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OuedMeliz01

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About OuedMeliz01

  • Rank
    Private First Class

core_pfieldgroups_3

  • Interests
    Make Videos, Scripts, build templates and make Missions.

Profile Information

  • Gender
    Male
  • Location
    Germany

Contact Methods

  • Biography
    I am play Bohemia Interactive Games since 2008. Started with Operation Flashpoint: Cold War Crisis and Armed Assault 1.
  • Youtube
    user/OuedMelizChannel
  • Steam url id
    http://steamcommunity.com/id/OuedMeliz01/

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  1. OuedMeliz01

    Faces of War [WW2]

    Nice Mod, thank you!
  2. Nice to hear! I already played a lot with your mod and its very good, thank you.
  3. Hi, your Mod looks great! Can you release it in the Steam Workshop too?
  4. Hi, In wich .pbo can i find the vehicle .paa files?
  5. OuedMeliz01

    Foliage Camouflage System

    GOOD JOB! when i know the class names of iron front bushes and trees, maybe i can make it in iron front ORGINAL (not in arma 2)
  6. Iron Front Simple New Vehicles by OuedMeliz01! Hello Guys!, i have maked new 7 vehicles with the AttachTo Command! VIDEO: here a photo album: http://imgur.com/a/Enmnk#RIevNG0 12.01.2014 1. Vehicle, SdKfz. 7 with PaK40 Initialization of SdKfz. 7: this animate ["left_side_hide",1]; this animate ["right_side_hide",1];this animate ["back_side_hide",1]; this animate ["windshield_hide",1]; Name of SdKfz. 7: PaKSd01 Initialization of PaK40: this attachto [PaKSd01,[0.4,-0.0,1.3]];this animate ["left_stand_Hide",1]; this animate ["right_stand_Hide",1]; this animate ["wheel_2_1_Hide",1];this animate ["wheel_1_1_Hide",1]; this setdir 0 2. Vehicle, Opel Blitz with Flak38 Initialization of Opel Blitz: this animate ["doorzad_hide",1]; this addAction ["Get in Flak", "FLK01.sqf"] Name of Opel Blitz: FlLKW01 FLK01.sqf: player moveingunner FLK01 Name of Flak38: FLK01 Initialization of Flak38: this attachto [FlLKW01,[-0.6,-1.6,-0.95]]; this setdir 180; 3. Vehicle, SdKfz. 7 with Flak38 Initialization of SdKfz. 7: this animate ["left_side_hide",1]; this animate ["right_side_hide",1];this animate ["back_side_hide",1]; Name of SdKfz. 7: FLAKSD01 Initialization of Flak38: this attachto [FLAKSD01,[-0.0,-1.4,1.2]]; this setdir 180; 4. mobile Flak 38 1. Create a 61k 2. Write in the Initialization of 61k: this animate ["MainTurret_Hide",1]; 3. Write in the Name of 61k: FKMG01 4. Create a Flak38 5. Write in the Initialization of Flak38: this attachto [FLMG01,[-0.0,0.3,0.6]]; this setdir 180; 5. mobile Flak 38 4x 1. Create a 61k 2. Write in the Initialization of 61k: this animate ["MainTurret_Hide",1]; 3. Write in the Name of 61k: FKMG02 4. Create a Flak38 4x 5. Write in the Initialization of Flak38 4x: this attachto [FLMG02,[-0.0,0.3,0.6]]; this setdir 180; 13.01.2014 (http://imgur.com/a/NlkLZ) 6. SdKfz. 251/22 Name of Sd.Kfz.251/22: Sdkfz1 Initialization of PaK40: this animate ["left_stand_Hide",1]; this animate ["right_stand_Hide",1]; this animate ["wheel_2_1_Hide",1];this animate ["wheel_1_1_Hide",1];this attachTo [sdkfz1,[0,0,1]]; 7. Flakpanzer IV Name of PzKwIV: fpz4 Initialization of PzKwIV: this animate ["tower_destr_hide",1]; Flak attachTo [pz4,[-0.1,0,0.8]]; this animate ["right_wind_5_hide",1]; this animate ["right_wind_4_hide",1]; this animate ["right_wind_3_hide",1]; this animate ["right_wind_2_hide",1]; this animate ["left_wind_5_hide",1]; this animate ["right_wind_1_hide",1]; this animate ["left_wind_4_hide",1]; this animate ["left_wind_3_hide",1]; this animate ["left_wind_2_hide",1]; this animate ["left_wind_1_hide",1]; this animate ["back_upper_wind_hide",1]; this animate ["right_upper_wind_hide",1]; Initialization of Flak38 4x: this animate ["left_loader_plate_hide",1]; this animate ["right_loader_plate_hide",1]; this attachTo [pz4,[-0.1,0,0.8]]; 24.01.2014 8. Opel Blitz with Crates Name of Opel Blitz: Opel01 Init of Crate01: this attachto [Opel01,[0.0,-2.1,-0.3]] Init of Crate02: this attachto [Opel01,[-1.0,-2.1,-0.3]] Init of Crate03: this attachto [Opel01,[+0.0,-1.1,-0.3]] Init of Crate04: this attachto [Opel01,[-1.0,-1.1,-0.3]] Init of Crate05: this attachto [Opel01,[+0.0,-0.1,-0.3]] Init of Crate06: this attachto [Opel01,[-1.0,-0.1,-0.3]] 9. Opel Blitz with MG42 Name of Opel Blitz: Opel02 Init of MG42: this attachto [Opel02,[-0.7,0.7,-0.3]]
  7. nice to hear :D ---------- Post added at 13:55 ---------- Previous post was at 13:54 ---------- Play it the 31st Normandie mod since 3,5 years =)
  8. Hello Guys, i have a question! how do i make railroads without a mod and when i make it like here in the mission.sqm it doesn´t work: class Vehicles { items=1; class Item0 { position[]={3501.5439,18.89999,3541.7234}; id=1; side="EMPTY"; vehicle="rails_25"; skill=0.60000002; }; }; }; can you help me pls? Thanks and best wishes from OuedMeliz01!
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