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Keegan

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Posts posted by Keegan


  1. Thanks for this awesome pack. My unit runs this mod and we found out that we cannot spawn them with Zeus or VTS. Not sure if this has already been addressed and I'm sorry if it has. Don't have a lot of time right now and cant read through 43 pages on here looking if it had been brought up. Any info would be greatly appreciated.


  2. I guess you could say that, if you dont hear any word spoken in the office, everyone must be busy with there work. That is pretty much how it is looking for us right now.

    I guess i could just drop something on the floor and the wind will magicly slide it under the door of our office into the public....

    http://gyazo.com/729e54b3102f5ab1f3a2c06d273c2ca4

    Patagonia Level 5 PCU top? I can't tell, Been pounding Jameson all night. :D


  3. Corpsman don't have ACOG optics.. Anyhow, Does anyone know if MARSOC Or FR Does Scuba based missions? I have a rebreather with storage abilities for ammo and don't know who to give it to.

    In BRC and ITC you have to go through Combat Diver phase. So yes to both.

    And Atin, All my Corpsmen have been issued TA31's. I don't know where you got that information from. ACOG's are standard issue unless you're a 240 gunner or 27/249 gunner. If you're base defense like an MP or whatever you MIGHT see an EoTech XPS 3. I've only seen a couple guys have that on their rifles in Camp Dwyer. I have no idea what SOP's MP's have in place. Teamleaders, Squadleaders, Platoon Commanders etc are usually seen with M4's. My Company Commander had a 16 but that was his preference since he's a bigger guy. I haven't seen too many combat engineers with M4's. Mostly 16's.

    I'm not trying to be a dick but I hate seeing incorrect information, especially when it's related to my Corps. ;)


  4. MARSOC and FR will soon have different designs headgear wise. The helmets are placeholders for boonies and hats w/ headsets.

    In Force Recon and MARSOC (Battalion Recon has changed their SOP) There's two different type of operations: Blackside (Direct Action) and Greenside (Reconnaissance).

    Blackside is combat oriented so the units should have their full PPE on (personal protective equipment) So kevlars, platecarriers etc. Greenside is mostly softgear meaning chest rigs (some with SAPI's inside, some without) rucks/assault packs and softcaps/softcovers.

    Boonie covers are issued to every Marine. It's not just SOF specific. Just wanted to clarify some things and hopefully you'll take this into consideration as you continue to move this neat mod forward. I see a lot of addon creators (wont name them) getting a lot of this mixed up/flat out wrong. Message me if you need info or anything like that. Would be glad to help. :smileee:


  5. It would be cool if you guys could make so the Marines uses variant guns...as i may have said earlier posts...not to be rude it is quite boring with only M4's and M16's :/ Just a tip :)

    Unless you're Battalion Recon, MARSOC, FAST Co. (I've seen two guys with MK18's on ship) Designated Marksman or a Scout Sniper (With a changed up SOP) You won't get anything else besides an M4, M16A4, IAR, 249 or a 240. If they're going to be staying true to the Corps then you won't/shouldn't see anything else. If you want to use different weapons just remove the units kit in the editor and place whatever you want inside it.

    And before you ask how I know I'm a Scout Sniper with 3/5 and have been in for eight years.

    Back on topic: The mod is pretty cool so far. The desert cammies are still oddly colored in my opinion but I'm enjoying it. Keep up the good work.

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