pwrmx24
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10 GoodAbout pwrmx24
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Lance Corporal
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DCS World has Steam VR for flying airplanes. Very good....and came online pretty quick when Oculus CV1 came out. I'm circling back in the thread to ask: Is BIS is working Steam VR for Arma 3? Thanks.
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The Unsung Vietnam Mod 3.0 WIP THREAD
pwrmx24 replied to sgt_savage's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Thanks for the work. Is there an easy way to search for SP or MP/COOP mission for this MOD? -
Ubuntu Linux server crash. Have re-installed Arma 3 server completely.
pwrmx24 replied to jakeplissken's topic in ARMA 3 - SERVERS & ADMINISTRATION
Sorry to bug you but a noobie to Ubuntu (14). I got Steam installed and was wondering now can i play Arma III? or only use it for servers. thanks. -
MCC Sandbox 3 - Dynamic mission creating tool for ArmA 3
pwrmx24 replied to shay_gman's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Anyone know where to get the Tactical Video Probe? Can't find it in the empty areas. thanks. -
ACE3 - A collaborative merger between AGM, CSE, and ACE
pwrmx24 replied to noubernou's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
OK pls help. Where is the file for ACE3? I have AGM and it seems to be a little bit broken with the latest Arma3 Update. When we access our inventory I can't see what weapon I have anymore and there lots of notifications about stuff missing. thanks. OK I found the unofficial release file on Armaholic. -
MCC Sandbox 3 - Dynamic mission creating tool for ArmA 3
pwrmx24 replied to shay_gman's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Thanks. Looks like i have to spawn the helo using MCC evac. when i select a helo generated using Zeus there doesn't seem to be a way to select it under the "evac" drop down. So when i spawn it using MCC and then select one WP right over top a helo landing spot it just goes there and hovers. says gulf 1 get ready to fast rope but it won't drop ropes. it just sits there. The smoke option works great. Edit: I got the helo to drop ropes when i hijacked the pilot and lowered it. the leader said "disembark" but noone got out. Edit 2: I put down a invisible helo pad. then selected fast rope over that pt. when we get over the pt it drops us to the ground automatically one of us lived the other died. I give up. the helo drops the ropes and starts to move off immediately. so if you are on the rope it's dragging you along. -
MCC Sandbox 3 - Dynamic mission creating tool for ArmA 3
pwrmx24 replied to shay_gman's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I guess I don't even know how to start using fast ropes. Can you start from the beginning? -
MCC Sandbox 3 - Dynamic mission creating tool for ArmA 3
pwrmx24 replied to shay_gman's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I go to Zeus, put down an invisible Helipad (empty, objects, signs). Make sure it's where you want it in 3 dimensions. Then add a map symbol right on top of it so yo can see it later. Then use the 2d map in mcc to add a way pt and make it a helicopter land point . I've had 100% success getting helos to land on a dime.....anything. They'll go so far as to crash. Can you help me with fast ropes? I don't know how. -
Can you allow more multiplayers after game start?
pwrmx24 replied to pwrmx24's topic in ARMA 3 - ZEUS EDITING
Ouch. With no ability to save a multiplayer coop that's painful. Start all over again. -
RHS Escalation (AFRF and USAF)
pwrmx24 replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
So confirm M16 with grenade launcher in next update. It's not currently in the inventory that I can find. Just checking. Thanks.- 16577 replies
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RHS Escalation (AFRF and USAF)
pwrmx24 replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
is there an M-16 with the grenade launcher? I only see it on the M4. thanks.- 16577 replies
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Thanks for making this. One improvement would be the speed. I know it's tough to drag someone but the speed is just a bit too slow.
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Yep that worked. Only for unconscience individual did it come up on the menu.
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I have the AGM medical mod, but for some reason the "drag" and "carry" controls do not come up in the interaction menu. Do they have to be enabled in some way, and if so, how? Thanks in advance.
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We reached our max in the prebuilt scenario and wanted one more guy.