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11 GoodAbout blaaz
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Private First Class
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C130 is variable name of my vehicle in the editor, typing manually player MoveInCargo C130 works (in debug console) but not in the initPlayerLocal.sqf when mission is on dedicated server. EDIT : I edited my init like this : if(!hasInterface) exitWith {}; hint "test"; hint "test2"; //enableRadio false; //Disable Arma 3 regular radio //enableSentences false; //Disable Arma 3 regular radio chatter 0 fadeRadio 0; //Lower radio volume to 0 hint "test3"; player addRating 100000; //Makes sure ai doesnt turn hostile when teamkilling hint "test4"; player setVariable ["BIS_noCoreConversations", true]; //Disable scroll wheel conversations hint "test5"; distanceFromDZ = -1; hint "test6"; nul = player execVM "getDistanceFromDZ.sqf"; hint "test7"; nul = execVM "endMission.sqf"; hint "test8"; Every hint "testx" works fine. I try to put players directly in C130 with Eden but I got an issue, sometime player spawn in the vehicle but not in Cargo, just through it, so they die because they hit the aircraft in the air. It seems to appear the first time I download the mission, it's weird...
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Hello guys, I'm editing a training mission for my team, but I encounter an issue. My initPlayerLocal.sqf seems to work fine when starting the mission in editor, both single & multiplayer. But when I start the mission on dedicated server it's a no go, part of my code is not working. if(!hasInterface) exitWith {}; hint "test"; player moveInCargo C130; 0 fadeRadio 0; //Lower radio volume to 0 player addRating 100000; //Makes sure ai doesnt turn hostile when teamkilling player setVariable ["BIS_noCoreConversations", true]; //Disable scroll wheel conversations distanceFromDZ = -1; nul = player execVM "getDistanceFromDZ.sqf"; hint "test" works, but after that nothing works. If I try an execVM on this file, same problem. If I type manually "player moveInCargo C130;" , it works I feel like I'm doing a noob mistake but can't find it. Thanks for your help
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Zeus Integration with Servers and Headless Client
blaaz replied to flyinpenguin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Very great job flyingpenguin. I did some test, it's incredible, My internet connection thanks you for this. I had lot of issues without it when a lot of AI died at the same time, now the server is doing the job for me and it's great. I got a question, I don't think it's a bug, but more a technical limitation/issue. When I try (or other zeus) to change stance/speed/behavior or formation of an AI or a group of AI it's not working at. If I do it with MCC, it's working fine. My question : Can we send these changes to the server to update the AI status ? Thanks for your work mate- 55 replies
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Real Tank Crew - Improved behavior addon
blaaz replied to Vasily.B's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I'll try, thanks for your work btw. -
Real Tank Crew - Improved behavior addon
blaaz replied to Vasily.B's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hello, is that ace3 compatible ? Driver is not disembarking at all (vanilla or modded tank). -
Yep same problem for JIP players. Do you use MCC ?
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Getting stuck on the MP loading screen
blaaz replied to colonelhartigan's topic in ARMA 3 - TROUBLESHOOTING
Hey guys, same problem here since Eden update. MCC disable seem to solve the issue. I tried this but no change. I'm working with Olsen's Framework so maybe it's related. -
[MELB] Mission Enhanced Little Bird
blaaz replied to diesel5187's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hello Diesel, I did a presentation video of your mod for my arma team, I'll not monitze it. But before put it on Youtube, I need to ask your permission. Of course credits will be in the description with armaholic link and BI forum too. Thanks for your amazing work ! -
USSOCOM DEVGRU and 75th RANGER A3
blaaz replied to massi's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hello Massi and everyone, Got an issue with every units packs from your amazing work since 1.52. A lot of uniforms are missing, I've only underwears. Sometimes I can have an invisible man (no skin texture or uniform texture). I think some texture are not loading properly. Here some lines of my rpt : 13:04:53 In class "U_mas_usr_B_IndUniform2_d" is abstract config class "B_mas_usr_Soldier_ind2_f_d" and can't be used with uniform. 13:04:53 In class "U_mas_usr_B_IndUniform1_d" is abstract config class "B_mas_usr_Soldier_ind1_f_d" and can't be used with uniform. 13:04:53 In class "U_mas_sfod_B_CombatUniform_des_tshirt" is abstract config class "B_mas_sfod_Soldier_02d_f" and can't be used with uniform. 13:04:53 In class "U_mas_sfod_B_CombatUniform_des_vest" is abstract config class "B_mas_sfod_Soldier_03d_f" and can't be used with uniform. 13:05:20 Backpack with given name: [] not found 13:05:20 Backpack with given name: [] not found Hope it will be fix soon (by BIS or by you). Thanks for reading. -- Blaazouille -
Arma Server Monitor (very small, but useful)
blaaz replied to fred41's topic in ARMA 3 - SERVERS & ADMINISTRATION
Thank you, it works fine ! -
Arma Server Monitor (very small, but useful)
blaaz replied to fred41's topic in ARMA 3 - SERVERS & ADMINISTRATION
I've a problem, may be i'm stupid but I've swhitch the transparency ON and I can't switch it off. How can I fix it ? -
Here is the server spec : Proc : Intel® 1x Xeon® E3 1220 V2 @3.5Ghz cache L3 8Mo, x64, VT RAM : 8 Go DDR3 ECC Hard Drives : 2x 1 To SATA2 Internet Connection : 150 Mbit/s OS : Windows Server 2008 R2 This is not a really good server, but we didn't know that we can have our server full 16 hours per day.
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Can someone give me an answer about the most important thing on a server to have great performance on this mod ? I have a dedicated server, but I can't have more than 40 slots without lags. Any line to put on the .cfg ?
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Ok , it works fine thank you. A last thing, is your mod able on the last update ?
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Hello Tonic, Thank you for your work, it's an amazing job ! Just want to know something about the radar, how can we use it, I look the function, but no way to make it works in game. I've just made a change on the cop car shop of the air HQ, cops car spawned to kavala, no spawn was activate for this car shop. Sorry for my english, I'm french.