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Everything posted by commanderx
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Blackline: Private Army | German tactical Group is looking for players
commanderx posted a topic in ARMA 3 - SQUADS AND FANPAGES
Hi, we the Blackline Private Army are looking for players or guest players. We play mostly COOP Missions which we generate with Zeus and MCC. TvT or PvP is also possible. Our main goal is to have fun while playing in a tactical way. You need the following prerequisites. - Arma 3 - mentally mature - teamplayer - headset + TS3 and a lag free internet connection - German language - all the mods we use (download link in our forum) If you would like to join us meet us in our Teamspeak or register at our forum. We are looking forward to meet you whether you are an experienced tactical Arma player or new to tactical gaming. TS3: 62.104.20.196:10143 Forum: click here ______________________________________________________________ Hier die deutsche Version: Wir, die Blackline Private Army suchen noch Mitspieler bzw. Gastspieler. Wir sind eine Gruppe, die ARMA 3 vorrangig taktisch und teamorientiert spielt. Unsere COOP Missionen werden in der Regel mit Zeus und MCC erstellt. Mitmachen kann jeder der folgende Voraussetzungen erfüllt: - Arma 3 - Geistige Reife - Teamorientierte Einstellung - Spass am taktischen Spielen - Funktionierendes Headset + Teamspeak 3 sowie eine Lag-freie Internetleitung - Aktuelles Modpaket - Deutschsprachig Downloadlink für das Modpaket und Support in unserem Forum und auf unserem TS Wir sind auf der Suche nach neuen Mitgliedern oder auch Gastspielern. Wenn du taktisches Vorgehen bevorzugst, ein Teamplayer bist und geistige Reife besitzt, komm vorbei und mach mit! TS3: 62.104.20.196:10143 Forum: Hier klicken -
Put this in the init.sqf of a mission #include "\task_force_radio\functions\common.sqf"; if ((isServer) or (isDedicated)) then { tf_no_auto_long_range_radio = true; publicVariable "tf_no_auto_long_range_radio"; tf_same_sw_frequencies_for_side = true; publicVariable "tf_same_sw_frequencies_for_side"; tf_same_lr_frequencies_for_side = true; publicVariable "tf_same_lr_frequencies_for_side"; _settingsSwWest = false call TFAR_fnc_generateSwSettings; _settingsSwWest set [2, ["311","312","313","314","315","316","317","318 "]]; tf_freq_west = _settingsSwWest; _settingsLrWest = false call TFAR_fnc_generateLrSettings; _settingsLrWest set [2, ["30","41","42","43","44","45","46","47","48"]]; tf_freq_west_lr = _settingsLrWest; };
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MCC Sandbox 3 - Dynamic mission creating tool for ArmA 3
commanderx replied to shay_gman's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Thank you very much! I will try that when I´m back at home. -
MCC Sandbox 3 - Dynamic mission creating tool for ArmA 3
commanderx replied to shay_gman's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hm... I tried it also with the mission gear.test.Stratis you packed with the download. So to speak it´s in every mission I tried. -
MCC Sandbox 3 - Dynamic mission creating tool for ArmA 3
commanderx replied to shay_gman's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hi, I tried to restrict the VAS Ammobox to certain items which works fine as long as mcc is not loaded. After loading @mcc the ammobx have all weapons that are available and the restrictions don´t work anymore. Is there a workaround or something? Best regards Kai -
ArmA3Sync - launcher and addons synchronization software for ArmA 3
commanderx replied to major_shepard's topic in ARMA 3 - COMMUNITY MADE UTILITIES
Hi, is it known that on Linux Server the repository directory is somewhat weird? 800K @AGM/@mcc_sandbox_a3/sample missions/mcc_template.zargabad/f/common/f_recog/@mcc_sandbox_a3/sample missions/mcc_template.zargabad/ais_injury/func/@mcc_sandbox_a3/sample missions 804K @AGM/@mcc_sandbox_a3/sample missions/mcc_template.zargabad/f/common/f_recog/@mcc_sandbox_a3/sample missions/mcc_template.zargabad/ais_injury/func/@mcc_sandbox_a3 812K @AGM/@mcc_sandbox_a3/sample missions/mcc_template.zargabad/f/common/f_recog/@mcc_sandbox_a3/sample missions/mcc_template.zargabad/ais_injury/func 816K @AGM/@mcc_sandbox_a3/sample missions/mcc_template.zargabad/f/common/f_recog/@mcc_sandbox_a3/sample missions/mcc_template.zargabad/ais_injury 820K @AGM/@mcc_sandbox_a3/sample missions/mcc_template.zargabad/f/common/f_recog/@mcc_sandbox_a3/sample missions/mcc_template.zargabad 824K @AGM/@mcc_sandbox_a3/sample missions/mcc_template.zargabad/f/common/f_recog/@mcc_sandbox_a3/sample missions 828K @AGM/@mcc_sandbox_a3/sample missions/mcc_template.zargabad/f/common/f_recog/@mcc_sandbox_a3 836K @AGM/@mcc_sandbox_a3/sample missions/mcc_template.zargabad/f/common/f_recog 840K @AGM/@mcc_sandbox_a3/sample missions/mcc_template.zargabad/f/common 844K @AGM/@mcc_sandbox_a3/sample missions/mcc_template.zargabad/f 1,4M @AGM/@mcc_sandbox_a3/sample missions/mcc_template.zargabad 1,4M @AGM/@mcc_sandbox_a3/sample missions 1,4M @AGM/@mcc_sandbox_a3 4,0K @AGM/@sthud/Addons/@AGM/addons 8,0K @AGM/@sthud/Addons/@AGM 64K @AGM/@sthud/Addons 68K @AGM/@sthud 4,0K @AGM/@cba_a3/addons/@AGM/addons 8,0K @AGM/@cba_a3/addons/@AGM 48K @AGM/@cba_a3/addons 52K @AGM/@cba_a3 93M @AGM Best regards Kai -
