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First Sea Lord Kiwi

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Everything posted by First Sea Lord Kiwi

  1. First Sea Lord Kiwi

    Camp Pendleton Terrain

    update: I'm done To clarify: I am no longer working on this project. It has gone nowhere and is beyond my technical expertise as well as having nearly no time due to my real life commitments.
  2. First Sea Lord Kiwi

    Camp Pendleton Terrain

    https://gyazo.com/19dbe5ee0b523d40c5acd903aac97b64
  3. First Sea Lord Kiwi

    AI Discussion (dev branch)

    my biggest gripe is the fact that formations are null when the AI are in "relaxed" mode. In order for formations such as wedges and such to be used the AI are always pointing their weapons up. I have never patrolled in real life for hours on end with my weapon pointed up. please do something about this.
  4. First Sea Lord Kiwi

    Camp Pendleton Terrain

    Problem with that those images are taken by a moving satellite, being taken from different angles.
  5. First Sea Lord Kiwi

    Camp Pendleton Terrain

    how do i og about getting a height map AND satelite image ( as different layers) that are indentical in position and witha 1 meter accuracy. thanks.
  6. First Sea Lord Kiwi

    Camp Pendleton Terrain

    It worked! terrain will be finally generated soon!
  7. First Sea Lord Kiwi

    [WIP] Project Tuatara - New Zealand Defence Force

    will there be a haka module
  8. First Sea Lord Kiwi

    Camp Pendleton Terrain

    Your link doesn't work
  9. First Sea Lord Kiwi

    Camp Pendleton Terrain

  10. First Sea Lord Kiwi

    [WIP] Project Tuatara - New Zealand Defence Force

    Cant talk at the moment. Add me on steam. same username
  11. First Sea Lord Kiwi

    [WIP] Project Tuatara - New Zealand Defence Force

    i'd like to help if I can
  12. First Sea Lord Kiwi

    [WIP] Oakland - Terrain

    fitting you chose Oakland. its already a wasteland
  13. First Sea Lord Kiwi

    Camp Pendleton Terrain

    the PTgui is actually a really solid piece of software even while using the trial version. I do have to fix some things but it has saved me hours of work right there in generating a sat image that's complete. Unless there is something even better than what I just used that's even user friendlier then this seems to be best the approach to getting this up.
  14. First Sea Lord Kiwi

    Camp Pendleton Terrain

    I sent you a PM
  15. First Sea Lord Kiwi

    Camp Pendleton Terrain

    is there a image limit cap?
  16. First Sea Lord Kiwi

    Camp Pendleton Terrain

    Came across this issue. When I took the satellite images, all I did was scroll down using my arrow key, but as we can see roads and such on other parts of the image are not matching. I did not change my altitude when taking the images. The horizontal lines represent the different images.
  17. First Sea Lord Kiwi

    Faces of War [WW2]

    is this new arma 3 Faces of war map content or is it I44?? it looks so good.
  18. First Sea Lord Kiwi

    [WIP] Virtus Body Armour System

    will this be in any way associate with the other major british mods or is this your own thing?
  19. First Sea Lord Kiwi

    Camp Pendleton Terrain

    start of connecting the multiple satellite images (I took roughly 400) together and then eventually editing out vehicles and a lot of buildings when the time arrives for release in order to avoid any potentially unwanted issues. The buildings in the satellite images are merely references of what to place and where using buildings from CUP, APEX and vanilla arma 3. Eventually I would like someone to make an H barracks building for Edson range. Since I have had some free time and my project at work is coming to a pause I sharing this image with you to show that I am in fact working on this still. *DISCLAIMER: All satellite images have been acquired through google earth, and terrain data through Opentopography.com which are publicly available to anyone and everyone.
  20. First Sea Lord Kiwi

    Camp Pendleton Terrain

    Satellite images completed. images shall be gimped together later in the week. This by far was the biggest hassle but a quicker method was found and is honestly much more efficient.
  21. First Sea Lord Kiwi

    Camp Pendleton Terrain

    Project restarted again. Unfortunately arma 3 tools aren't the best as well as most tutorials out there are now only in German. Luckily the satellite images is about 50 % done as well as being done more quickly and efficiently. Anyone in the community that would want to help with this is appreciated. Our alpha version will be grass only to make sure that it works and the terrain looks accurate, then the final version will utilize satellite images. APEX,and CUP terrains will be required for this map. No barracks or sensitive areas of the base will be recreated exactly, where they will have default buildings in their place or will outright not be made at all (plain field or something). Semper Fi - First Sea Lord Kiwi
  22. First Sea Lord Kiwi

    United States Navy mod

    not trying to revive a dead topic. but would it be possible to port these all onto the steam workshop? I know these ships are mostly static, however for ambience reasons and such they would be more immersive for the Marine MEU realism groups out there. Thanks.
  23. First Sea Lord Kiwi

    delete

    wait what happened to the original one?
  24. First Sea Lord Kiwi

    Camp Pendleton Terrain

    Still stuck on making the satellite imaging merge into the map. This is a good time to post the intended features however. 40 x 40 kilometer map encompassing the majority of the base including School Of infantry in the North and Boot camp in the south. All buildings used in the map will be derived from CUP, vanilla as well as APEX. (there will be NO custom buildings of barracks or living areas) Areas of San Clemente and Ocean side are In the map but will also be left as wilderness in the final product. Other extremely sensitive areas of the base shall be left as blank wilderness (such as the naval weapons station) If anyone would like to assist in this please send me a DM.
  25. First Sea Lord Kiwi

    Camp Pendleton Terrain

    satellite images are currently being cropped together right now.
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