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Everything posted by DSabre
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it was color inversion accident, csat navy sounds good. Any suggestions how a supervillain organisation jet could look like?
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not a real update. Since uploading works better for steamworkshop -I managed to merge these on workshop again, but in separate pbo files . ) So this addon is all in one again let's call it version 1.401 -merged an-2 base and upgrade pack in one addon
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tiny update, version 0.65 merged both addons on steam added some small details
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the last few addons actually work well for the aaf and csat faction, I have no plans for an AAF or CSAT F9F or T-28 - which was asked for. They do not really fit I think, of course you are free to make your own liveries
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Some more liveries:
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And I have similar feelings for Helijah, who made all of these planes and let's us use them : ) Made a sloppy CSAT texture. You are all invited to make a better one and send me. CSAT Fireworks added stairs And here is where I am going to get bored of this plane soon. I really really do not enjoy making turret configs :S
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some progress has been made: working on the cockpit: moved all other parts into an edit layer for the time being moved flight engineer workplace into another LOD due to poly count remapping textures to the instruments, not sure if I really want to animate them all : P Gear animation is finished too. One of the less exciting tasks : )
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there is, it just does not show from every angle/ambience light currently, you can check for yourself, releasing the alpha test version on steam alpha test v0.5 available on steam, requiring my aircraft library of course
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Thanks mustangdelta, all my addons are somewhere around alpha/beta. You can use my personal version system as a guide: 0.5-0.7 alpha, 0.8-0.9 =beta, 1.0 and higher, =better beta. That being said no way of being safe with my addons. When I move on it means I got bored of the current plane. I ususally go back to it later. But usually frequency of updates decreases over time. This whole porting business is my way of playing the game. So no way I can tell what I will be doing tomorrow or in a week. I might fall in love with one of the older addons suddenly though and rework it with half a dozen updates. There are reasons why some people work on a mod for months and years or even have large teams. A proper, highly detailed model or cockpit for instance would easily take me weeks and months if I did it myself, frustrate me a lot and it might not even look good. That's why I am sticking to conversion addons ; ) finally, about storing stuff or dropping things: That is scripting/mission maker territory in my opinion. It would be an endless task for me to update the addons scripts with classnames of possible vehicles all the time.
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yw, i have to update the disclaimer soon. The navy livery was made by Gary Brown, seems most of the liveries of this plane were made by him.
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I have no idea, the skin was made by someone called EAGLE in 2015. That's all the information I have : )
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Ty. I have decided to make all of them act as speedbreak as they are usually deployed to slow down the plane on the runway(?). No reverse thrust here, The outer roll spoilers will move very slightly together with the aileron one one side only (the side moving down).
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I have a question for the pilots out there. what should i do about the spoilers? We have 2 sets of spoilers on each side. Ground and roll Spoilers I believe. With the arma engine I could use them as speed breaks or make them work together with ailerons. Or have the outer pair move with ailerons, the inner act as speedbreak? Here is a screenshot where you can see better
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Ty! I'll pass it on to Helijah : ) Btw there are a few textures already, but of course I would be happy for contributions *wink *wink An Altis Gov Jet or something It is going well and quite fast currently, a few screenshots:
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Update 0.75 - updated textures - tweaked sounds - adjusted take off/landing speed (higher)
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************************************************************ This addon is now part of a larger mod. See my signature. ************************************************************
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no update, just some screenshots : ) Forgot to mention. Credits to Eggbeast for helping me create an AIM 9B which really requires skill to hit anything that moves. And which is easy to evade even without flares.
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small update 0.75 - reduced interior soundlevel - small adjustments to material reflection
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small update 0.95 reduced reflection of canopy glass reduced power of instrument lights
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If you are interested in adding some vehicles to your addon directly later sometime, my C-130 source is free, other planes may follow
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Nice camo patterns
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I have no plans for extended script stuff - just role play the radar thingy with some friends : ) and then there is the option to go wild in missions with some scripts and triggers and whatnot. you could also use that plane as mission target or something you have to protect or w/e
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it should be there, in the AAF faction. did you get the newest update?
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v 0.7 out added tank and radar for navy versions upgraded textures
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at least the outside is being worked on ; ) thx to wolfgarth we have an altis navy version. I have increased the other liveries resolutions and made a really simple bump map, have added added another german version, as well as a generic camo version PS: Managed to add the strange radar thingy and some wing tanks