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sirthus

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10 Good

About sirthus

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  1. We are not. However, it only began when we started using Invade & Annex. Wondering if it has something to do with that. Edit: We migrated our teamspeak server coincidentally, and it started working again.
  2. Great mod. Really helps keep comms clean. Having some problems lately though, in that we cannot hear people who don't have TFAR. If I disable the plug-in I can hear the people fine. It seems like the TFAR settings are being applied to everyone and not just those with it. Is this a known problem and is their a solution?
  3. I enjoy your mod here and my clan uses it as our base map for our dedicated server. However, we prefer to play less of a vehicular style and more of an infantry one. I've seen in the main configuration file how to remove certain vehicles, but is it possible to make a change somewhere and get less enemy vehicles to spawn and more infantry? Currently we all pretty much have to go with AT load-outs to complete the missions.
  4. I had to add this line to my init.sqf: call compile preprocessFile "VAS\config.sqf";
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