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matijs

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Everything posted by matijs

  1. Hey there! I've got a bit of a problem here. I am trying to add a magazine to a vehicle (in this case a heli) so that the player can go inside the vehicle and reload the turret and fire. Problem is, when adding the magazine to the helicopter, you can only reload the Left gunner. I tried this for many heli's and its always the Left gunner that works. After adding the ammo, if I go into the Right gunner seat, I can see the reload icon & when scrolling I can see the text to reload the gun with the ammo that I added, but pressing this button doesnt do anything. This is the code I used: _vehicleObject addMagazine _magClass; //_vehicleObject = "7d2c4100# 277500: heli_transport_01_f.p3d" (in this case) //_magClass = "2000Rnd_65x39_Belt_Tracer_Red" (in this case) Hopefully someone could tell me what I'm doing wrong or why this isnt working. Thanks in advance, Matijs
  2. Thanks for the answer, still gives me the same result as with addMagazine. When doing: addMagazineTurret ["magname", 2]; it gives a mag that I cannot reload using the right gunner.
  3. matijs

    DSS: The Mod

    When trying to play the mission in multiplayer. The zombies don't follow you, looking at the logs, its giving me this: 12:24:15 Error position: <nearestObjects [_zombie, ["CAManBase"], > 12:24:15 Error 0 elements provided, 3 expected 12:24:15 File dss_code\zeds\zed_follow.sqf, line 19 12:24:15 Bad conversion: array 12:24:15 Error in expression <1; _refresh = false; _i = 1; _targets = nearestObjects [_zombie, ["CAManBase"], > And also my mate where im playing it with, he spawns on the "debug" island, and I spawn in just fine.
  4. matijs

    VeteranMod demo release

    This map looks awesome
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