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pinaz93

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Everything posted by pinaz93

  1. Hi All! this is the releasethread for the Boeing 737 and its variants! Planes included: KC-737 (Tanker version) C-737 (Cargo version) E-7A (AEW version) 737-S5/C40 (Passenger version) Features: -Mid-air refuelling with most aircraft mods (Firewill's planes, my planes, TeTet's SU-35 and F/A-18E/F). -The three military versions are mid-air refuellable by the kc-737 -Terrain and sink rate alarm sound -Wide radar range and data link for the E-7 Skins: E-7: -USAF -NATO -Italian air force -RAF -German air force -AAF C-737/KC-737: -USAF -NATO -Italian air force -RAF -German air force -3 civilian cargo operators (also used as smuglers planes on all sides, the planes are full of weapons/ammo to loot!) 737-S5/C-40: -Various civilian operators for the 737-S5 -USAF C-40 DOWNLOAD version 0.1: https://steamcommunity.com/sharedfiles/filedetails/?id=1835744247 Credits: Sabre[dust]: for porting the model and let me use it Helija For the original model Known issues: -the cockpit is like the old 737-200 one, I will update it in the future -The passenger cabin is still wip, you will find it "empty" apart from the seats -no static version at the moment HOW TO MAKE YOUR PLANE COMPATIBLE: -You will need a memory point called "refuel_receptacle" if you need the "Boom" or "refuel_probe" if you need the "basket". This is the point where the basket or the boom will be connected to your plane. -An animation source in the config and an animation in the model called "fuel_probe" or fuel receptacle. -The kc-737 skript will automatically look for the value "1" of the animation, if the response is positive the plane will extend the boom or the basket as necessary.
  2. Hi all! Today I have another annoucement, I'm working on the 737 (again I have to thanks Sabre[dust] for the porting and to have shared it with me). This work started mainly becouse I need a presidential and cargo/tanker plane for my faction mod, but I think it's better to make it a separate addon so It will be more usable. For now I've done some texture impovement, reworked the cockpit, and some othe little improvements. I will have also some alarms, for now I have fully integrated the "Terrain, terrain, Pull up!" (it starts al less than 350m if the landing gear is not down) and the "Sink rate, pull up" (it starts if you descend too fast while you are between 2000 and 360m, after the 360 it stops to let the Terrai alarm start). I will try to get also the countdown while landing (1000, 500, 400 ...). I will also try to get some fuction internal lights for the cockpit and the cabin. Probably in the future I will work on the tanker/AEW/ASW version too. The plane model looks similar to a 737-500 but with winglets, so I will call it 737-500Plus (becouse the 737-500 doesn't have winglets, and it have a more old style cockpit). The plane is quite hard to land, becouse it will get easily damaged. So I've added a script that reapairs the little damages that you can get during a normal landing, but if you touch hard the ground it will still take hard damages and the script will not repair it! Features: -textures improvements -cockpit rework -internal lights -Alarms -maybe some works on the variants too (ASW,AEW,Tanker,737-100) Sceenshots:
  3. pinaz93

    Boeing 737 and variants

    The first version is now released 😉
  4. pinaz93

    Boeing 737 and variants

    Compatility works with firewill's planes completed! Expect a release soon 😉
  5. pinaz93

    Boeing 737 and variants

    If I don't remember wrong the script will look in the model for a "refuel_receptacle" in the case that the boom is needed or for a "fuel_probe" if the "basket" is needed. I will post a guide asap, but at the moment I'm not at home, so you will just have to wait a bit 😁
  6. pinaz93

    Boeing 737 and variants

    Yes I will publish also the texture template so if you wish to modify them you will be able to do it 😁
  7. pinaz93

    Boeing 737 and variants

    Today I'm testing the refuelling with various aircrafts, The Kc737 is compatible with most aircrafts mods: Firewill's F/A-18F (but also the F-14, AV-8B, etc) TeTeT's F/A-18E/F and SU-35 My planes (here the SU-34): su-34, mig-29, eurofighter typhoon, panavia tornado, E-130 I'm working on a fix to get it working with firewill's F-16/F-15, etc., at the moment it is refuelling them but with the drogue instead of the probe. Also I'm still testing the other versions of the plane: Here a german E-7 escorted by a USAF F-16C. And at the end some more pics of the passengers version, seems that someone important is in town today!
  8. pinaz93

    Boeing 737 and variants

    USAF E-7 taking off from Utes airfield
  9. pinaz93

    Boeing 737 and variants

    A couple of screenshots for the airliner version! This may be a common plane for most europeans ahah And then two fictional airlines:
  10. pinaz93

