chacne 17 Posted August 3, 2010 forgive me , what is command for on activation of a-10 entering trigger to drop its bombs, one or two, (as i can use multiple triggers to drop more) i used to knwo this but i lost it :( Yes i have searched every page and searched arma.info for over 30mins http://forum.armedassault.info/index.php?act=Search&CODE=show&searchid=16798b27a0c3d3a313f00ab3d8a4dea4&search_in=posts&result_type=topics&highlite=bomb to no avail please i know i am close but no command i try so far works, and No i DONT want to use a script, a simple trugger command is all i need Share this post Link to post Share on other sites
cobra4v320 27 Posted August 4, 2010 (edited) For the A10 unitname selectWeapon "BombLauncherA10"; unitname doTarget yourtargetname; unitname fire "BombLauncherA10" Weapon Class(1) = GAU8 Weapon Class(2) = MaverickLauncher Weapon Class(3) = SidewinderLaucher_AH1Z Weapon Class(4) = BombLauncherA10 Weapon Class(5) = FFARLauncher_14 You can find vehicle weapon and magazine classnames here. Im actually curious to see how to drop 4 bombs at once without 4 triggers. Edited August 4, 2010 by cobra4v320 Share this post Link to post Share on other sites
cobra4v320 27 Posted August 4, 2010 (edited) If you do this in a script and set it to activate in a trigger it will drop a bomb every second. nul=[unitname] execVM "drop.sqf" _unit = _this select 0; while {true} do { _unit fire "BombLauncherA10"; sleep 1 }; And then if you really want to get crazy put this in the A10's init line this addeventhandler ["fired", {(_this select 0) setvehicleammo 1}] :j: Edited August 4, 2010 by cobra4v320 Share this post Link to post Share on other sites
cobra4v320 27 Posted August 6, 2010 Of course that script does not end properly it just continues to drop bombs ;) Share this post Link to post Share on other sites