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Rocksteady

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Everything posted by Rocksteady

  1. Yeah, from what I gather the standard fnc's just chew up performance. I was surprised myself in the beginning, but for the few functions I've tested the BIS ones always seem to perform much worse than their equivalents. Wouldn't think anything of it if their fnc's were slightly worse, but there are massive (over 4X) improvements from using basic substitutions. Unless there is some sort of inherent benefit of using BIS_Fnc's that I'm missing? Someone more knowledgeable than me might know better, but it seems like inbuilt fnc's should be avoided when possible. http://i.imgur.com/WfMVAFF.png (107 kB)
  2. Not what you are looking for but at the very least you can disable radio chatter until you reach the waypoint: { _x setVariable ["BIS_noCoreConversations", true] } forEach grp; It's a start. Good luck man.
  3. It's in the parameters Are you talking about a heli,vehicle or infantry? It can capture firing but don't even bother if it's infantry, and it's a bit dodgy for vehicles. http://forums.bistudio.com/showthread.php?101421-OA-UnitCapture-amp-UnitPlay-Functions&p=1665596&viewfull=1#post1665596
  4. Rocksteady

    Altis Life Suicide Vest?

    http://killzonekid.com/arma-scripting-tutorials-attachto-and-setvectordirandup/
  5. Suspected the BIS function would use more cycles as they tend to, and.... http://i.imgur.com/df2jJps.png (138 kB) Same thing with fnc_selectRandom. Much, much better to just use _array select (floor(random(count _array )))
  6. Rocksteady

    ARMA 3 Addon Request Thread

    Are there any mods for furniture pre-placement or addons for furniture/ interior items? Have searched around and seems to be nothing beyond what vanilla has to offer. Would be impressed if someone out there just made a lounge or bed.
  7. Rocksteady

    indoor improvements

    With proper caching the effect would be minimal. It would be adding a few dozen static objects at most. 100m seems quite far also once you get into the larger towns. can't really see into buildings until you get close or have the highground.
  8. It's based on a real vehicle: News Article I agree with the sentiment that most things in the game aren't futuristic at all. Still waiting for some old weaponry and vehicles. Civ Hunting rifle would be nice
  9. Rocksteady

    UAVs: Feedback and wishes

    This is really annoying having an "unmanned" vehicle which refuses to turn off either lights or engine. Makes stealth impossible. setBehaviour doesn't change anything and setHit doesn't destroy the lights on the UGV either. Please fix it.
  10. Rocksteady

    Simulation manager

    Most BIS modules could be much more useful with documentation.
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