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Showing results for tags 'dominance ratio'.
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I have placed six (BIS) Sectors that can be captured by either BLUFOR or OPFOR. Now, I want BLUFOR start bleeding tickets with 1 ticket per 10 seconds when OPFOR has captured two sectors. The same goes to OPFOR when BLUFOR has captured two sectors. For this I've set the Dominance ratio in the Bleed Tickets module to 0.2. With this setup everything works as expected so long when only either of the two sides captures two sectors of the available total of six sectors. The aforementioned setup "breaks" immediately when both sides capture two sectors (doesn't need to happen at the same time). I'll explain below how the setup breaks: let's say BLUFOR is the first one to capture two sectors, OPFOR tickets will bleed (1 ticket/10 seconds) so long that also OPFOR captures two sectors then when OPFOR captures two sectors BLUFOR will start bleeding (1 ticket/10 seconds) BUT OPFOR ticket bleeding will stop even if the situation is now 50/50 when both sides own two sectors (and there's two neutral sectors) when the aforementioned situation has been reached BLUFOR now needs to capture additional two sectors (totaling to four sectors) so that OPFOR would start bleeding tickets. When BLUFOR owns four sectors (out of six) OPFOR will bleed two tickets per 10 seconds Can someone offer some insight on what is happening there? Is the Dominance ratio option broken or is this just another user error?
- 7 replies
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- bleed tickets
- dominance ratio
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