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Found 27 results

  1. Is there a practical way to do that? Something that can catch relative positions between elements of a composition made in the editor and then "converted" to be used with "attachTo" and "setVectorDirAndUp"?!? I understand the logic of scripting, and also know relatively well, the "OFP/ARMA language" but I really suck at combining both things (well). Is not that simple, could be a potencial "very usefull" script! by
  2. Hi there, I'm looking for a way to attach an object to a building, in MP, remotely (from a client with a visual result for any client). Well, attachTo is a command supposed to be AG EG. So, where is the problem? If, as a client, my addon is able to attach an object thru an event Handler, the object is just attached locally (on client PC which triggered the EH). The other clients (or even hosted server) just can see the object on ground. Furthermore, if i try to attach this object on a vehicle, that works for every clients! On a building, only on the client PC performing the EH. I'm not sure there is a link with that: I remarked a difference between buildings and vehicles: The owner of (empty) vehicles is server ( owner returns 2), but buildings are just "remote" (owner returns 0). Any idea to attach an object to a building for any client?
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