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Maxyzzz940

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About Maxyzzz940

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  1. That's working, yeah. I spent two days to find right names for animations. Here is a link to my guide about that... Steam Community
  2. Maxyzzz940

    Ukraine General

    @NodUnit, it was just allusion of the fact that such discussions become destructive and often only aggravate hostility of interests. One guy spam official mass-media, rest guys spam same and the only difference is that to whom these mass-media obey. ;) I don't believe both of them. But i agree with Russian goverment — all Ukranian "circus" none other than like offensive against Russian sphere of influence. And i don't believe any country which says 'I'm World gendarme' or any country which choose that way. Hate stupid ambitions. And only one important — human lives. P.S. And yes before you question — i'm from Russia. How i see, this important for some ppl in this thread.
  3. Maxyzzz940

    Ukraine General

    @ProfTournesol, i have a Q for you, and possible for every man who read this topic: in what you believe and who right you think?!
  4. Maxyzzz940

    Helicopters DLC but no fast rope?

    And, also, RotorLib was taken from TKOH. Feel that, yeah!? ;)
  5. My wishlist: Finalize Taru features. I mean pod attaching. W/o it, Taru looking like a half of what it is. Add fast-roping feature. Same thing like with Taru — Helicopters DLC without fast-roping?! Vehicle towing system. Also, make possible towing Land_MobileLandingPlatform_01_F (also with Heli on it) object and maybe other static wheeled objects. Weapon resting, bipods, expanded inventory & expanded accessories system in upcoming Marksmen DLC... Also i really wanna see something like MK32 Grenade launcher http://feedback.arma3.com/view.php?id=5374 Radio and same stuff Improved first aid system Add full object list in editor (like buildings, gas station stuff etc.) P.S. Why not use sling loading example for Taru? Attach system can be same like with sling load, but u need to land close to container (on top) and connect it by pressing 'B' and waiting until it will done (like with refueling/rearming/repairing and also like sling loading). We don't need sharp & smooth animation, we need working feature & i never believe in case what your engine don't allows this. And... At the end. I wish the whole BI employees Merry Christmas!
  6. As a player who waited and believed the promises of developers, i'm a bit dissapointed, because only Epoch mod (Seriously, another Zombie mod?!) did true release... VTN looks really great. I like included content, i like AI improvements and i like another features what was included in last release. But! VTN won't work. Let's be honest... It's not an beta. It's pre-alpha. Anyway, i hope developers will fix all bugs which we have now, and proceed work. Even in this form, it's still better than RHS. :) However it all looks really sad. P.S. That was only Q. I did not try to be rude.
  7. Did try create simple multiplayer Zeus mission. Got error on load. No Entry 'bin\config.bin/Cfg.Patches.vtn_a_mun_v_6sh104_md' Without Zeus Game Master module editor preview works fine. Also something wrong with backpack's capacity.
  8. Maxyzzz940

    RHS Escalation (AFRF and USAF)

    That's amazing ladies! Awesome work RHS. :D
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