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Rimsiakas

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About Rimsiakas

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  1. Rimsiakas

    [SP/CO] Force Through Game Mode

    Normandy: https://steamcommunity.com/sharedfiles/filedetails/?id=3011324487
  2. Rimsiakas

    [SP/CO] Force Through Game Mode

    Sefrou-Ramal: https://steamcommunity.com/sharedfiles/filedetails/?id=2659341098
  3. Rimsiakas

    [SP/CO] Force Through Game Mode

    Finally got around to making an editing tutorial:
  4. Rimsiakas

    [SP/CO] Force Through Game Mode

    Can you upload a screenshot of the error message?
  5. Rimsiakas

    [SP/CO] Force Through Game Mode

    Oh, neat! Yeah, to make RHS units spawn you have to hack into the spawner module logic a bit. Some time ago I did a port to Chernarus with RHS units, you can use it as reference: https://github.com/RimantasGalvonas/Arma-3-AI-vs-AI-Battle-Scenario-Template/releases/download/1.2.2/ForceThrough-ChernarusAutumn-RHS.chernarus.zip Note the SpawnAI_module_RHS_adapter trigger and faction variables being set in the init field of the Spawn AI and Spawn AI: Spawnpoint modules
  6. Rimsiakas

    [SP/CO] Force Through Game Mode

    Khe Sanh: https://steamcommunity.com/sharedfiles/filedetails/?id=2617107445
  7. Rimsiakas

    [SP/CO] Force Through Game Mode

    Gabreta: https://steamcommunity.com/sharedfiles/filedetails/?id=2558973298
  8. Rimsiakas

    [SP/CO] Force Through Game Mode

    Weferlingen's here. The terrain turned out to be not too AI-friendly in places and there's not much I can do about it. Still releasing, as this terrain was requested a lot in the Workshop. https://steamcommunity.com/sharedfiles/filedetails/?id=2540750627
  9. Rimsiakas

    [SP/CO] Force Through Game Mode

    Finally got around to porting this to Cam Lao Nam! https://steamcommunity.com/sharedfiles/filedetails/?id=2514200162
  10. Pretty sure this is what you need: This might be another option: https://community.bistudio.com/wiki/Arma_3:_Key_Frame_Animation
  11. Rimsiakas

    [SP/CO] Force Through Game Mode

    Malden 2035: https://steamcommunity.com/sharedfiles/filedetails/?id=2444182278
  12. Not sure if this is the correct subforum for this, but here goes. There really should be a scripting command to issue the scan horizon command by scripting. Pls.
  13. Rimsiakas

    [SP/CO] Force Through Game Mode

    And here's Tanoa: https://steamcommunity.com/sharedfiles/filedetails/?id=2434628183
  14. Unfortunately, at that point the state is already 10 - same as when the loading screen has gone away.
  15. That loading screen dialog seems to be of the RscDisplayLoadMIssion class, as entering createDialog "RscDisplayLoadMission"; into the debug console makes the same map/loading screen pop up. The idd of that dialog is 101. I tried to log the output of the allDisplays command at the time when the mission seems to have been loaded for other players but there's still the loading screen for the host, but I don't see a "Display #101" among the logged displays ids.
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