    Boeing 737 and variants

    The 737 is coming back 😉 E-7 KC-737 Also a cargo and a passenger version will be in the pack 😉
  11. EUROFIGHTER TYPHOON AWS Hi all, I'm working on a new version of the Eurofighter Typhoon from Hcpookie, and I'm ready for the release. This is a WIP and it's not perfect, the main goal of this release it's to make the original plane compatible with AWS and do some other little improvements... Feel free to help me or Hcpookie with this plane or do your own version! Main things: -removed random numbers from the fuselage -Firewill's Air Weapons System integration (weapons, ECM, Targeting) -Faster than the original -Config improvements, it will not stalls on every close turn -No cup requirements -Loadout Menu -Real afterburner -Supercruise NOT SURE future impovements: -GPS tageting for SCALP/Storm Shadow -SEAD What's Inside: -The plane (you don't say?!) Texture list: BLUFOR: -Italian Air Force -Royal Air Force -German Air Force -French Air Force -Canadian Air force -German Air force 73W INDFOR: -AAF -Generic INDFOR OPFOR: -CSAT Desert -CSAT Grey -Generic OPFOR Thanks to: -HcPookie for the great plane -Dreamrebel for some help with the texture -Firewill for his AWS pack and the loadout menu -John Spartan that made the original Loadout menu -"Roofie", sfod-d_snakebite, reforger for tests on the plane -[Dust]Sabre for the integration of the Aerial refueling with the KC-130 DOWNLOAD (Requires Firewill's Air Weapons System!): Mediafire v2.0.2: http://www.mediafire.com/file/e69oew9hvo30o8l/AWS_EF2000_2.0.2.zip/file Steam workshop 2.0.2: https://steamcommunity.com/sharedfiles/filedetails/?id=1625724231 Armaholic v1.4: Original addon by Hcpookie (here you can find the sources too): https://forums.bistudio.com/topic/187612-ef-2000-plane-community-addon/ here some screenshots:
  12. LIVONIAN DEFENCE FORCE 2019 Hello guys, let me show you the Livonian defence force on nowadays! This is a little mod that took me few hours and it's done with few retextures and some "ready to use" CUP vehicles. The livonian defence force in 2019 is still growing and slowly repleacing old soviet equipment. It's a BLUEFOR faction as it is currently becoming a member of NATO. Here some pics ofthe soldiers and vehicles: The mig-29 skin will be available as soon as I will release my Mig-29 pack. DOWNLOAD: Steam worshop: https://steamcommunity.com/sharedfiles/filedetails/?id=1816635402
  13. pinaz93

