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viper2

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Everything posted by viper2

  1. Great Mod! Is it possible that you can put a handgrip to the G36?
  2. viper2

    Map Kidal - Mali

    Great map !!!! Do you make some other small villages in the emty space of the map???
  3. Hello everyone! My question is, how can I open this sliding door (from Apex) automatically? Is there any script like the bargate-script to open this door? https://www.dropbox.com/s/wz5plqa5imxwcfz/Tor.jpg?dl=0 Thank`s in advance
  4. Thank`s a lot it works fine!!!
  5. Super Mod! But I can`t load the B.A.M. in the Eden editor also!
  6. Cool stuff !!!! :459: I hope you start with the medical stuff as soon as possible. I can not wait anymore. ;)
  7. Hi great mod! Is it possible to change the signal lights on the roof in blue one? And where can I do this? Thanks in advance!
  8. I have a question: Is there any possibility that I can spawn units with several wounding injuries on each part of the body, so I can make a medic training mission with ACE3 medical system?
  9. Hallo zusammen Hat jemand eine Idee, wo ich die Datei für den Notfallmilitäranzug "U_B_survival_uniform" finde, um sie zu retexturieren. Oder kann man die Flossen an eine andere Uniform bringen? Vielen Dank im Voraus ------------------------------- Hello everybody Has anyone any idea where I can find the file for the Emergency Military Suit "U_B_survival_uniform" to retexturieren it. Or is it possible to bring the fins on different uniforms? Thanks in advance
  10. viper2

    U_B_survival_uniform

    Sorry you are right!
  11. viper2

    U_B_survival_uniform

    Wo finde ich die Datei denn?
  12. Hallo zusammen Hat jemand eine Idee, wo ich die Datei für den Notfallmilitäranzug "U_B_survival_uniform" finde, um sie zu retexturieren. Oder kann man die Flossen an eine andere Uniform bringen? Vielen Dank im Voraus ------------------------------- Hello everybody Has anyone any idea where I can find the file for the Emergency Military Suit "U_B_survival_uniform" to retexturieren it. Or is it possible to bring the fins on different uniforms? Thanks in advance
  13. Hello Feldhobel, thanks for your answer. Did you implement this uniform for Kampfschwimmer in your mod? For Fleck- and Tropentarn?
  14. Super Mod die ihr da rausgebracht habt. Daumen hoch! Habe da mal eine Frage: Ist es möglich, die Flossen bei einem Tauchanzug auch an das Atmengerät zu koppeln so wie bei Kampfschwimmern, so dass man auch mit Uniform richtig tauchen kann (sonst kann man ja nur schwimmen)?
  15. Is it possible to wear a normal uniform and fins together, like the survival uniform? So that you can wear the uniform outside the water and get on the fins when you are diving.
  16. viper2

    HAFM NH90 Helicopter

    Did you also create an "Air MedEvac NH90" helicopter, with the interior of an medical helicopter? By the way it is a great basic model of the NH90!!!
  17. viper2

    Authentic Gameplay Modification

    Sorry about more question: what exactly must I writ in the init line that the patient/soldier is laying on the ground, is hurt on body, legs, arms and head and he is bledding and also he is unconscious so I can load him into a vehicle? Many thanks in advance
  18. viper2

    Authentic Gameplay Modification

    I have only put this: this setVariable ["AGM_Unconscious", true]; into the init line of the soldier, but nothing happens. I want that the patient/soldier is laying on the ground, is hurt on body, legs, arms and head and he is bledding and also he is unconscious so I can load him into a vehicle. What must I write in the init line? Thanks in advance I have version 0.9
  19. viper2

    Authentic Gameplay Modification

    Hallo zusammen, erstmal klasse Arbeit von KoffeinFlummi !!! Problem: Ich habe im Editor einen verletzten Soldaten erstellt ([this, "PRONE_INJURED", "FULL"] call BIS_fnc_ambientAnim;Soldat setHitPointDamage ["hitBody", 0.7];Soldat setHitPointDamage ["hitLegs", 0.7];Soldat setBleedingRemaining 50;) und möchte den selben in einen Fennek verladen, als kleine Mission. Was für einen Script muss ich hier eingeben, damit ich diesen verladen kann? Benutzte auch den AGM Mod. Vielen Dank im Voraus Hi there, first, perfect work of KoffeinFlummi! Problem: I have created in the editor an injured soldier ([this, "PRONE_INJURED", "FULL"] call BIS_fnc_ambientAnim; soldier setHitPointDamage ["hitBody", 0.7]; soldier setHitPointDamage ["hitLegs", 0.7]; soldier setBleedingRemaining 50 and I would like to load this soldier into a fenneK, as a small mission. What should I enter here for a script so I can load him? Also used the AGM Mod Thanks in advance
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