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vompatti

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About vompatti

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  1. vompatti

    Ravage

    So, I've been playing the new version on Tanoa for a good 8, maybe even 10 hours now. Couple of things I noticed: 1. Fuel canisters seem to be rarer than unicorns. I haven't found a single canister anywhere, and I've looted all kinds of buildings and killed and looted around a hundred bandits. 2. I have a weird issue with my map disappearing from my inventory. First I thought I had accidentally dropped it while looting, but it has happened at least five times now. I don't think I'm that much of a klutz after playing Arma 3 for nearly 700 hours now. 3. The only weapon attachment I ever seem to find is the flashlight. Is that a conscious decision or a bug? In case any of my problems are caused by my mods, here is a list: https://dl.dropboxusercontent.com/u/8903164/RavageMods.png
  2. vompatti

    [SP] Pilgrimage

    Encountered a possible bug: I captured a Strider from a checkpoint (I think the driver surrendered) and took it to a drive around the island road rage style ramming the crap out of every enemy I could find. After flattening a couple of checkpoints I noticed that no one had shot me even once. First I thought it was because of my amazing driving skills, but after I broke my front wheels and continued my rampage at the incredible speed of about 10 km/h, I realized all of the enemies pretty much ignored me. Even the checkpoint's dude at the .50 cal couldn't be bothered to shoot me. Only after I exited the vehicle they opened up on me. I was playing the latest beta version of Pilgrimage and the only AI altering mod I use is ASR AI.
  3. vompatti

    [SP] Pilgrimage

    If you don't find a way to make the shift-clicking to work, you could always make the fast travel a toggleable option. I for one haven't used fast travel even once in my dozens of hours Pilgrimaging... I don't mind driving/flying around. By the way, I noticed a weird thing when assaulting a stronghold: in the middle of the fight the hireable guy I was looking for there suddenly ran into a nearby town. I had to break off the attack to follow him so I didn't lose him. The second hireable dude was also a bit odd; I had to shoot him on the leg to get the option to hire him... Anyways, keep up the good work Rydy!
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