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Everything posted by fathersarge
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Helmet Mounted Displays MOD
fathersarge replied to kimi_uy's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Ah gotcha, never knew how it worked, thanks for the info! -
Helmet Mounted Displays MOD
fathersarge replied to kimi_uy's topic in ARMA 3 - ADDONS & MODS: COMPLETE
It is showing as updated 40 minutes ago (as of 1232 EST) but my six isn't showing the new version... still shows 2.4? -
Below you will find the script I'm working with as well as the source link for the armaholic page. I'm new to scripting and I'd really like some help puzzling this out. Bare with me as I'm sure this is fairly mediocre for some of you. I'm trying to make it so the pilot and co-pilot seats of aircraft are locked to pilot slots but anyone can get into the gunner seats or cargo seats. As I said I'm very new to this and the last programming class I took was about 6 years ago! At the very least, can someone break it down for me and explain exactly what this script is trying to do as it stands? //waitUntil {player == player}; _this spawn { while {true} do { if ((((driver vehicle player == player) && (_this select 5)) || ((gunner vehicle player == player) && (_this select 4)) || ((commander vehicle player == player) && (_this select 3))) && ((vehicle player in (_this select 0)) || (typeOf vehicle player in (_this select 0))) && !((typeOf player in (_this select 1)) || (player in (_this select 1)) || (getPlayerUID player in (_this select 1)))) then { moveOut player; cutText [_this select 2, "PLAIN"]; }; sleep 0.1; }; }; Source: http://www.armaholic.com/page.php?id=24366 If anyone can lend a bit of assistance I'd really appreciate it! This script is for a community I run with that does co-op missions with a laid back attitude just to have some fun (but who get annoyed when those pesky folks join up and crash the mission helis for no reason)
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Player looking for squad (not for squads to post looking for players!)
fathersarge replied to Placebo's topic in ARMA 3 - SQUADS AND FANPAGES
Hi there, I'm looking for a group that needs a dedicated pilot. I won't be using AFM for another few months so if that is a must I'm sorry, I can't help you at the moment. If you are a milsim group that is great! But I won't be forced to go through your "boot camp" (especially if you aren't prior service, been there, done that) PM me if you'd like a high speed low drag, low level transport flyin, virtual CAS reigning flyboy who is always blasting some good music on the ride in. Right Personnel, Right Equipment, Right Ordnance. On Time, On Target! -
Scripting help for a novice
fathersarge replied to fathersarge's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Ah ok gotcha, this has been a big help! Hopefully we'll get this ironed out! -
Scripting help for a novice
fathersarge replied to fathersarge's topic in ARMA 3 - MISSION EDITING & SCRIPTING
I can certainly understand that a little bit easier, thank you! The issue we are currently having is that it doesn't lock the co-pilot seat, from the digging I've done it's because this is a turret seat. Is there a way to specifically target only the pilot and co-pilot positions with this script or should I start looking for a new way to do that? I also noticed you commented out the first two lines, I assume those arrays need to be filled in and put back in? -
Lock vehicles to certain classnames or UIDs
fathersarge replied to watarimono's topic in ARMA 3 - MISSION EDITING & SCRIPTING
I realize this thread is about 1000 years old but I don't have the ability to post new threads at the moment and this is almost exactly what I need. I'm trying to lock down both the pilot and co-pilot seats so that only pilots can enter them using this script: //waitUntil {player == player}; _this spawn { while {true} do { if ((((driver vehicle player == player) && (_this select 5)) || ((gunner vehicle player == player) && (_this select 4)) || ((commander vehicle player == player) && (_this select 3))) && ((vehicle player in (_this select 0)) || (typeOf vehicle player in (_this select 0))) && !((typeOf player in (_this select 1)) || (player in (_this select 1)) || (getPlayerUID player in (_this select 1)))) then { moveOut player; cutText [_this select 2, "PLAIN"]; }; sleep 0.1; }; }; Source: http://www.armaholic.com/page.php?id=24366 I realize it doesn't work but I do not know why. My scripting skills are less than beginner and with armaholic seemingly offline for me at the moment I'm getting nowhere. Can anyone else me out? I've like this to work for all helicopters and allow anyone to get in as gunners or passengers, just not pilot or co-pilot. Any assistance at all would be awesome. -
ARMA 3 Addon Request Thread
fathersarge replied to max power's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
If there a mod that gives the pilot the option to kick everyone from a helicopter(or vehicle I guess) but leave himself(pilot/driver) and possibly the co-pilot/gunners? Similar to how squad leaders can order disembark, but solely for the pilot/driver to order (helps to get those that think they are staying in my damn heli and not taking part in the mission out) Ideally I'd just like this feature. Even more ideally I'd like 2 different options, one to keep the crew in and boot everyone else and the other to boot everyone except the pilot Cheers!