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Snakeyes

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About Snakeyes

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  1. Snakeyes

    NATO Insurgency ALiVE

    Excellent mission maquez! I downloaded it and played for a few hours this morning. :bounce3:
  2. Thanks for the info kaysio.
  3. We enjoyed the first version of ALiVE Insurgency and I was very happy to see an update for it. I want to turn on the red grids to indicate occupied territory on the map. So I do that with a setting in the CQB module? Is that correct? Currently the map shows no red grids at all. Thanks for an exceptional mission! :)
  4. It is the same for me with ArmA 3 Epoch. The script loads okay, but I can't load anything on to a truck or heli. I have tried various combinations of trucks, ATVs, SUV, etc., but no joy.
  5. Snakeyes

    [COOP] Dynamic Combat Generator

    Stupid question, but I have to ask. How do you complete a task like deliver medical supplies? I built a FOB near the delivery point and dragged some medical supplies to the delivery point area and that did not work. I imagine you load the medical supplies at the main base and deliver them that way?
  6. Snakeyes

    [COOP] Dynamic Combat Generator

    I updated to DCG 3.0.2 and downloaded and reinstalled CSE.
  7. Snakeyes

    [COOP] Dynamic Combat Generator

    Response to your PM sent.
  8. Snakeyes

    [A3][COOP] ALiVE RHS NATOFOR

    M4RT14L, Looks like an interesting mission. Downloading now. Thanks! :bounce3:
  9. Snakeyes

    [COOP] Dynamic Combat Generator

    PMs inbound with the rpt. I have to divide the rpt file up into 4-5 parts because of message size limits. ---------- Post added at 15:23 ---------- Previous post was at 14:51 ---------- I was running the CAF Aggressors mod with DCG+CBA+CSE. I wonder if that caused a problem? I'll try running the mission without the CAF Aggressors mod. I will turn on the debug mode as well.
  10. Snakeyes

    [COOP] Dynamic Combat Generator

    I could not find a server log. I'm running the mission with my PC at the moment. I did change the values for how often a player needs to eat and drink to 24 hours in the editor, but I would still like to fix the problem with Survival on the action menu. I'll continue to look on my PC for the server log. Otherwise, I'll load the mission on my dedicated server this evening. I know it will generate a server log file.
  11. Snakeyes

    [A3][COOP-32] ALiVE CARRIER - OPS

    M4RT14L, My first impressions are WOW! I was gobsmacked when the mission loaded. I'm also using the AGM version. The photo-ops around the carrier are unbelievable. Thank you for an excellent mission! :bounce3:
  12. Snakeyes

    [A3][COOP-32] ALiVE CARRIER - OPS

    This looks spectacular! Downloading now to have a look at it. :D Cheers
  13. Snakeyes

    Combat Space Enhancement 0.2

    Thanks. I had some trouble getting CSE to run on my server. Will try it again today. When I bring up the action menu the Survival option is greyed out and I do have food and drink in my inventory. How can I fix that? My character only lasts for a short while before he dies of thirst. Thank you for the brilliant mod! :)
  14. Snakeyes

    [COOP] Dynamic Combat Generator

    Greetings SENSEII, I tried to set-up my dedicated ArmA3 server with the DCG + CSE, but the server would not start at all and spammed my log files like crazy. I think it is related to CSE. I am using their dedicated server package. I'll have to look at it again more carefully when I'm not so tired. For now, I am simply running the mission in LAN mode on my PC. When friends want to play, I host the mission with my PC. I saw the option for FOB Pirelli. I'll build it today on the map and check it out. Having a forward spawn location on the map will make things easier. More so with your new update and multiple FOBs. That's just it, I do have food and drink in my inventory and the survival option is still not available on the radial menu. It is greyed out. :confused: All of my DCG and CSE parameters are left at default including realism. The only thing I have done in the CSE menu is to bind keys to the options that do not have a key associated to them. So currently my character only lasts until he dies of hunger or thirst. Sometimes my characters death is related to injuries sustained in combat. :) I downloaded and installed ACRE2 last night for the radio integration. I followed the install instructions verbatim, but ACRE2 continually connects and disconnects from ArmA3. The error was related to a piping issue. I finally gave up on that and went back to using TFAR. It works perfectly other than lacking true mission integration. (I see you have added support for TFAR in the update. Very cool! :D) When I first started playing the mission I thought, "what's going on here? No vehicles at the main base and it is too far to walk/run across the Takistan map." Then I noticed the transportation option on the action menu. That is a different approach in mission design and honestly, I like it. Rather than having to drive everywhere you take a transport. That is more realistic anyways. I'll be watching the forum for the updated mission release. The changelog looks great! Cheers
  15. Snakeyes

    Combat Space Enhancement 0.2

    Will CSE + DCG run on a dedicated server?
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