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ArmA 3 - Fallujah 2.0. by Shezan74.Port by ANZACSAS Steve. - Arma 2 Terrain by Shezan74 ported to Arma 3. - Permission received directly from Shezan74. - CUP terrains dependency removed. - Requires CUP_Core only. - Uses all Arma 3 features.Lighting ,weather ,AI Clutter params etc. - Updated Clutter. - Changed some near textures to better suit Arma 3 lighting etc. - Fixed destroyed building error!! - Reduced Haze. Features -------------------------------- - 10x10 Km terrain, 4x4 km city terrain - Based on satellite pictures from real Fallujah area - Big city (more than 3.000 buildings and growing) - Houses and palms from ArmA1 to keep high performances and framerate. - 2 Bridges and 2 dams - Real based road grid - Object placement AI-Friendly - Urban, desert and oasis area - 330.000 objects placed - One military airport to the south, one FOB on the northern area (by -[TdC]-Ultimo.it) and another helicopter base in the northern city area. - World Tools has been highly used in building the city to create environment randomness and bio-diversity. Copyright 2019[ANZACSAS Steven].This item is not authorised for posting on Steam, except under the Steam account named ANZACSAS Steven. Do not re-upload or take any part of this upload without my permission for any reason whatsoever. Steam Workshop link - https://steamcommunity.com/sharedfiles/filedetails/?edit=true&id=2926828901