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killaway

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Posts posted by killaway


  1. I have the required module down, virtual ai system, player options, military ai skill and dynamic weather. And obviously the player combat support etc. But I have no AI commander down I will try that now.

    Nothing at all happens with the jet, just sits there and yes I use this jet on all missions, just for some reason now it wont work and I cannot make sense of the rpt file either lol

    Even with mil ai commander and cust obj down it still doesn't work :(

    ---------- Post added at 12:53 ---------- Previous post was at 12:48 ----------

    ALiVE [m_8|90] Module ALiVE_mil_placement_custom INIT COMPLETE TIME: 0.752991

    13:50:04 ALiVE [m_9|160] Module ALiVE_sup_combatsupport INIT

    13:50:04 Error in expression <kRunLB lbAdd _weapon;

    } forEach weapons _veh;

    } else {

    lbClear _casAttackRunLB;>

    13:50:04 Error position: <_veh;

    } else {

    lbClear _casAttackRunLB;>

    13:50:04 Error Missing ;

    13:50:04 File x\alive\addons\sup_combatsupport\scripts\NEO_radio\functions\ui\cas\fn_casTaskLbSelChanged.sqf, line 88

    13:50:04 Error in expression <kRunLB lbAdd _weapon;

    } forEach weapons _veh;

    } else {

    lbClear _casAttackRunLB;>

    13:50:04 Error position: <_veh;

    } else {

    lbClear _casAttackRunLB;>

    13:50:04 Error Missing ;

    13:50:04 File x\alive\addons\sup_combatsupport\scripts\NEO_radio\functions\ui\cas\fn_casTaskLbSelChanged.sqf, line 88

    13:50:04 Error in expression <l BIS_fnc_posToGrid;

    _weapon = (weapons _veh) select (lbCurSel _casAttackRunLB);>

    13:50:04 Error position: <_veh) select (lbCurSel _casAttackRunLB);>

    13:50:04 Error Missing )

    13:50:04 File x\alive\addons\sup_combatsupport\scripts\NEO_radio\functions\ui\cas\fn_casConfirmButton.sqf, line 33

    13:50:04 Error in expression <l BIS_fnc_posToGrid;

    _weapon = (weapons _veh) select (lbCurSel _casAttackRunLB);>

    13:50:04 Error position: <_veh) select (lbCurSel _casAttackRunLB);>

    13:50:04 Error Missing )

    13:50:04 File x\alive\addons\sup_combatsupport\scripts\NEO_radio\functions\ui\cas\fn_casConfirmButton.sqf, line 33

    13:50:04 Error in expression < _ammoCount, _count];

    } foreach weapons _veh;

    _ammoCount;>

    13:50:04 Error position: <_veh;

    _ammoCount;>

    13:50:04 Error Missing ;

    13:50:04 File x\alive\addons\sup_combatsupport\scripts\NEO_radio\functions\misc\fn_disableOtherWeapons.sqf, line 14

    13:50:04 Error in expression < _ammoCount, _count];

    } foreach weapons _veh;

    _ammoCount;>

    13:50:04 Error position: <_veh;

    _ammoCount;>

    13:50:04 Error Missing ;

    13:50:04 File x\alive\addons\sup_combatsupport\scripts\NEO_radio\functions\misc\fn_disableOtherWeapons.sqf, line 14

    13:50:04 Error in expression <ct _foreachindex];

    };

    } foreach weapons _veh;>

    13:50:04 Error position: <_veh;>

    13:50:04 Error Missing ;

    13:50:04 File x\alive\addons\sup_combatsupport\scripts\NEO_radio\functions\misc\fn_reenableWeapons.sqf, line 9

    13:50:04 Error in expression <ct _foreachindex];

    };

    } foreach weapons _veh;>

    13:50:04 Error position: <_veh;>

    13:50:04 Error Missing ;

    13:50:04 File x\alive\addons\sup_combatsupport\scripts\NEO_radio\functions\misc\fn_reenableWeapons.sqf, line 9

    13:50:04 "FlexiMenu ADD: ALiVE_ui_display"


  2. Ok, maybe its since the last update but I am having problems getting the combat support to work. I place down the Player combat support module, and a combat support cas module and sync them together. My player has a laserdesignator on him and I can bring up the console. The problem is nothing will work from then on. I can choose the plane and the task and click on the map, but the plane will just not take off at all. Has something been added im not sure about?

    Please could someone help me

    Thanks

    https://www.dropbox.com/s/c0acps7lh15pqd3/arma3_2015-05-23_13-28-22.rpt?dl=0

    That's my rpt file. Near the bottom there are some CAS errors but im not sure what they are. Could someone tell me?


  3. Does anyone use alive with this map? If so, how do you get the combat support modules to work? I have tried all sorts and it just wont work. The tablet comes up and i choose cas, vehilce, and the task but thats it. The plane or chopper just wont take off once i mark it on the map and press confirm.

    Just wont work at all.


  4. Hi, i cannot find or place empty vehicles in the editor.

    I have got a "player" down and i can place them with ai in them. But just seems stupid placing them with ai in them as im trying to create a base. Looks stupid when i tell ai to get out and they are just stood around.

    Could someone help me with this please?

    I can see "empty" option but cannot find tanks or other wheeled vehicles. Only ones i can see are from @iraq_syrian_conflict mod. Is there no way to place vehicle with ai in then then delete the ai from them?

    Thanks

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