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Posts posted by bis_iceman
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FROM: High Command
TO: Arma 3 Users
INFO: Gamescom Recap, Diagnostics
PRECEDENCE: Flash
SITUATION
Our gamescom task force has recovered and we're now processing all the feedback our developers have received from visitors. Besides that, we have an important Armaversary coming up tomorrow, and we've prepared a few fun things in celebration. Stay tuned!- 2
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28-08-2018
EXE rev. 144976 (game)
EXE rev. 144976 (launcher)
Size: ~348 MB
DATA
- Fixed: Kerry's backpack was missing its camo selection in the last resolution LOD
- Tweaked: Goals now collapse on collisions with vehicles
Showcases (potential spoilers)
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Spoiler
Tweaked: Base compositions in Showcase Armed Assault
ENGINE
- Added: These diagnostics have been enabled in the Diagnostics Executable: Normal, Roadway, Geometry, ViewGeometry, FireGeometry, Paths, ShadowVolume, ShadowBuffer, and Buoyancy.
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22-08-2018
EXE rev. 144959 (game)
EXE rev. 144959 (launcher)
Size: ~155.6 MB
DATA
- Fixed: Backlit buttons on the steering wheel of the MB 4WD did not move along with the vehicle
- Tweaked: The legs of Zafir’s bipod were too short
Showcases (potential spoilers)
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Spoiler
Tweaked: The tank battle in Showcase Armed Assault is now better optimized
ENGINE
- Added: New damper1, damper2, and damper3 sound controllers for vehicles
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FROM: High Command
TO: Arma 3 Users
INFO: Gamescom 2018, Community Spotlight
PRECEDENCE: Flash
SITUATION
This week is all about the gamescom conference for Bohemia Interactive. While a fine selection of our staff is already in Cologne and welcoming people to the Bohemia Booth, let's take a look at the news from the Arma community!- 2
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16-08-2018
EXE rev. 144945 (game)
EXE rev. 144945 (launcher)
Size: ~96 MB
DATA
- Tweaked: Range of the APERS Mine Dispenser was adjusted (https://feedback.bistudio.com/T131505)
- Fixed: AAF and CSAT Cargo Nets had incorrect Laser Designators in their inventories
- Tweaked: The "headgear_placeholder" and "equip_placeholder" models were updated
- Fixed: Incorrect camo selection of US Assault Pack (Kerry) in resolution LODs (https://feedback.bistudio.com/T131466)
- Fixed: Ghost Hawk LOD issues
ENGINE
- Fixed: Command line duplication after a Dedicated Server restarts due to the missionToServerRestart command
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FROM: High Command
TO: Arma 3 Users
INFO: Encore Update, Updated Tools & Experimental Ports
PRECEDENCE: Flash
SITUATION
Last Wednesday was another big one for us and our community thanks to the release of Arma 3's 81st platform update, also known as the Encore Update or Update 1.84. Since its release we've been collecting your feedback - and we'll try to respond to potential issues as quickly as possible.- 4
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07-08-2018
EXE rev. 144927 (game)
EXE rev. 144927 (launcher)
Size: ~875 MB
DATA
- Tweaked: Headlights of the Van would have too little reach (https://feedback.bistudio.com/T131305)
- Added: Current fire mode indicator to the UI of mortars
- Fixed: The camera on the Mk45 gun could not move vertically
- Fixed: Camera rotation sensitivity on the VLS platform was too high
- Added: Wide zoom level and NV vision mode to Blackfish gun cameras
- Tweaked: The BIS_fnc_showSubtitles function was updated (optional parameter that forces subtitles to display through titleRsc added to retain old functionality). It is turned off by default, as such subtitles would collide with subtitles displayed by the BIS_fnc_kbTell function.
