way from there or even give up the time to make plain map that I bulldoze my way from there (willing to pay for your time)... Sorry if this isn't the right place to post Thankyou Ps I'm sorry if this has been asked a million times