Jump to content

v3sper

Member
  • Content Count

    2
  • Joined

  • Last visited

  • Medals

Community Reputation

10 Good

About v3sper

  • Rank
    Newbie
  1. Ok nevermind, I wasn't doing it proprelly, thanks for the answer to my question !
  2. Amazing stuff, immersion is intense ! I just got an issue trying to implement that script into a simple mission. Is their a way to spawn IA directly in "agony" state ? I tried using the setdamage to 0.9 et exec the init.sqf -> which calculates if damage => 0.9, if yes -> agony but doesn't work here, someone has a answer to this? Thanks a lot !
×