undecieved07
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Everything posted by undecieved07
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Console command to spawn a gun inside a crate I am pointing at
undecieved07 posted a topic in ARMA 3 - MISSION EDITING & SCRIPTING
Hello everyone , I am trying to spawn a gun inside a crate I am pointing at with this using the console command: cursorObject addWeaponCargo ["rhs_weap_m107_leu",3]; I exec it locally and it doesn't work. PS: I am running a dedicated server with me as an admin. Regards. -
Console command to spawn a gun inside a crate I am pointing at
undecieved07 replied to undecieved07's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Yeah , thank you addWeaponCrago works ver well. thank you very much. -
Console command to spawn a gun inside a crate I am pointing at
undecieved07 replied to undecieved07's topic in ARMA 3 - MISSION EDITING & SCRIPTING
It worked for me as soon as I pointed my cursor on a vehicle. I guess there is something wrong with the crate I was working with. thank you very much. Regards. -
Console command to spawn a gun inside a crate I am pointing at
undecieved07 replied to undecieved07's topic in ARMA 3 - MISSION EDITING & SCRIPTING
thank you killzone_kid for the feedback , I have checked the addWeaponCargo in the wiki before coming here , unfortunately it doesn't help me , caoz The syntax is correct yet it doesn't work regards. -
MCC Sandbox 3 - Dynamic mission creating tool for ArmA 3
undecieved07 replied to shay_gman's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Wait! There is a breaching system!? How does it work? Please tell me! I have been faced with locked doors and I knew it was MCC locking them. But didn't know they could be breached. -
MCC Sandbox 3 - Dynamic mission creating tool for ArmA 3
undecieved07 replied to shay_gman's topic in ARMA 3 - ADDONS & MODS: COMPLETE
hello friends, Let's say , I made a zone and populated it and got so laggy it broke my mission. How do I delete the zone and everything in it? Thank you. -
MCC Sandbox 3 - Dynamic mission creating tool for ArmA 3
undecieved07 replied to shay_gman's topic in ARMA 3 - ADDONS & MODS: COMPLETE
thank you for an amazing mod. Arma 4 is going to fail miserably if it doesn't steal your Ideas! HAHAHAHA -
MCC Sandbox 3 - Dynamic mission creating tool for ArmA 3
undecieved07 replied to shay_gman's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hello everyone, This is just a little bump for my question. Can you please also explain to me how the occupy zone actually work. I am very interested in your mod and I think it is by far the best think for dynamic experiences lover like me. Thank you. -
MCC Sandbox 3 - Dynamic mission creating tool for ArmA 3
undecieved07 replied to shay_gman's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hello everyone. Forgive my stupid question. I am kind of new to MCC. Can MCC create units randomly in a zone and keep it covered by creating automatically more units to push players out? Can it keep a zone sustained even after it looses all units within. I Know that Gaia can move units from other zones to reinforce. But can it recruit AI. Br. -
ALiVE - Advanced Light Infantry Virtual Environment
undecieved07 replied to wolffy.au's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hello brothers, Please tell me, does ALIVE not work with SP save. I can't save my game in SP? BR. -
ALiVE - Advanced Light Infantry Virtual Environment
undecieved07 replied to wolffy.au's topic in ARMA 3 - ADDONS & MODS: COMPLETE
When u say that I should save to database and talk about persistance. U mainly mean for multiplayer. Since I am in SP. I don't need to save to database. so basically if I understood. The commander if present will try to recapture the town. Thats fine by me. Since I am oly going to do a hit and run guerilla scenario. But does your answer mean that If I keep killong the baddies they will get wiped out? Thank you for ur answer. -
ALiVE - Advanced Light Infantry Virtual Environment
undecieved07 replied to wolffy.au's topic in ARMA 3 - ADDONS & MODS: COMPLETE
A little bump in case u didn't see my request. Thank you. -
ALiVE - Advanced Light Infantry Virtual Environment
undecieved07 replied to wolffy.au's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Dear All, (Single player action in mind) I have a question please. Let's say I have placed all the modules needed to populate the CIV and military installations on a already existing mission. to give it more life. No OPFOR Commander is configured only AI placed and paroling. If I go in with my AI and clear a town from it's generated enemies placed by CQB and Mill-Placement. does the enemy respawn or can I consider the town to be completely cleared. please excuse me if I am asking a stupid question. BR. -
