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BossMann

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Everything posted by BossMann

  1. BossMann

    Ravage

    Also, I hadn't even though to say this (I might have spent 3 hours playing) but thank you to everyone involved in the project and a round of applause for Haleks, you've done a great job.
  2. BossMann

    Ravage

    Just did a couple edits to the wiki, bringing whatever I could find up to speed on v0.1.35
  3. BossMann

    Ravage

    Download mirror is up: Click Here
  4. BossMann

    Ravage

    Quick to the trigger!
  5. BossMann

    Ravage

    Download mirror will be up soon. Download mirror is up: Click Here
  6. BossMann

    Ravage

    These are the classname lists for Armed Assault. The former was posted by Bohemia officially and the latter has images. http://www.armaholic.com/page.php?id=584 http://www.armaholic.com/page.php?id=596 Guess my Google-fu is better than yours :lol:
  7. BossMann

    Ravage

    Can someone with knowledge on how to setup missions on alternate islands write a tutorial? I also wouldn't hurt for it to go on the main post so it doesn't get lost...
  8. BossMann

    Ravage

    Haleks, could we get an "automatic" setup for missions on other maps, where we just need to change the world prefix of the mission file and it automatically defines everything the same as it is on Altis?
  9. BossMann

    Ravage

    Thanks Haleks!!
  10. BossMann

    Ravage

    If you're in it, you're screwed. I doubt if you're paying attention you'll walk into one or have one sprung directly onto you, just don't get to close ;) .
  11. BossMann

    Ravage

    Close to hitting 25,000 views on the post, that's awesome!
  12. BossMann

    Ravage

    Become a nice tasty meal :P
  13. BossMann

    Ravage

    Geiger counters shouldn't be showing your rad level, it shows the environments. On anti-rads effectiveness, they are on something of a bell curve, you will have to wait to see its effects, that being said, staying in a radiated area will negate the effects.
  14. BossMann

    Ravage

    I am having a troubling time with radiation poisoning, it might just be bad luck but it seems the first places nearest to where I spawn are radiated and pills to counter the poisoning are nowhere to be found.
  15. BossMann

    Ravage

    They're EVOLVING!
  16. BossMann

    Ravage

    Looking at Evil Organs video, god damn that is a nice scene. It would be nice to see the lightning script in the mod too, as the creator states that you can do whatever you want with it. http://www.armaholic.com/page.php?id=26200
  17. BossMann

    Ravage

    Can there be an easy way to change/inhibit some AI functions? Things like being able to make all AI friendly or skittish and change ratios of loot if the AI are spawned in a radius of the trigger and stuff along those lines.
  18. BossMann

    Ravage

    Very nice Foxhound, good to have you support (and bandwidth) going into projects like this.
  19. BossMann

    Ravage

    Please attempt the fix I defined, this mod does not require you to have purchased any of the DLC.
  20. BossMann

    Ravage

    In Steam go to Arma 3 > Properties > Local Files > Verify integrity of game cache Report back if that works for you.
  21. BossMann

    Ravage

    This is already the case AFIK.
  22. BossMann

    Ravage

    I have an idea and a simple script that allows barricading buildings (Think the CoD Zombies windows) and when I have it set up for most of the civilian buildings I might A. Give it to Haleks if he wants to implement it vanilla OR B. Make a mod that can be loaded with Ravage to implement.
  23. BossMann

    Ravage

    +1 for a way to repack mags, something simpler than the one linked though.
  24. BossMann

    Ravage

    Please put this up on Github, it makes it super easy to make changes on your end and for us it makes keeping up with changes and making fixes you might not have caught easier.
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