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A.Cyprus

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Everything posted by A.Cyprus

  1. Not having tested this particular case myself but perhaps something like the below would work for you: https://community.bistudio.com/wiki/getText (read the notes at the bottom)
  2. A.Cyprus

    [WIP] Molokini Map

    Hey hey I'm afraid I can't help much with your questions on the tech aspect of this project but wanted to chime in with some encouragement and say I'm looking forward to the results. Wow, would love to dive on that irl! Do you have any plans for the topography below sea level? Is there any data available for that? Your idea on WW2 remnants is spot on.
  3. A.Cyprus

    ARMA 3 Addon Request Thread

    Were they using interaction menus in-game? AGM has a captive system, might have been that.
  4. A.Cyprus

    Legal violations by A3L: Arma 3 life

    Thank you. Can you help by clarifying exactly how this proof will be documented and when the items will be removed please? Also, why has the decision not been taken to shut down your servers until these mods have been removed and your new frame work is in place, instead of Tonic's code? As the A3L team is taking steps towards resolving the claims made in this thread, one might take that as admission of wrong doing. If this is the case, why does the A3L team feel it acceptable to continue this wrong doing until it suits them to make things right? If I am a drug dealer pushing to school children, would it be acceptable for me to continue selling my wares until I can replace my stock with wholesome healthy treats? Thanks for your time.
  5. Interesting. I assumed it was difficult due to the IR absorption properties of water.
  6. Do NVGs even work under water? Not sure what special forces do but real life divers use lights.
  7. A.Cyprus

    Legal violations by A3L: Arma 3 life

    Mr Baxter Will your team be giving any proof said content has been properly and fully removed?
  8. A.Cyprus

    ARMA 3 Addon Request Thread

    Re towing tractors, you might like to keep your eye on these; http://forums.bistudio.com/showthread.php?t=177472 http://forums.bistudio.com/showthread.php?183369-Flight-Deck-Crew-Unit-Addon-WIP Both easily found under search :)
  9. A.Cyprus

    New Chernarus Perspective?

    That was worth taking out their website and the forum for half an hour.
  10. A.Cyprus

    Legal violations by A3L: Arma 3 life

    Mr Baxter often seems to post when it suits him or when he sees opportunity to paint their actions in lighter shades, promising mitigation and supporting a more compliant future. But when pressed with specific and relevant questions on immediate situation he often seems to quickly become evasive and vague, usually ending in a very convenient "I won't comment on this topic further" style conclusion. I read all this as him being better spoken than other members like Caiden but ultimately I do not feel he truly wishes to right the wrongs.
  11. Assuming these are all stock default animations, I do have to wonder why the actions to support them are not included in the game itself.
  12. There's a couple others too but (and I don't remember 100%) AGM might be the only one that uses default step over when walking and vaulting when jogging/running - via the same default key.
  13. A.Cyprus

    Posting threads in other forums

    I don't recall but I do think it wasn't that high tbh. I had the same issue but I was able to create a thread pretty soon. You've already 5 posts so I guess the next possible milestone is 10. Maybe say hello on the introductions thread or chime in with some constructive comments on a few topics or mod threads you appreciate.
  14. Does this: Do this: I use PWS which does support this feature but either it isn't 100% reliable and doesn't locate all servers I know to fit criteria of a particular mod, or the underlying Steam infrastructure is dodgy.
  15. A.Cyprus

    Posting threads in other forums

    If you're on a new account I don't think you can create your own threads till you've accumulated a certain post count. Most likely to avoid spammers.
  16. https://community.bistudio.com/wiki/ctrlIDC
  17. A.Cyprus

    Cyprus Push-toHear

    Hey Christian Thanks for your PM and your appreciation. It's nice to hear players are enjoying and benefiting from Cyprus PtH. Yup, that's right. It doesn't affect VON settings, only sound effects and music. VON is often the primary form of comms, as opposed to Teamspeak, so I wanted that to remain audible. Yeah, since initial release I've actually dropped my own settings to much lower too, sometimes I even disable with 0! I guess it's really subjective and based on how loud your system volume is. I'm thinking of introducing an override mode where it will set volumes to 0 no matter what your settings are, temporarily, since some situations are far far louder than routine stuff like being a chopper pilot. Not sure if it's worth the effort though, and it'd mean yet another keybind (already running out of keys!). Anyway, I've updated the Dropbox link in my opening post with a version that respects userconfig settings. This is still the current v1.41, there are no new features, it just has an unbinarised config.cpp so that user settings are not static. Armaholic and Play WithSix gents and ladies - as this isn't a version update it isn't essential to refresh your networks, but if you do please retain the version number intact as 1.41. I plan on a 1.5 release soon, with lots of new settings. Any requests welcome.
  18. A.Cyprus

    ARMA 3 Addon Request Thread

    Oops, must have cross posted somehow, I was actually talking about throwing mags to team mates, sorry to disappoint :(
  19. A.Cyprus

    ARMA 3 Addon Request Thread

    Gonna look at this in about two projects down the queue.
  20. That's actually a good suggestion, especially considering some caches have been found over a klick outside the town named as the AO. As a work around, if things get desperate, sometimes it's possible for the team leader to locate the cache via the team menu under Targets. I forget now the exact sequence to find it, but quite often you get lucky.
  21. Gas mix, yeah. I'd posted the comment before having tried anything but it was actually in response to the cool graphic in this thread showing the various features and stats of your new system. I think there was reference to a mix there, which was essentially air 21/0/79, and then a minimum deployment depth of the sub at 50m. Air can be narcotic at certain depths due to Nitrogen content, and even toxic at larger depths due to Oxygen content. At 50m both of these factors are at play when breathing air, so specific mixes are always chosen for maximum safety and physiological efficiency of particular dive profiles. Take what I say with a grain of salt. You're doing great work, it's just something that stuck out when I first saw your release announcement :)
  22. A.Cyprus

    Cyprus Push-toHear

    Hi Christian Yup, that's my fault. I mistakenly binarized the config last time I packed it without realising, which means the user settings are no longer dynamic. Sorry about that :) I actually thought nobody was using that feature so I haven't bothered to force an update. I'll link you to a working version next time i'm on my pc, though I was supposed to be releasing an update soon anyway (just got less time that I thought). Does your Life server have a website?
  23. Lol, same here in fact! Mod_rewrite ftw! Powerful black magic they are, but easily forgotten if you're out of practice.
  24. Just checking this thread after a hearty lunch, and looks like it's all sorted. Nice one BadLuckBurt, good regex. It's what I meant earlier when I said you may need to make it more specific, (I was rushing my reply as I was on mobile at the time :D lazy me!) Good luck, Rydygier :)
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