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eazye

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About eazye

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    Private First Class
  1. Thanks for the response but it will be awhile before I get to my pc to test it but until then where do I exactly put that? Is all that for my units init or a script?
  2. Yea I can, im referring to when you go unconscious. With noone to heal you you're just left there to bleed out and die. Unless im missing it there is nothing in the options to remove this.Also the only revive system I knew of where the AI healed you was A3 woumding system but I cant get it to work like it used to a few years ago.
  3. Im just starting to get familiar with ace3. I mainly play single player and enjiy the medical system and interacting with AI teammates with the ability to drag, carry heal etc. But as far as I know the AI does not heal you and you are just left to bleed out if badly injured. Is there an option to remove this without completely deleting the medical pbo so at least I can treat myself through the vanilla version while still being able to interact with the AI through ace?
  4. Hmm, tried both solutions multiple times, neither seem to be working. The chopper seems to line up like its going to engage but still doesn't fire. If it matters the chopper is grounded in another area until the trugger fires. I place units inside with the moveincargo, moveingunner etc and tried the codes on the chopper, trigger and each individual.
  5. Thanks for the reply but how do you apply those commands to target the entire blufor side?
  6. Seems like there should be a simple explanation to this that I am missing. I looked through the old post and tried the listed suggestions but still isn't working for me. Basically when I set a simple response trigger for the enemy to respond in a chopper the chopper never engages my guys. I purposely place the group in the open to get mowed down but the chopper continues to ignore us. Combat, engage at will, search & destroy, hold, nothing seems to work and the heli will just keep flying by. Sometimes the heli ignores the waypoints and just hovers there not doing anything. What am I doing wrong?
  7. Wow, and I was about to come in here and cry over the performance of my single gtx 980. I pretty much have the same issues but I play on 21:9 3440x1440 monitor and get stuck between 10-20fps while at least trying to max out in SP. I dont want to mess with the settings to much if someone here has a good configuration they can share?
  8. eazye

    AI hold pistol and not return to rifle

    I ran into this awhile back and im sure someone else has a more permanent solution but for a quick fix when my AI did this I just went in to their inventory and made them drop the pistol.
  9. I never played any of the other arma's so my mistake searching the net was probably looking for arma 3 specifically. But thanks I'll check them out.
  10. For me at least with all my research this has been the hardest topic for me to find for a how to guide in arma 3. Never really needed it until now though. Could someone please direct me to where I can find a tutorial on making intro videos, thank you.
  11. Piggy thanks for the help but I figured it out. I just deleted the description.ext file and made a new one and put the exact same code I already had in and its working now for some reason.
  12. O I forgot to put that in here as I am typing on my phone but yes my code does include the class name and its still not working with the new mission for some reason.
  13. Aight here is what I am using which worked perfectly fine in 2 missions I made last year. My song is named track1. Description.ext: Class CfgMusic { Tracks []={}; { Name = "music1"; Sound[] = {"\music\track1.ogg", db+0, 1.0}; }; }; In trigger Playmusic "music1"
  14. I can't paste the code as I am away from my computer right now but my 2 previous missions from last year worked fine using triggers. The latest mission ive created I just brought the code over like before but now its not working. I even tested the new song moved it to the old mission and it worked there. Tried it again in the new mission and nothing. It is the only thing in my description.ext and only mods I am using are massi's and caf aggressors. Any idea's?
  15. eazye

    AI for CQB?

    Thanks guys for the suggestions, it will be a few days before I get to try them out.
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