    Livonian Defence Force 2019

    V1.0 released! Steam worshop: https://steamcommunity.com/sharedfiles/filedetails/?id=1816635402
  14. This is just a retextured versions for the CUP factions plus some minor changes of the Arma 3 CSAT SAM system. I will improve the missiles and the radar to make them more deadly. For now I set the radar to track targets above 100m only, so you can try to avoid the SAMs by flying really low until you destroy the radar. I will release this small addon quite soon 😉 Factions involved: -Takistan -Chernaus defence force -Chdkz -Russian federation -Sahrani liberation Army -Kingdom of sahrani On Takistan Montains On northern Sahrani
  15. V1.0 is out! Download: https://steamcommunity.com/sharedfiles/filedetails/?id=1816591840 KNOWN ISSUES: The sam launcher looks empty with the new missiles, I'm currently trying to find a solution
  16. NEW VERSION IS OUT 🙂 Download: https://steamcommunity.com/sharedfiles/filedetails/?id=1816588598
  17. Hi all, I'm back with another little project preview! Thanks to Theevencat, that give me the mig-29 model from his CSAT modification project, I'm now working on a Mig-29S with the integration of all the Firewill's AWS fuctions. Features: -Better performance -Afterburners -AWS targeting system -some weapons from the SU-35 (R-77 missile, kab-500, fuel tank, etc) -some new textures -ECM -It will use CUP factions, but it will not require CUP, so it will be usable both from CUP and no-CUP users -Loadout menu Some skins that I have made: Russian Air force: Takistani Air Force: Sahrani Liberation Army Air Force: Chernaus Defence Forces and ChDKZ Rebels: DOWNLOAD: STEAM WORKSHOP: https://steamcommunity.com/sharedfiles/filedetails/?id=1816588598
  18. RELEASED! Some years late, but finally I managed to release thisfaction to the public! Enkoy, just let me know any bug! Download and pics: https://steamcommunity.com/sharedfiles/filedetails/?id=1789427102 Eurofighter retexture for this faction: https://steamcommunity.com/sharedfiles/filedetails/?id=1789442333 CUP IS REQUIRED! For the admins: please move to the complete section, thank you!
  19. Hi guys, a lot of time ago I was creating a work called the italian division project, but due to the lack of time and the need of a lot of work it was discontinued. Now I'm here with a new work, that was initially part of the italian division project, but it is now reworked to be as simple as possible to and more friendly to future arma updates. It will be dependent from CUP for the vehicles and the weapons, becouse I think they have done an awesome work and, in this way, this mod will be always up to date with future Arma 3 changes. ARMED FORCES OF THE TRIVENETO REPUBLIC Triveneto is a fictional republic in the north east part of the italian peninsula. The Triveneto, or Tre Venezie, is a historical region of Italy. The area included what would become the three Italian regions of Venezia Euganea, Venezia Giulia and Venezia Tridentina. Venezia Euganea, Venezia Tridentina and Venezia Giulia are now the three main regions of the Triveneto Republic. Capital and largest city Venice Official languages Venetian, Italian Religion 90.3% Christianity 7.0% No religion 2.7% Islam 0.1% Buddhism 0.1% Hinduism 0.1% Other religions[1] Government Unitary presidential republic Legislature Parliament • Upper house Senate • Lower house Great council Formation • Independence 10 May 1949 Population • 2016 estimate 9,071,080 GDP (PPP) 2016 estimate • Total $450.651 billion • Per capita $49,679 GDP (nominal) 2016 estimate • Total $602.991 billion • Per capita $66.461 Gini (2014) 26.9low HDI (2014) 0.899 very high Currency Euro (€) Time zone CET (UTC+1) • Summer (DST) CEST (UTC+2) Drives on the right History Since the fall of the Republic of Venice in 1797 more or less strong political movements attempted the reconstitution of the republic. At the end of World War II, in the general confusion that surrounds the northeast area of Italy was created the Triveneto autonomist movement, which was initially underestimated by the government of Rome. In 1949 the situation degenerates, the movement now has the good cheer of the population and, in an attempt to eradicate it, the major political leaders of the movement are arrested. This leads to heavy protests in the streets. On January 7, 1949 during a demonstration, for unknown reasons, a clash begins with police, 5 policemen and 4 Protestants are killed. The killing of some citizens by the police increases the protests that lead to more street clashes between police and protesters. On January 20 the government of Italy moved the army in support of existing police units, but this does nothing but feed the clashes, the autonomist movement indeed had, in the confusion of the early years after World War II, found and stored many weapons. February 23, the point of no return, during a round is lost control of the situation and 20 activists of the movement for the independence of the Triveneto are killed, this triggers riots and demonstrations against the methods used by the Italian government in other cities of Northern Italy. The evening of February 25, the government commissioner in Venice is murdered in his office along with an army general. The Italian government declared martial law and in tried to occupy the cities of the north east with the army. The clashes intensified, while Padua, Verona, Vicenza, Treviso and Pordenone are placed under control of the Italian army as a result of violent clashes, some rebel units guided mainly by former soldiers occupied Mantua, Ferrara, Brescia and were moving to Ravenna and Bergamo. Given the precarious Italian situation and the fear generated by the USSR to the east (NATO in fact born on April 4, 1949) the US decide, together with France and the UK, to enter into the question politically to prevent Italy from descending into a new civil war. It was therefore decided to grant the people of the Italian Northeast to express themselves on belonging to the Italian state through a plebiscite while the forces will attest to their positions in a stalemate. On 10 May the population is expressed with 63.7% for the independence of Venice Euganea, the Venezia Tridentina and Venice Giulia that will create the republic of Triveneto. After that political conflict between the Republic of Triveneto and the Italian Republic started, regarding the occupied areas. In fact, both refuse to withdraw the army from the areas occupied months before. After two more months of diplomatic clashes with the mediation of the USA all occupied territories are returned to the respective country except the cities of Mantua and Ferrara, who are assigned to Triveneto as compensation for damages. The Triveneto Republic since then has always been on the western side, but was admitted into NATO only on July 5, 1983 due to continuous oppositions from Italy. From the second half of the 80 relations between the two states have normalized and economic and trade cooperation have become more and more intense. Armed Forces Army The army of the triveneto republic is composed by four brigades, one heavy brigade, where you can find the two tank regiments and some mechanized infantry regiments, two medium brigades, where you can find the anphibious assault regiment with some mechanized infatry regiments and the air assault regiment, and one light brigade, where you can find some mountain regiments. Equipment: M1A1 Abrams MBT FV510 Warrior IFV MC80 Warrior IFV M113A3 M163 VADS ADAV1 Keeper (custom AA defence vehicle based on the MC80 warrior, I'm still working on it) Land Rover Zamak Truck CH-47F Chinook UH-1Y Venom AH-1Z Super Cobra Eh-101 Merlin HK416 HK417 M249 M9 MPLS Titan (multi purpose launcher system, it can fire both AA or AT missiles) Navy The navy main base is in Chioggia, on the southern part of the Lagoon of Venice. The navy is based mainly on 6 Lepanto class Frigates. Air Force The air force operates from four airpots mainly, one in Verona (2nd Fighter wing with 20 Eurofighters), one in Istrana (1st Fighter wing with 20 Eurofighters), one in Rivolto (3rd Fighter wing with 20 Eurofighters), one in Venice (5th wing with 4 E-130J AEW and 10 C-130J) More updates will come in the future This mod will depend on CUP for the vehicles and the weapons, I think it is the best idea instead of have a lot of copies of the same vehicles. The planes (Eurofigher and E-130J) are going to depend from my main mods (this is the best option, so I have to update only the planes once and they are going to be always up to date), this two planes are going to be optional, so if you don't want them you can use the mod with only CUP. A big thanks to CUP team for they awesome work and for the permission to create the ADAV-1 from their MC-80 Warrior
  20. Mig-29s are coming back 😉 Here in Livonian Defence Forces livery:
  21. PANAVIA TORNADO AWS Ok guys this is what I was talking about on the Eurofighter thread, after a request from an user and after I have recived the sources files of Bundeswehr Tornado from Diavid (plane originally made by Dezkit/Ivory Aircrafts) I have started the works on the Tornado... What I'm doing or I have planned to do: -Automatic wings sweep (can be disabled) DONE -laser targeting for the WSO DONE -more hardpoints under the fuselage (the original one only have 3) DONE -AWS integration DONE -Textures DONE -Aerial Refueling DONE -Loadout Menu DONE -Maybe john spartan and saul afterburner DONE -Better cockpit -Triple Racks DONE -Import weapons from the Eurofighter DONE BETA RELEASE What's inside? TORNADO IDS/GR.4 with various loadouts and textures (UK, Italy, Germany and desert storm livery for Italy and UK) TORNADO MR (Multi role variant upgrade) with various loadout and textures (UK test, Italy test, Germany test, AAF) V0.2 mediafire: http://www.mediafire.com/download/xof5jv5cdjjocjm/Tornado_Beta_02.zip V0.2 Armaholic: Changelog: beta 02 -added all planes to zeus -Fixed one error in rpt The cockpit is a placeholder, the original one didn't have anything than black mfds and black circles. Because I have never made mfds and gauges for now I have made a placeholder texture, It don't have any fuction, it's only for aesthetics! Thanks to: -ColorChanger (for the original model? I'm still trying to find out this guy, if someone have any informations please contact me) -Panzergranadier3 ( the guy who made the last update for this plane in OFP, for the permission to still use it) -Diavid and Dezkit (for the original A3 plane) -John spartan and Saul for the Afterburner and loadout menu -Firewill fo the Weapon pack and loadout menu -Flanders25 for the help -Roofie for the help -[Dust]Sabre for the help -Hcpookie for the weapons and other things from his open source Eurofighter If anyone have problems with credits or copyrights please contact me directly
  22. pinaz93