Authentic Gameplay Modification
undecieved07 replied to koffeinflummi's topic in ARMA 3 - ADDONS & MODS: COMPLETE
What he said. Is there is table clicks vs distance we can refer to? -
ALiVE - Advanced Light Infantry Virtual Environment
undecieved07 replied to wolffy.au's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hello guys, Do you know of any single player mission using your mod? BR. -
GetTactical - a tactical-RTS interface
undecieved07 replied to zapat's topic in ARMA 3 - ADDONS & MODS: COMPLETE
So my game is not the problem. please confirm that it's the mods whitch is not working -
GetTactical - a tactical-RTS interface
undecieved07 replied to zapat's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hello dears, I have installe the mod but i can't get into the interface on my missions or in the editor simple mission. What is the problem please? Can it be that my caps lock is for radio chatter? BR. -
TPW MODS: enhanced realism and immersion for Arma 3 SP.
undecieved07 replied to tpw's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I believe it's the suppression options. you should uncheck the option for players to get suppressed.- 5767 replies
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TPW MODS: enhanced realism and immersion for Arma 3 SP.
undecieved07 replied to tpw's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I have AGM installed and I have removed some functionality. I don't know man. the enemies are super accurate.- 5767 replies
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TPW MODS: enhanced realism and immersion for Arma 3 SP.
undecieved07 replied to tpw's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hello everyone, I have a real problem with the AI of this Mod. 1- the AI is deadly accurate at all ranges and especially at CQB. 2 - My AI team mates keep moving without my permission whenever they are on combat mod. I can't play the game without the AI of this mod. So disabling it is not an option. I only ask if it is possible to tweak it a little. Also. I would like to know if this mod is altering enemy armor coz it takes me 6 shots to center mass to kill a CSAT bug. thank you for a wonderful mod and good luck on future updates. BR.- 5767 replies
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TPW MODS: enhanced realism and immersion for Arma 3 SP.
undecieved07 replied to tpw's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hello, I have tried everything but the friendly squads were calling the assets. but I found the problem! I had to restart the mission for my changes to take effect. thank you.- 5767 replies
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TPW MODS: enhanced realism and immersion for Arma 3 SP.
undecieved07 replied to tpw's topic in ARMA 3 - ADDONS & MODS: COMPLETE
a little bump ... please help me.- 5767 replies
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- single player
- realism
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TPW MODS: enhanced realism and immersion for Arma 3 SP.
undecieved07 replied to tpw's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hello all, I just would like to inform you that I regret every second I have played arma without this mod's excellent AI and random encounters. but I have a little snag with this mod. I have increased the number of enemy squads to 10 and friendlies to 0 and I have disabled NATO support. I was too overpowered for my taste. But the friendly AI keeps calling arty and choppers. please tell me how to disable them calling assets. I have done the disabling using JAVA app. and also the config file, but they still call in the supports. What am I doing wrong?- 5767 replies
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- single player
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XMedSys - Improved Medical System for A3
undecieved07 replied to sancron's topic in ARMA 3 - ADDONS & MODS: COMPLETE
So this is a Mod mainly for PvP. If I go to the action menu with a Medic. will I be able to heal myself and units. BR; -
XMedSys - Improved Medical System for A3
undecieved07 replied to sancron's topic in ARMA 3 - ADDONS & MODS: COMPLETE
So what you are saying is , the AI can't use this mods Items to heal. I have a mission where I am not the medic and I have an AI medic with me. Can he still heal me? because in AGM the AI medics are just useless. BR.