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aspire0ne

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About aspire0ne

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  1. No, I havent changed anything in my config in months. EDIT: fixed it by reinstalling Arma 3 :)
  2. Hey! I'm working on my map in TB. Since yesterday, every time previewing my map Arma tells me "Mission terminated because dlc content required". In templatesLib are just the following files: plants_f.tml rocks_f.tml signs_f.tml structures_f.tml structures_f_bootcamp.tml structures_f_epa.tml structures_f_epb.tml structures_f_epc.tml Did I accedentley place some Tanoa objects in TB / Map Builder? How do I find out which objects have to be deleted? EDIT: I bought APEX, it didn't work so Steam refunded it. They removed it from my libary. So I probably placed an Apex object weeks ago without knowing.
  3. Hello! I got a weird problem with the ingame map. I'll attach a screenshot. I've tried a lot of things but I didn't find a way to fix it. I saw the same problem a couple of weeks ago here on the forums but I can't find the topic anymore. I've tried to rebuild the terrain, I generated the layers again and checked the terrain coordinates. Any ideas? How do I fix the bottom of my map? By the way: I got another question. Is there a way to recreate the sat img? Like exporting a sat img from Arma 3? I've painted a lot of roads that aren't on the satimg. Thanks!
  4. aspire0ne

    roads not showing in buldozer

    I did the same mistake. Took me 4 months to figure out.
  5. aspire0ne

    roads not showing in buldozer

    I've tried this editor.sqs. Didn't work for me. :(
  6. aspire0ne

    roads not showing in buldozer

    Same problem here. Worked for me fine but after reinstalling my computer the roads are not showing in Bulldozer. Any ideas?
  7. So I have to wait until Apex is released because the pbo files are crypted? Will they shipped unencrypted when its released?
  8. Hey guys, how do I use the new Tanoa objects in Terrain- and Map Builder? Do I need to purchase Apex? thanks a lot!
  9. aspire0ne

    How do I set a texture on my model?

    It was just an example. My texture is 2048x2048. The object was never textured. Its an 3ds model I imported to Object Builder. Any ideas? I Just found out the texture is set correctly on the license plate. On the rest of the body the texture is too big. Its zoomed in. How can I change this?
  10. Hey guys, I created a truck which should have a military skin. My problem is, if I apply my texture to camo1 / body its just using a few pixels of my texture file. So my truck is green. Its not adding the whole *.paa file to camo1. Adding textures which are just colors like red or blue works fine because they have no special design. its just a color. I want to use a texture like this. How can I do this? Thanks!
  11. aspire0ne

    Texturing vehicle

    Hey guys! I just created my first car. Everything works fine. I just need to add rvmats but I don't know how to recolor the car. How do I need to name the body and what do I have to add to my config? I wanna recolor the white body. Another question: How do I test the lights in Bulldozer? I don't want to export the vehicle everytime to Arma just for checking if the lights are on the right position. Edit: I found the solution. You have to rename it do body and add under the class for car_f "body" to the hiddenSelections. class c5500_Red:c5500_Base /// some class that is going to be visible in editor { scope = 2; /// makes the car visible in editor crew = "C_man_1"; /// we need someone to fit into the car side = 3; /// civilian car should be on civilian side faction = CIV_F; /// and with civilian faction displayName = "C5500 Rot"; /// displayed in Editor hiddenSelectionsTextures[] = {"\c5500\data\body_red.paa", "", "", "", "", "", "", "", "", "", ""}; /// we could use any texture to cover the car weapons[] = {"horn_horn","horn_horn2"};
  12. Yes, it's the sea / ocean. How can I fix this? I made my terrain edits with bulldozer but the ocean is too deep to do this. Can I edit the xyz file with any 3rd party tools?
  13. Hey guys, when I load my custom map to the mission editor the map grid looks pretty weird. I already refreshed the terrain. Anyone an idea? I'll attach a picture.
  14. I had the same problem when I started TB through the launcher. I solved it by starting it through the P drive (P:\TerrainBuilder\TerrainBuilder.exe) as Administrator.
  15. aspire0ne

    Surface mask changes not visible?

    I have the same problem ingame. I have no idea what to do. EDIT: I've tried to reinstall the Arma III tools, still the same problem. EDIT 2: Oh, I see the texture is changed. Its just much darker. Maybe because of the satimg? On my satimg there is a forest and I wanna make a sand ground. I can see the sand texture but its much darker / greener than the original paa.
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