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Keegan

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Everything posted by Keegan

  1. Keegan

    [WIP] Combine Transhuman forces

    Looks legit! Excited for this. Huge fan of the Half Life series.
  2. Keegan

    RH M4/M16 pack

    A 240B would make me very happy.
  3. Keegan

    Paddle Mod

    That's badass. Could definitely use this for my units MARSOC element. Great work!
  4. Guy's in my unit are getting constant crashes with VAS but I do not. We all have the same mods. Not sure what the hell is causing it. Trying to find an alternative to VAS (LEA wouldn't work for some of us). I liked the VTS Shop option.
  5. I like it so far. Nice work. If you need info on the M40 let me know. I'm still active duty in the Corps and can provide some stuff.
  6. Keegan

    Arma3 - AGGRESSORS

    Thanks for this awesome pack. My unit runs this mod and we found out that we cannot spawn them with Zeus or VTS. Not sure if this has already been addressed and I'm sorry if it has. Don't have a lot of time right now and cant read through 43 pages on here looking if it had been brought up. Any info would be greatly appreciated.
  7. Keegan

    RH wip Thread

    Looks pretty good. I dig it.
  8. Looks pretty good man. I'll be watching this closely! Tired of using M-ATV's.
  9. Got it fixed. How do you actually use the radio? For some reason I couldn't open the interface. Or are these just models at the moment? If so I'm going to feel like a total ass.
  10. Negative, I've always had CBA start up first in my launcher. Not sure what is going on.
  11. I started it with Arma 3 launcher and had TFAR loaded before the mod but they were running together, yes. It gave me a TFAR error and wouldn't start the game. What exactly do I need to do?
  12. Not sure how to get this working with Arma 3 launcher. I wasn't able to load it in. Models look really nice but I can't use it.
  13. Keegan

    SOC WIP Thread

    Pretty rad looking so far, man. The two teams we had stay in our PB had a few of these and JPC's. All too Gucci for me. :(
  14. Keegan

    SOC WIP Thread

    Patagonia Level 5 PCU top? I can't tell, Been pounding Jameson all night. :D
  15. Keegan

    N-B U.S.M.C Project

    Good to go! Hahaha
  16. Keegan

    N-B U.S.M.C Project

    In BRC and ITC you have to go through Combat Diver phase. So yes to both. And Atin, All my Corpsmen have been issued TA31's. I don't know where you got that information from. ACOG's are standard issue unless you're a 240 gunner or 27/249 gunner. If you're base defense like an MP or whatever you MIGHT see an EoTech XPS 3. I've only seen a couple guys have that on their rifles in Camp Dwyer. I have no idea what SOP's MP's have in place. Teamleaders, Squadleaders, Platoon Commanders etc are usually seen with M4's. My Company Commander had a 16 but that was his preference since he's a bigger guy. I haven't seen too many combat engineers with M4's. Mostly 16's. I'm not trying to be a dick but I hate seeing incorrect information, especially when it's related to my Corps. ;)
  17. I think this would be pretty awesome. I've always wanted ODST's and Spartans in Arma 3. Good luck! Look's great so far.
  18. Keegan

    N-B U.S.M.C Project

    In Force Recon and MARSOC (Battalion Recon has changed their SOP) There's two different type of operations: Blackside (Direct Action) and Greenside (Reconnaissance). Blackside is combat oriented so the units should have their full PPE on (personal protective equipment) So kevlars, platecarriers etc. Greenside is mostly softgear meaning chest rigs (some with SAPI's inside, some without) rucks/assault packs and softcaps/softcovers. Boonie covers are issued to every Marine. It's not just SOF specific. Just wanted to clarify some things and hopefully you'll take this into consideration as you continue to move this neat mod forward. I see a lot of addon creators (wont name them) getting a lot of this mixed up/flat out wrong. Message me if you need info or anything like that. Would be glad to help.
  19. Keegan

    N-B U.S.M.C Project

    Unless you're Battalion Recon, MARSOC, FAST Co. (I've seen two guys with MK18's on ship) Designated Marksman or a Scout Sniper (With a changed up SOP) You won't get anything else besides an M4, M16A4, IAR, 249 or a 240. If they're going to be staying true to the Corps then you won't/shouldn't see anything else. If you want to use different weapons just remove the units kit in the editor and place whatever you want inside it. And before you ask how I know I'm a Scout Sniper with 3/5 and have been in for eight years. Back on topic: The mod is pretty cool so far. The desert cammies are still oddly colored in my opinion but I'm enjoying it. Keep up the good work.
  20. Nice work, man. Can't wait for the release.
  21. Keegan

    ArmA 3 : RESIST

    Pretty awesome that Mr. Macleod is onboard. Keep up the good work.
  22. Keegan

    ArmA 3 : RESIST

    Great looking campaign so far. Trailers got me hooked! Keep up the good work, man. Can't wait to play it.
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