I tried to set-up my dedicated ArmA3 server with the DCG + CSE, but the server would not start at all and spammed my log files like crazy. I think it is related to CSE. I am using their dedicated server package. I'll have to look at it again more carefully when I'm not so tired. For now, I am simply running the mission in LAN mode on my PC. When friends want to play, I host the mission with my PC.
I saw the option for FOB Pirelli. I'll build it today on the map and check it out. Having a forward spawn location on the map will make things easier. More so with your new update and multiple FOBs.
That's just it, I do have food and drink in my inventory and the survival option is still not available on the radial menu. It is greyed out. :confused: All of my DCG and CSE parameters are left at default including realism. The only thing I have done in the CSE menu is to bind keys to the options that do not have a key associated to them. So currently my character only lasts until he dies of hunger or thirst. Sometimes my characters death is related to injuries sustained in combat. :)
I downloaded and installed ACRE2 last night for the radio integration. I followed the install instructions verbatim, but ACRE2 continually connects and disconnects from ArmA3. The error was related to a piping issue. I finally gave up on that and went back to using TFAR. It works perfectly other than lacking true mission integration. (I see you have added support for TFAR in the update. Very cool! :D)
When I first started playing the mission I thought, "what's going on here? No vehicles at the main base and it is too far to walk/run across the Takistan map." Then I noticed the transportation option on the action menu. That is a different approach in mission design and honestly, I like it. Rather than having to drive everywhere you take a transport. That is more realistic anyways.
I'll be watching the forum for the updated mission release. The changelog looks great!