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PvtRamzy

Ground vehicle physics

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the one thing that i've always not liked in Arma and Arma 2 is the rediculous ground vehicle physics when was the last time you saw a main battle tank do a powerslide?! i know that theres not really anything they can do in patches to fix the weird ground vehicle mechanics but i REALLLY hope if they make a Arma 3 someday that its fixed when i first got my copy of arma 2 that was my only real dissapointment... bohemia if you ever make the ground vehicle physics realistic then <3333333333333333

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Earlier today i drove my T-55 over a small rock and it flipped me belly side up. i just laughed. You'll get use to it mate. :)

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the one thing that i've always not liked in Arma and Arma 2 is the rediculous ground vehicle physics when was the last time you saw a main battle tank do a powerslide?!

I think you underestimate the power to weight ratio of these vehicles :) Sorry, but had to :D :-

- Ok its ice, but what a drift.

- what? you cant have drifting without Asians :)

- Poetry in motion

- just like Arma

Ill admit the physics are not great, but they are not awful. There are two main issues i have that can be broken into 2 categories: Tracked and Wheeled.

Tracked

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I think the behaviour of tracked vehicles is pretty good, far better than wheeled vehicles. The suspension and traction of tracked vehicles feels pretty damn good, even when they catch air etc. The main problem I feel is the collision detection. Like when their "Mesh" intersects with another object they repel each other violently, but this is common in many games. And so far I have yet to get air borne from hitting a rock in OA, and I have hit many. I know that bug exists I just don't think its as prevalent as some would have us believe.

Wheeled

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I think this is where there are some real physics problems. It can be clearly seen in the motor bike or any other wheeled vehicle when the front wheels come off the ground and they stay in the air in a most comical fashion. I have noticed it a lot in the Stryker when going down mountain slopes, the wheels hover in the air. The physics for wheeled vehicles are ok, but they really come unstuck once you do anything to push the limit of the vehicle.

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