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Can we expect improvements in the GEO LOD limits for big objects in the APEX expansion? i' m working on a big ship and the GEO LOD limits, being much better than in Arma 2, are not good enough yet to put a big mutiturret ship ingame. Any dev could clarify this issue? Obviously an improved class man interaction with PHYSX would be awesomee but I would be satisfed with Just some enlarged GEO LOD limits. Thanx in advance