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[SP] Beheading of State - polished scripted story & open-world mission
lstor posted a topic in ARMA 3 - USER MISSIONS
Overview: My first real mission has just come out of beta testing by a few friends, and is now available on the Steam workshop! I have put down a lot of effort into making it a high-quality mission, and I'm quite happy with how it turned out. The mission is designed to give the player a wide range of challenges, and careful consideration has gone into the setting and progression through the mission. The mission is also designed with replayability in mind, and there are several different ways to accomplish your objectives. Please let me know what you think! In this mission, you will assassinate the Tanoan governor and get away with it! You play as an operative of the Mireles cartel, tasked with taking out the popular and bothersome governor of Tanoa all by himself. This will not be easy, however, as the governor has a highly trained police escort. Getting away with murder on a small island crawling with police will not be easy either... Prepare. Kill. Escape. New! - The police will now employ a sophisticated response to your actions. The AI units will call in additional patrols to areas they believe you to be, based on when and where you were last spotted, and fluidly update these positions whenever their information is updated with new sightings. The dynamic response includes deploying responder units by car or helicopter from various police stations to an area near you, and also emulates radio communication between officers. Features: - A mission combining the best aspects of Arma 3: Carefully scripted story and open gameplay over a large area. - A unique setting, playing as the Mireles cartel. - Dynamic police response with roadblocks and searches. The police reaction will increase over time. - Guerilla tactics to evade and overcome a stronger enemy. - Randomizing key elements of the mission to ensure replay value. - Several viable approaches to completing the mission. Other information: - Required mods: None. - Playtime: 0.5 - 2 hours Changelog on Steam Play / Download: Steam Workshop