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kbbw123

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Posts posted by kbbw123


  1. lets see CfgPatches can hold multiple things

    class CfgPatches
    {
       class merkava_rename    
       {
           units[] = {};
           weapons[] = {};
           requiredVersion = 0.1;
           requiredAddons[] = {"A3_Armor_F_Slammer","A3_Armor_F_T100","A3_Armor_F_Kuma"};
       };
    }; 

    something like this ^

    as for diffrent vehicle's you will have to get the oher vehicle's base class and root class. these can be found here in the assets page on the bis wiki.

    although i advise you to unpbo your addons file for the game and look up the diffrent configs for the vehicle's as they will teach you everything you wan't to know.


  2. this is a script that we use on our missions to kick people out of vehicle's when they try to enter a whitelisted vehicle in a seat other that the back seat.

    //Code is Client-side only
    if (isDedicated) ExitWith {
    false;
    };
    
    
    //whitelist
    //_whitelistedvehicles = ["A10_US_EP1", "AH64D_EP1", "CH_47F_EP1", "MH60S", "UH1Y", "AH1Z", "C130J_US_EP1", "AV8B2"];
    _whitelistedvehicles = [""];
    //_whitelisteduid = ["123424134","134254315","134145134"];
    _whitelisteduid = [""];
    
    //idarr = [];
    
    
    
    //Get player UID
    _uid = 1;
    if (isMultiplayer) Then {
    _uid = getPlayerUID player;
    
    };
    [player] call BIS_fnc_helicopterSeat
    //Request Array from server
    RequestArray = 0;
    publicVariableServer "RequestArray";
    
    //Start loop
    while {true} do {
       if ((typeOf(vehicle player)) in _whitelistedvehicles && !((vehicle player getCargoIndex player)>=0) && _uid in _whitelisteduid Then
       {	hint parseText "<message here>";
    
       	_vehicle = vehicle player;
    player action ["Eject", _vehicle];
       	player action ["getOut", _vehicle];
       	_vehicle setFuel 0;
       	sleep 0.5;
       	_vehicle setFuel 1;
       };
    sleep 1;
    };

    now we personally run a heavely modefied version of this to work with or database system so i can't remember exactly how it was but in theorie this should work


  3. Hello there,

    We are currently having a issue with PwS when trying to download a custom repo. all the dependensies download correct but or custom mod (That is not on PwS) is not downlaoding at all. we made the repo on sixupdater and then replaced the sixupdater:// with pws:// but as soon as i try to manully install it when looking up the repo PwS freezes and doesn't respond anymore

    could anyone help me on this matter? we try to host a xmas event on the 20ths of december and we need the repo to work :(

    Cheers,

    KBBW


  4. I have encountered a bug in the mission Wet Work. After you went into the town to confirm the targets ID you have to hop into the Kamaz there problem is no matter what i do i can't enter it. there is not a single option to get in it.

    also next to the get in WP there seems to be an dismount WP on the truck


  5. coool will you guys implement the male Raptor from JP 3?

    euhm.... yes if you mean the raptors with the feathers on the heads.... they wern't acctually male raptors... they where a diffrent species related to the raptor if i remember correct they where called Omniraptors (memory is a bit vague there)

    but yea after the part where they transformed to me male aswel (wich acctually happens in JP1) they will still look the same as the other one's only for the "bult" between the legs ;)


  6. ;2831795']KBBW123 will host an Xmas event with my modified mission' date=' check out [url']http://www.elite-warriors.co.uk/vbforum/showthread.php?3485-Elite-Warriors-X-mass-Event!!!!&p=10457#post10457[/url]

    Well, any new bugs? or just the same old ones? Happy to see many of you guys enjoying my (wacky) humble mission =)

    cheers!

    make it a heavy modified mission to make it work for the clan ;) 3 slots left anyone wanna Join?


  7. The eagle is very infuriating. But I've found that if I ever hear one of them (They always make the same sound before attacking.), I always hide under a tree or try to shoot it out of the sky just as it is diving down at me.

    The best way to deal with the Eagle is to take a nice LMG/MG and spray and pray ;)


  8. ahh i see,thank you so much Jshock :)!!!

    ---------- Post added at 08:56 ---------- Previous post was at 07:45 ----------

    I forgot to ask you this, how do i find a group class name? for example, sniper team. what is the group class name for sniper team? How do i find group class names for different groups units?

    I think its acctually in the config viewer ingame under cfggroups if my memory is correct


  9. ;2830095']Hope you guys like it' date=' give some feedback if the multiplayer works alright, I´m considering adding more raptor slots for balance (thou I´ve sucked on preying, maybe 2 more slots would even the odds)[/quote']

    i advise some more PMC slots instead xD if they are controlled by players they might be enough but when they are played by AI its near impossible xD

    btw we selected your mission as or Clan's Xmass event (with some slight modifications) feel free to join the event if you want to!

    Elite Warriors Xmass Event


  10. Het there. awesome missions.

    few things:

    There is a spelling mistake in the description. the second time you mention Pantherea park you wrote pak instead of park ;) (in mission adn in the post here)

    Also if you place a trigger on the Main Gate with this in it:

    repeatedly,
    activation by BLUFOR
    size: A = 10, B= 6
    on activition: door1 = nearestObject [T1, "land_ibr_zoogate"]; door1 animate ["Dvere1", 1]; door1 animate ["Dvere2", 1]
    on deactivation: door1 animate ["Dvere1", 0]; door1 animate ["Dvere2", 0]

    you can make the gate look like in the first film ;)


  11. You know , when you wait for Pagan (first time in his palace) 13min , he goes back and there you got the secret ending

    kinda funny i must say and also the most realistic from them all :D

    allready know that but it could have been more you know maybe an abilety to join him and destroy the rebels who are fighting geurillia style ;)


  12. The map in Far Cry 4 is probably one of the most beautiful and detailed I've ever played (hint to BIS: running water, lakes and puddles make a map much more attractive and enjoyable). When I'm not getting attacked by wildlife or shot at, I usually just walk around with my eyes boggling out of my head at how fantastic it looks. I had to mod the hell out of Skyrim to get it looking anywhere near as pretty as Kyrat does out of the box.

    In fact the game itself is fantastic, the best in the series as far as I'm concerned and probably the best game of 2014 for me. Most of the complaints I had about FC2 and FC3 have been addressed (in particular, the ability to remove that !@#$ing minimap), the story is better and more thoughtful, the protagonist less of a dickhead, the main antagonist funnier, the voice acting better, the in game choices more consequential, there's more to do, and once you adjust to the skewed reality of the game world, it's unbelievably engrossing and exhilarating to play.

    My only real compaints are technical: I get a decent (50-60fps) framerate on a modest i5/GTX660/16Gb with all settings on high but the stuttering when flying/driving is too noticeable. It's a pretty good console port as copnsole ports go, but there's room for improvement.

    People like to hate on Ubisoft (and mostly deservedly so) but I reckon FC4 is a bloody good effort from them compared to some of their recent crap.

    Haven't had any problems like that. i played on a PC that runs A3 on 28 - 30 fps but FC4 made a incredible 90 FPS (everything on high)

    also i had not a SINGLE bug though that might be because i bought it 5-10 days after release

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