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Posts posted by zeealex
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PW6 Server refresh maybe?
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Just so you know guys I have no idea where this version came from, I'm 200 miles away from my work computer so it's not an update I've triggered or am aware of
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Uuuhm, is everything okay guys? Where did you get this new version?
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yep! I made an Elvis! :D
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so uuhhm, I've been up to my eyes in all sorts of stuff at the moment but then i realised I forgot to show my little friend.
any of you guys Level Zero Heroes fans?-
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I like the idea personally, you can have a couple of "realistic" variants then add camos into the extra camo addon as and when. saves bloating but the option is still there
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Mason
Old
New:
Colours are subject to change, I think she needs a darker and redder skintone. I wanted Mason to look older and a little rougher around the edges than Arnott and Oakes, whom both portrayed as early-mid 20's, hence she has some rippling in the skin and more hollowed out cheeks. by a happy accident i also managed to get an asian head out of a previous import of this version of Mason.-
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exactly as trickshady said, the size of the chance doesn't matter, take it from me. :P
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I would really love this if it was released, it's so masterfully done and you can just see the love and quality ooze out of it. but I understand if you decide not to as much as it would be sad.
cue warning in 3...2...1...-
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oh, and I also forgot to show, seeing as oakes has it... the new hair they sport rather than that pixellated scraped back crap.
you can see it under beanies so they no longer look bald
and it doesn't look fucking weird when they're not wearing headgear
still need to implement the poly modelled hair, the head size needs to be unified to allow it to happen.-
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Just a pre warning as progress is good and release will arrive sooner or later:
Mission Makers
be prepared to update FEMAL3 classes as follows
Arnott > ArnottV2
Masonv2 > MasonV3
SmithV2 > SmithV3
Tyler > TylerV3
Quereshiv2 > QuereshiV3
classes subject to change, there might be a cheung in there somewhere at some point.
There will be a legacy version available when FEMAL3 module version 2 drops so you can update your missions or keep using an older version.
FEMAL3 V2 will use a clean work file and config so older classes, model files and textures will no longer be available.
The male heads module of Identizee might also recieve some config changes, please stay tuned incase this happens.
I hope to release before I go back to college. And i will warn mission and mod makers using Identizee as a dependency to update their classes again, just before release.
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I'm gonna take 3 guesses at who's going to rig those gloves... O.O
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@Eagle1992, nah, I've reserved those features for the Oakley Radar Path ;) never really had an issue with fogging on my ballistic M frames personally :/
lel, you're welcome, now lets just hope i don't fail to impress. :D
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I haven't uploaded the male heads module to steam yet as there's still some bugs, It'll be there for the next Identizee update. :)
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Any plans to add name & Rank tapes, so people can use different ranks and names.
Is eyewear also comes under this mod? Missing Oakley ballistic glasses in RHS..
I'm probably going against dima's will here by confirming shit, but i'm on Oakley glasses duty and the standard M Frame 2 and the SI ballistic M Frame 2 are on my list.
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Haha. Thanks.
It's already on steam workshop. If you click my steam link on my signature and go to my workshop items, the current version is there :) it still uses the old FEMAL3 name as it has no male heads.
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thanks guys! glad you like the direction i took with her. I think with the new model/texture workflow i'm employing right now it's possible to see some personality coming through now, they're not as flat and dull.
As Mason needs it and i kinda sorta already took a look at tyler, Mason's next. i think with the new workflow somewhat mastered I might be able to do asian selections properly at last! no promises though.-
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well, something presentable was made
OakesV2:
OakesV3:
she takes on a darker skintone, though not immediately noticable here, as well as some structural and other texture differences, I tried to imitate a hispanic woman, it kinda failed but it's still reasonably okay.
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due to the popular vote, Oakes is going to be looked at next.
will update when I have some presentable work-
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such high poly, much wow left velcro strip more poly then all objects in tonoa combined. must take 72 days 13 months and a quarter year. why no add normal using photo editor? that is what i would have done.
because that, young man, isn't NEARLY as fun. :P
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it's okay, he just forgot to add the english bit in, I've been talking it through with him, his english isn't very goodXD
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rough english translation for my darling friend here:
Hi guys, Hope all is well! My name is Dmitry (clima_x) and I work with RHS, alongside Zeealex, Gurdy and Soul_Assassin. We would like to introduce you to this WIP project, on which work is being actively carried out. It will include a US uniform: ACU and Massif combat gear, as well as a lot of nice bonuses and additions. This is a large and complex project designed to significantly diversify the content we currently have, and the content you can use, we can’t promise anything without knowing for sure but we aim to have a wide variety of selections for you to choose from by the end of the project. For this reason, we decided to be a bit more detailed in the process of creating 3d models. And we also wish to provide you the opportunity to follow the project with greater focus. You can express opinions, share experiences and your thoughts within the topic. Keep an eye on the project, ask questions, we will try to answer them and just enjoy and remember your support is important to us(edited)-
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pure map sex
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thanks dima bae :P
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War Plan Blue (W.P.B)
in ARMA 3 - ADDONS & MODS: DISCUSSION
Posted
https://upload.wikimedia.org/wikipedia/commons/9/96/Drill_Sergeant.jpg
Bahaha his name is diggles!
I might be able to buy a surplus shirt if you need it dima!