    Eurofighter Typhoon AWS

    v2.02 mediafire link http://www.mediafire.com/file/e69oew9hvo30o8l/AWS_EF2000_2.0.2.zip/file
  23. pinaz93

    Eurofighter Typhoon AWS

    New update Is out on Steam workshop! Change log so far: -Added some more skins: -Canadian air force -Polish air force -Belgian air force -Raf special color -Italian special color -Italian 51 stormo, 22 gruppo caccia (based on the F-104s from the 80s, the squadron will be reactivated in 2019) -spanish air force -spanish air force special color -generic desert, artic and gray camos -New weapons: -Harm missiles (both from firewill's weapons pack and Arma 3) -improved arma 3 scalpel (faster lock on) -Agm-84H Slam-er cruise missile -Storm Shadow cruise missile (working only in gps mode) -Other little fixes and improvements Mirror links are coming asap. Inviato dal mio VTR-L09 utilizzando Tapatalk
  24. pinaz93

    Eurofighter Typhoon AWS

    I know that the model is not the best, at the moment I don't have the skills to fix it, so we have to find some compromises... Inviato dal mio VTR-L09 utilizzando Tapatalk
  25. pinaz93

    Eurofighter Typhoon AWS

    Cruise missiles are coming back! I re-integrated both the Slam-Er and the Storm shadow to the eurofighter!
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