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Dynamic: Fight in a quick skirmish, decisive battle or grand campaign. Composition of formations varies from mission to mission. Persistent: Conquered areas are saved to next mission. Map control affects formation morale and supply situation. Customizable: Play with vanilla, mod or DLC factions. Command or be commanded by HIVE AI, with adjustable difficulty. Notes: Scale is 1000m, 2000m or 3000m of area radius with 10, 20 or 30 groups per side. Faction must have an cfgGroups configuration. Steam workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=3381596698 HIVE AI Script:
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Dynamic Composition of formations varies from mission to mission. Various group types including aerial and artillery units. Persistent Conquered areas are saved to next mission. Map control affects formation morale and supply situation. Customizable Fight in a quick skirmish, decisive battle or grand campaign with different factions. Command or be commanded by HIVE AI, with adjustable difficulty. Notes *Scale is 1000m, 2000m or 3000m of area radius with 15, 30 or 45 groups per side. *Faction must have an cfgGroups configuration. *Terrain needs to have location data, terrain can be changed by changing file name. Eg: .Takistan > .Zargabad Installation Place unpacked folder in missions directory. Download https://www.moddb.com/games/arma-2-combined-operations/addons/sp-hive-battle-generators HIVE AI Script https://forums.bohemia.net/forums/topic/290822-hive_ai/
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