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Everything posted by Mr_Theranger
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So tried almost everything nothing works.... kind of give up on steam workshop right now: No matter what size or what folder or mods it doesnt "find" it and wont simply upload anything.. "Steam Error code: 9" "FileNotFound" weirdly enough its in a folder am i the retard or is it the tools? :P Publisher RPT Logs (some of it):
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wrong thread - delete
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[WIP] Stuart Island - Roleplay Terrain
Mr_Theranger posted a topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Stuart Island Hello A3 Community ... I choose to continue the project from Kerkkoh(h) who ported it over to A3 - for (Arma3Zone) The original Heightfield was 5x5 but i turned into 7.6x7.6 to create more elaboration. Stuart Island is remixed to make the RP lovers feel more comfortable in playing This Map is not made for the poor rp communities ~ :P I will not release source but a play-able version for everybody to have fun with! (Just to note i have only used 2 weeks on this project, and this is how far we got) Note: these pictures belong to A3Zone and are taken ingame http://i.imgur.com/UnZxB1J.jpg http://i.imgur.com/hlfWNAk.jpg http://i.imgur.com/QvpSeQJ.jpg http://i.imgur.com/DU5uNBN.jpg http://i.imgur.com/h2speqM.jpg http://i.imgur.com/JxtUwUj.jpg http://i.imgur.com/ODQGJmS.jpg more pics will come soon.. -
[Source Files] Jackson County Community Project WIP
Mr_Theranger replied to schultzit's topic in ARMA 3 - TERRAIN - (BUILDER)
u dont ;) -
house/market interior - Arma3Zone (PAID - DEPENDING)
Mr_Theranger posted a topic in ARMA 3 - FIND OR OFFER EDITING
Hey there we at A3Zone (Danish Community) need someone to make the catalina objects (Source files) accessable Buildings that need interior + accessable doors/gates(10): - 6 houses - verizon market - Nob hill (BIG) - Mc Donalds - Taco bell - Custom Bank i dont know the exact prices as this is a bit of work else we can discuss it at my steam profile: http://steamcommunity.com/id/Mr_Theranger If you have extra knowledge with cars or skinning we can also discuss some work there.. so we basically need a freelancer :D -
Terrain Builder is always dumb :P
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Hello there, i have been having trouble with roads, not only custom but a3/a2 roads as well. Its not the shapefiles but objects placed such as 4 lane roads or whatever roads. I can move them around but if i wanna see the new position of the roads, i need to restart buldozer. If anyone got any fix please let me know.. Already Tried: Reinstall + ccleaner registry Dev Build Arma 3 tools
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Road Object Pieces - Buldozer Problem
Mr_Theranger replied to Mr_Theranger's topic in ARMA 3 - TERRAIN - (BUILDER)
ill do a video to show it later on its cuz of doing 4lane roads, i need to do it in BD :P -
roads not showing in buldozer
Mr_Theranger replied to wantafanta's topic in ARMA 3 - TERRAIN - (BUILDER)
ups haha my bad :P -
roads not showing in buldozer
Mr_Theranger replied to wantafanta's topic in ARMA 3 - TERRAIN - (BUILDER)
Wrong comment - ignore -
Is there a way to place roads on a running mission?
Mr_Theranger replied to Seltiix's topic in ARMA 3 - TERRAIN - (BUILDER)
Check out Xcam By Silola, they let you place roads and use their addons. -
There is also this method Add a invisible helipad somewhere on the map and the code in it: //1779863 is coordinates for the building u want removed this enableSimulation false; this allowDamage false; delh = [0,0,0] nearestObject 1779863; delh hideObject true;
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How to switch terrain over to CUP?
Mr_Theranger replied to RoF's topic in ARMA 3 - TERRAIN - (BUILDER)
yea, anyway im still having some real trouble could you maybe pm or answer the one i sent :P -
How to switch terrain over to CUP?
Mr_Theranger replied to RoF's topic in ARMA 3 - TERRAIN - (BUILDER)
found out it was 2 of my bridges crashing buldozer from cup core pack, fixed it thx anyway RoF -
How to switch terrain over to CUP?
Mr_Theranger replied to RoF's topic in ARMA 3 - TERRAIN - (BUILDER)
So the Core pack "cup_terrains_ca_buildings" etc would be in "ca" folder? because im having trouble when using it in TB, cant launch bulldozer with having them in ca folder but if i remove the files i can launch it -
[WIP] Fictional US Terrain "Hillyard Valley"
Mr_Theranger replied to Mr_Theranger's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Update screenshots out soon- 17 replies
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- US Terrain
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[WIP] Fictional US Terrain "Hillyard Valley"
Mr_Theranger posted a topic in ARMA 3 - ADDONS & MODS: DISCUSSION
POSTPONED- 17 replies
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[WIP] Fictional US Terrain "Hillyard Valley"
Mr_Theranger replied to Mr_Theranger's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
i totally agree, and i thought that to my self as well, but i dunno yet maybe it will change, maybe not Anyway as it is fictional :D thanks anyway!- 17 replies
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[WIP] Fictional US Terrain "Hillyard Valley"
Mr_Theranger replied to Mr_Theranger's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Thanks! i am trying to be fast but discrete Quality over Quantity ey..- 17 replies
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[WIP] Fictional US Terrain "Hillyard Valley"
Mr_Theranger replied to Mr_Theranger's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
I know thanks, but will also change mask xD The sattelite is not close as done, as it is just temporary picture :) I will have some desert yes, but as stated by Henrikgh it wont fit the theme :P Me Neither! :D- 17 replies
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[WIP] Fictional US Terrain "Hillyard Valley"
Mr_Theranger replied to Mr_Theranger's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Hey thanks for the feedback, and yes indeed there will be more customized Mask, as this is only been a week project :D- 17 replies
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[WIP] Fictional US Terrain "Hillyard Valley"
Mr_Theranger replied to Mr_Theranger's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Easier To Watch If Ur Lazy: http://imgur.com/a/dhCXn- 17 replies
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[WIP] Fictional US Terrain "Hillyard Valley"
Mr_Theranger replied to Mr_Theranger's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Thanks ;)- 17 replies
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[WIP] Fictional US Terrain "Hillyard Valley"
Mr_Theranger replied to Mr_Theranger's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Hey thanks for your kind words, and yes as its been said its mostly for RP communities so there will be custom firestations/banks/Hospitals/buildings- 17 replies
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removed sorry :(