Winters12
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Everything posted by Winters12
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You'd be correct.
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NATO SF and Russian Spetsnaz WEAPONS for A3
Winters12 replied to massi's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Issue with the red dot sights on any weapon: they're transparent -
A hat to cause, fear, respect, and discipline and one that rules them all
Winters12 replied to marksinnerdemon's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Can we get a Marine DI hat? -
Because the Marine Corps issues a bipod and a foregrip, not a gripod.
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The BiPod/Foregrip combo would be good lookin'.
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It's very low quality and has a lot of major issues that would prevent a group form using it.
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Btw the Stanag version can't use any C-Mags. ETA on the Marine Corps issued M27?
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Nomex Coveralls Expanded
Winters12 replied to scorch_052's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Good work Hudson, this makes Holt proud -
Wrong place.
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Sikorsky CH-53E (WIP)
Winters12 replied to Colonel_Moustache's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Someone please make this. -
I did. Perhaps you could make a video of you shooting it and I can tell you if thats the sound I hear?
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Well I meant there isn't a 7.62 version of an M27.
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Yeahhhhh that's not how it works.
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Authentic Gameplay Modification
Winters12 replied to koffeinflummi's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Whats the classname for handcuffs? EDIT: Found it AGM_CableTie -
If possible i'd like to keep the vehicles.
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MRAP MaxxPro Modification - Release
Winters12 replied to Richards.D's topic in ARMA 3 - ADDONS & MODS: COMPLETE
It's just a glitch, I know it doesn't make sense. -
MRAP MaxxPro Modification - Release
Winters12 replied to Richards.D's topic in ARMA 3 - ADDONS & MODS: COMPLETE
The IEDs you are using are the wrong ones. If yous set them to deadly, they do no damage no matter what. Set them to disabling for damage. -
Eric, first off great work man. I took a look at your mod or the first time today for the M27 IAR and I was blow away on how good it is. I had a few requests however. Currently, my group uses Sham's M27 IAR but it has a few sound problems and the model isn't as high quality as yours is. We are considering using it but there is one problem. The C-Mag and the Stanag verisons can only take what the C-Mags and Stanags. If you could make it so that each version could take each either of the types of magazines it would make it more realistic and more usable. I understand your reasoning behind making it like that but if someone goes out into the field carrying only C-mags and runs out of ammo he should be able to use a Stanag without carrying an entire separate gun. If possible could you make this modular so people can remove unwanted guns? Also, the model for the M27 is a little off. If possible (and I know i'm asking a lot here) could you make the M27 look like the stand issue M27 IAR for the Marine Corps? http://marinesmagazine.dodlive.mil/files/2012/05/scuttlebutt.jpg http://blogs.militarytimes.com/gearscout/wp-content/blogs.dir/5/files/hk416-m27-iar/101911mtm27iar002.jpg P.S. I get this error after taking it out of the VAS box on the Virtual Map. http://i.imgur.com/0p4gWws.jpg
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MRAP MaxxPro Modification - Release
Winters12 replied to Richards.D's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Using the RPG7 and RPG18 with massi's weapons they explode in one hit. An IED placed with MCC (Hidden IED, Small explosion, set to disabling) will make the vehicle catch on fire and make all system red and then ~15 seconds later it will explode. Not sure if these values are realistic. -
It sound like the bolt is just moving, but im not sure. I saw no problem with the old sound.
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Authentic Gameplay Modification
Winters12 replied to koffeinflummi's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Look's like they gave us a sneak peak at 0.93 https://github.com/KoffeinFlummi/AGM/wiki/Classnames -
MRAP MaxxPro Modification - Release
Winters12 replied to Richards.D's topic in ARMA 3 - ADDONS & MODS: COMPLETE
The only MRAP walk in the back of is the Navstar MaxxPro Plus (M2). -
East vs West (OFP inspired mod)
Winters12 replied to sudden's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Can't wait for this update! -
I don't know if it's just me but the M27 sound is a little too quiet. The reload is louder than the actual shot.
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benelli m4 super 90 pack by Purple
Winters12 replied to purple's topic in ARMA 3 - ADDONS & MODS: COMPLETE
+1 on needed update for a 73 person unit!