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Hello community, in this thread we would like to introduce our MOD project "DeathTrap" for ARMA III. DeathTrap is a modification in the tradition of ARMA MODs such as DayZ Origins or Epoch, but also Exile. However, we try to go a step further. Our goal is the best possible and realistic implementation of a post-apocalyptic survival simulation. To achieve this, DeathTrap will contain some elements from the above mentioned MODs, but also many new components. Our MOD will contain zombies as well as other deadly creatures. There will be a sophisticated looting and crafting system, which allows the player to get vehicles back in shape and to build entire bases with a very flexible construction system. DeathTrap adds new vehicles and weapons to the stock game so as AI missions and random vehicle spawns. By developing DeathTrap, our focus lies on optimized (server)-performance and optimal usability. Points such as the loot system are somewhat different from other MODs, in order to reduce the system load on servers and clients. DeathTrap will also include its own GUI, which will guide the player intuitively through all the menus and dialogs. For further information, please visit our website at www.deathtrap.zone. Currently, DeathTrap is in the pre-alpha state. A first playable alpha will be available in the first half of 2017. Interested players can log in to our forum for a player slot for the closed Alpha. On Twitter, Facebook, ModDB and Discord we keep you up to date on the latest developments. On YouTube you will find among other things ourvideo DEV blog. news - about - media - FAQs - discussion board We are happy if we could use this thread to arouse your interest in DeathTrap. You can get in contact with us in our forum and discuss with us. Thank you for your attention. NetMonkey DEV team