MCC Sandbox 3 - Dynamic mission creating tool for ArmA 3
commanderx replied to shay_gman's topic in ARMA 3 - ADDONS & MODS: COMPLETE
That would be awesome! -
Authentic Gameplay Modification
commanderx replied to koffeinflummi's topic in ARMA 3 - ADDONS & MODS: COMPLETE
We had an issue with the medical system yesterday. One guy in our team was shot and he was injured at the legs and the arms and was unconscious (black tunnel vision). We bandaged him, gave him morphin and after a few moments he awaked and everything was fine. Another guy was also shot, but a bit more injured and unconscious (had to bandage him everything), gave him also morphin and he didn´t wake up. We couldn´t do anything. He was unconscious for the rest of the mission. We didn´t have a medic with us only "normal" soldiers. -
MCC Sandbox 3 - Dynamic mission creating tool for ArmA 3
commanderx replied to shay_gman's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hi, is there a problem with saving and loading a mission? Tried that a few days ago. Made a mission, built some structures, placed units and saved that. Yesterday I tried to load the mission and the slot where I saved everything was there, but nothing happened after I load the mission. Directly after saving that worked fine. Best regards Kai -
It could be a good idea to make an editor module like "requires Task Force Radio" with an option "Same frequencies on all radio for BluFor/OpFor" and with frequencies? Best regards Kai
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Sry but that doesn´t work. Frequencies are still random. Okay.. works now. Had to put this before all other entries in the init.sqf Thanks a lot
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Thanks, found the script but don´t know what to do with it?? This include in the init.sqf and the rest in common.sqf or what? Best regards Kai
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Don´t know if that has been asked before. Does anyone know how to start a mission with always the same frequencies? When we start a mission we always have different frequencies than before. Best regards Kai
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Authentic Gameplay Modification
commanderx replied to koffeinflummi's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Great mod, but you die way too fast. Would be great if you could make that a config param or something like that :) May a module in the editor where you can set the mission overall health?? Best regards and many thanks for this amazing mod! -
ALiVE - Advanced Light Infantry Virtual Environment
commanderx replied to wolffy.au's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I have a normal mission like "destroy a helicopter" and would like to generate enemies with ALiVE. Always after I add the ALiVe Profile System, all the tasks are set to "completed". Any suggestions? -
large [SP/MP][COOP] Patrol Operations - Official Thread
commanderx replied to roy86's topic in ARMA 3 - USER MISSIONS
Hi, how can I repair vehicles? It seems that there´s no Engineer available so that we are not able to repair vehicles? Best regards Kai -
large [SP/MP][COOP] Patrol Operations - Official Thread
commanderx replied to roy86's topic in ARMA 3 - USER MISSIONS
Is there somewhere noted how to convert PO to other factions like Bundeswehr? -
He is right, weapons are far too big on the screen. It´s a quarter of the screen filled with the weapons. When I use the BWmod I don´t use the weapons from the mod. Besides that just great, keep up the good work!
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Hi, how can Ii disable the AI ability to spot me too fast? I walk somewhere and before I even see anyone I will be shot from several AIs which spotted me even through walls and so on. Is there maybe a mod I can use? Best regards Kai
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AI spot too fast, what to do?
commanderx replied to commanderx's topic in ARMA 3 - QUESTIONS & ANSWERS
@timmo I´m not a total newbie :-) Playing Arma 3 for 3 months or so. @Drongo thx. Is there a way to find out which mod is setting the skill? -
ALiVE - Advanced Light Infantry Virtual Environment
commanderx replied to wolffy.au's topic in ARMA 3 - ADDONS & MODS: COMPLETE
When I test missions, it took also ages to load. It´s a pain in the a** to test missions. Especially if you just want to test small changes. -
AI spot too fast, what to do?
commanderx replied to commanderx's topic in ARMA 3 - QUESTIONS & ANSWERS
Hey Drongo, thanks a lot. I will try that. Is there any issue with bcombat? -
AI spot too fast, what to do?
commanderx replied to commanderx's topic in ARMA 3 - QUESTIONS & ANSWERS
Thanks for the reply! Isnt there any mod that do that for me? I don´t have the time and also not the knowledge to change the AISkill in the various missions I play. -
[SP/COOP] Area Of Operations (Dynamic Mission Generator)
commanderx replied to Drongo69's topic in ARMA 3 - USER MISSIONS
Anyone tested this mission? Looks promising! Best regards Kai -
EPM RCon Tool (Beta) Changelog and Information
commanderx replied to cortez471's topic in ARMA 3 - SERVERS & ADMINISTRATION
Had a similar problem. That was solved after I created the BEServer.cgf file with notepad++ instead of creating it with the windows editor.