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Showing results for tags 'incapacitate'.
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I utilize ARMA 3's default revive system in my missions. It is often obviated by rapid fire weapons, because the first hit incapacitates the player, then the second hit kills them for good. I think a solution to this would be a script that prevents the player from being damaged while incapacitated. Is this possible? If so, can someone write this script (assuming it is not a pain)? I have no scripting experience and would be extremely grateful.