Ardan 10 Posted July 17, 2009 (edited) I would like some help to get an Helicopter to land and extract my squad where i throw my smoke grenade, is this possible? And also another version of the same thing, either heli supprt/plane support where the smoke is. Edit: Or any other good idea for a similar system Edited July 17, 2009 by Ardan Share this post Link to post Share on other sites
kylania 568 Posted July 18, 2009 SOM module includes a heli transport system in it. There's also been tons of threads about helicopter extraction and insertion. As for the 'where I dropped smoke' you could play around with empty marker POS or something. Share this post Link to post Share on other sites
rocket 9 Posted July 18, 2009 Here's a portion of a script I use to detect whether smoke has been dropped, and it returns the positon: //init _cpos = markerpos "center"; _radius = 1500; _wait = 5; //loop check while {alive c130} do { _smokearray = _cpos nearObjects ["SmokeShell",_radius]; _qty = count _smokearray; if (_qty > 0) then { //Smoke has been dropped _smoke = _smokearray select 0; _smokepos = position _smoke; hint format ["%1",_smokepos]; }; sleep 2; }; Share this post Link to post Share on other sites
wiggum2 31 Posted July 18, 2009 Can you explane it Rocket ? How do you set it up, and how do you make just one color of smoke returns the positon ? Share this post Link to post Share on other sites