- Tweaked: Animated chain on the Kart model using UVAnimations (https://community.bistudio.com/wiki/UVAnimations)
- Fixed: Ammo boxes from which all items were removed in the editor were not exported empty by the BIS_fnc_3DENExportSQF function
- Fixed: The Kart engine sound position was offset
- Fixed: Random object position (achieved by connecting it to markers) was ignored in scenarios exported by BIS_fnc_3DENExportSQF
- Fixed: Helicopters placed in the air were not flying in a scenario exported by BIS_fnc_3DENExportSQF
The East Wind (potential spoilers)
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Spoiler
Fixed: Assault boats would stop before reaching the beach in the Resurgent West scenario (and it caused a related script error)
ENGINE
No EXE changes
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QuoteFROM: High Command
TO: Arma 3 Users
UNIT: Main Branch (Windows)
ACTIVITY: Game Update 1.84 (Encore Update, Free Jets DLC Bonus Content, Fixes and Improvements)
SIZE: ~3.0 GB / ~504 MB- 6
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25-07-2018
No new EXEs
Size: ~1.3 GB
DATA
- Tweaked: The fuel capacities for Sentinel UAV, Falcon UAV, and Caesar plane were adjusted
- Tweaked: AI controlling SAM sites, CIWS and launch systems will now track targets faster
- Fixed: A leg of the T-100 driver was clipping (https://feedback.bistudio.com/T127779)
- Tweaked: The fuel capacity for the SDV was increased
- Tweaked: AI on some sensor-equipped ground vehicles and aircraft should better utilize target info from sensors
- Fixed: Various issues on the Jets DLC bonus content assets
Tac-Ops Mission Pack (potential spoilers)
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Spoiler
- Fixed: Script error during the Disintegration Point scenario of the Stepping Stone operation
- Fixed: It was possible to kill AI teammates in the Avenging Furies scenario of the Beyond Hope operation
- Fixed: The convoy area was not considered secured if Hoplite squad got lost on the way in the Avenging Furies scenario of the Beyond Hope operation
- Fixed: A retreat task was incorrectly assigned after Houdan was seized, in case that some armored vehicles were destroyed in the Disintegration Point of the Stepping Stone scenario
Apex protocol (potential spoilers)
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Spoiler
- Fixed: Incapacitated players resurrect after the first live feed video ends in the Heart of Darkness scenario
- Fixed: There would be some objects left levitating after destroying a few ammo boxes in the Heart of Darkness scenario
- Fixed: Subtitles were overlapped by the video layer in case a player Joined-in-Progress to a running scenario
Showcases (potential spoilers)
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Spoiler
- Tweaked: Darter UAVs on the table in Showcases NATO, CSAT, and AAF are no longer connectable in any way
ENGINE
No EXE changes
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- The experimental ports have been updated to version 1.82. They now include Tanks DLC and are also temporarily compatible with the Windows main-branch (at least until the release of the next - 1.84 - update).
Visit the updated overview page, Community Wiki known issues and tips, and let us know your feedback!
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18-07-2018
EXE rev. 144914 (game)
EXE rev. 144914 (launcher)
Size: ~1.5 GB
DATA
- Tweaked: AI delay between shots for vehicle-mounted SPG and Vorona
- Fixed: AI didn't want to use SPG against nearby targets
- Fixed: Vanilla transport helicopters should no longer do dive attacks
- Tweaked: Improved config inheritance of default environment spatial sounds (Tanoa / Malden)
- Tweaked: AK-12 hand animations were improved
- Added: Front lights for the pilots of the WY-55 Hellcat
- Fixed: The collision lights action for the pilots of the WY-55 Hellcat was missing
- Tweaked: The weapon Info Panel was removed from the static radar optics
- Tweaked: Detection ranges against terrain background of vanilla ground-based radars were adjusted
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Fixed: Various issues on the Jets DLC bonus content assets
Eden Editor
- Fixed: Editor previews for Tanks DLC dirt patches were missing
- Added: Eden Editor attributes for door & solar panel hiding to Medical Tent
- Fixed: Scenarios exported by the BIS_fnc_3DENExportSQF function caused a script error when a drone was present
- Tweaked: BIS_fnc_3DENExportSQF now executes init fields only after all entities are created, so they can be referenced
- Fixed: Tank Engine (Used) had an incorrect Editor preview picture
The East Wind (potential spoilers)
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Spoiler
Fixed: Progress of the Moral Fiber scenario could get stuck due to incorrect assigning of group leadership
ENGINE
- Tweaked: Target registration by the SAM sites is now faster
- Fixed: Gunner turret searchlights would not follow turret movement (https://feedback.bistudio.com/T118330)
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FROM: High Command
TO: Arma 3 Users
INFO: Encore Update RC, New Documentation
PRECEDENCE: Flash
SITUATION
We've just made the Release Candidate (RC) of the upcoming Encore Update (version 1.84) available for public testing. This means we're very close to its official main branch release, and our team is working closely together with the people from BRAVO ZERO ONE Studios to resolve the final issues.- 4
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10-07-2018
EXE rev. 144906 (game)
EXE rev. 144906 (launcher)
Size: ~656 MB
DATA
- Fixed: RPT file error connected to the SPG-9
- Fixed: The IDAP skin for the Zamak Water Truck was not localized properly
- Tweaked: The MFD damage indicator in the cockpit of the Shikra airplane is now working correctly
- Fixed: The Car-95 GL reload sound was incorrect (https://feedback.bistudio.com/T131104)
- Added: An ability to export editor scenarios to SQF script. Calling such script will dynamically recreate the scenario (known issues: waypoints cannot be attached to objects / position randomization of objects by connecting them to markers doesn't seem to work correctly).
- Fixed: There were some rogue components in the AH-9 PhysX LOD
- Fixed: camo selections in the pilot & cargo LODs of the unarmed Hellcat were incorrect (https://feedback.bistudio.com/T130858)
- Fixed: Incorrect camo selection in the 2nd resolution LOD of Zamak MRL
- Tweaked: Lowered priority of the "Unload Incapacitated" action
- Tweaked: The opened message box is now stored in the uiNamespace under the "openedMsgBox" variable
- Added: A new RscControlsTable base class
- Fixed: Various issues on the Jets DLC bonus content assets
ENGINE
- Tweaked: Grass is no longer obstructing missile locking
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RC testing of Update 1.84 has
startedconcluded.Steam branch access code: Arma3Update184RC
Arma 3: ~2.5 GB / Arma 3 Server ~452 MB
Areas of focus (pseudo-changelog):- Added: Jets DLC bonus assets for all players (OPREP)
- Tweaked: Playable Content fixes / optimizations
- Tweaked: Unit costs adjustments
- Fixed: Various potential crashes
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FROM: High Command
TO: Arma 3 Users
INFO: Encore Update Dev-Branching, Units Status
PRECEDENCE: Flash
SITUATION
We're currently preparing the final snapshot of the upcoming Encore Update (version 1.84). If everything goes according to plan, we'd expect to open up the Release Candidate branch of version 1.84 later this week.- 4
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03-07-2018
EXE rev. 144890 (game)
EXE rev. 144890 (launcher)
Size: ~220 MB
DATA
- Tweaked: Medal times for Tanks Trials TT16 / TT17 / TT18
- Fixed: It's no longer possible to add a link to custom code to the text of diary and task modules in Zeus (the resulting entry will be replaced by an empty string)
- Tweaked: Penetration materials of the industrial shed were adjusted
ENGINE
- Fixed: FPS drop and performance degradation caused by the direct speech channel (https://feedback.bistudio.com/T124746, https://feedback.bistudio.com/T130564)
- Tweaked: The next target action no longer skips targets if the manual control or autoseek of the missile are enabled
- Added: New (get)CalculatePlayerVisibilityByFriendly script commands
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The issue should now be solved (might take some time to pronounce via Steam):
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Hello,
we are aware of the issue and have been in close contact with BattlEye to identify the cause. So far we're unable to reproduce it internally, but the investigation continues. Hopefully we'll have a solution soon. Sorry for any inconveniences.
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26-06-2018
No new EXEs
Size: ~634 MB
NOTES
This is the last of our regular daily Dev-Branch updates. From now on they will be published on a weekly basis, or ad hoc in case something specific benefits from testing (more intel in the latest SITREP). Huge kudos to all pioneers who have helped us test early features, assets, and playable content so far. Thanks to all who have joined the fight to keep the game stable and splendid by staying on this experimental branch every day! See you next week and into the future!
DATA
- Added: USS Liberty (Destroyer)*
- Added: MK45 Hammer Naval Gun*
- Added: MK41 VLS Missile Artillery System*
- Added: Boat Rack*
- Added: Briefing Room Screen*
- Added: Briefing Room Desk*
- Added: R-750 Cronus Radar*
- Added: AN/MPQ-105 Radar*
- Added: S-750 Rhea SAM System*
- Added: MIM-145 Defender SAM System*
- Added: AGM-88C HARM Anti-Radiation Missile*
- Added: KH58 Anti-Radiation Missile*
- Added: Small Diameter Bomb (SDB)*
* Free Jets DLC bonus content to all Arma 3 players
ENGINE
No EXE changes today
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25-06-2018
No update today due to logistical issues
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22-06-2018
No update today due to "logistical issues"
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SITREPs
in ARMA 3 - NEWS
Posted
Full SITREP