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peral

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Everything posted by peral

  1. A-10C Thunderbolt II by Peral I'm pleased to release this alpha version of the A-10C Description: The A-10C Thunderbolt II is an American twin-engine, straight-wing jet aircraf designed solely for close air support of ground forces, the A-10 was built to attack tanks, armored vehicles, and other ground targets with limited air defenses. Features: - Interactive cockpit - Custom A10C pilot - Custom A10C sounds - Custom weapon sounds - Custom damage system - Ejection sequence - Canopy animation - Master arms "SAFETY" feature - User interface via Service Menu allowing ordnance and paint scheme customization - Full realistic set of weapons models - Collision Lights and Formation Lights - GPS targeting system - Aerial refuelling (USAF mod) In the works: - Embedded GPS INS (EGI) Navigation - CCRP Continuously Calculated Release mode - CCIP Consent to Release (CR) Mode - Aerial Refueling Notes - This is alpha version and many features are still not complete - Please read included PDF END USER LICENCE AGREEMENT: DISCLAIMER You are permitted to install and use this software for personal entertainment purposes only. You may not use this add-on (nor any of its parts) in any other add-on or mod (not even partially) nor redistribute or mirror it without Peral's prior permission and agreement. This add-on is released under Creative Commons License Attribution-NonCommercial-NoDerivs Credits & Thanks: ARMA 3 game engine: Bohemia Interactive Project lead: Peral Author of original model: Bohemia Interactive Textures: Peral, Nixon GUI dialog by: John_Spartan and Saul Config and scripts by: Peral, Franze Flight Model and animations by: Peral Others: Myke (for Missilebox), Stiltman, Erem2k, and geraldbolso1899 for HUD. Special thanks’ goes to the members group W and 7th Canadian Mechanzied Brigade Group for help with testing, And of course all the community members for being so kind and posting valuable information/tutorials and solutions about how to mod this game. DOWNLOAD FROM ARMAHOLIC Changelog: v1.5 - New HUD by geraldbolso1899 - Made some small changes to the model - Made some small changes to the MFD - Made some small changes to the Sound - Other small Changes v1 - Ability to disable interactive cockpit via Service Menu or Module - GPS targeting system - Fixed the exploding error - Updated the Service Menu - Added new Pilot's manual - Made some small changes to the HUD - Made some small changes to the flight model - Made some small changes to the pilot model - Made some small changes to the model v0.2 - Crosshair Action key has been changed - Hud has been reworked - Air refuelling receptacle modeled on the front of the aircraft - Rear view mirrors added to the cockpit - Signal Lamp Test has been fixed - Some sound volumes have been adjusted - GAU-8 damage has been adjusted - GAU-8 sound has been adjusted - Issue with AI and open canopy has been fixed - Targeting reticle has been adjusted - Error with empty loadout from the service menu has been fixed - Canopy damage texture has been replaced - The A-10C pilot has been adjusted - UserActions have been added for CCRP, Master Arm, GUN/PAC, and Canopy - .bisign for Peral_A10_Data added v0.1 - Initial alpha Release If you feel you would like to donate: https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=7D33KKK79YZQ4
  2. What is illegal about what I'm working on? Is updating and porting a mod from Arma 2 to Arma 3 with the original creator illegal? "Looks less laggy", yes my way of doing it is almost 8 years old now from when I set it up for my A10C based off an Arma 2 interactive system witch I worked with the original creator of that to set up mine. With many updates to Arma 3 you can do a lot more now, so now I have been reworking it. "everyone is "not" using" this is because I and Yura have RL things come up and every two to three months we are fighting to take down illegal uploads of the Arma 2 UH60s we are working on. Anyway I like how this mod is looking, I like to see more people trying to put more realistic and immersive things in Arma. I look froward to seeing what you guys can do with this, and this inspires me to work a bit harder on getting my mod done sooner. Thank you
  3. UH-60M BLACK HAWK by YuraPetrov and Peral - This is WIP with base textures that are being replaced - YuraPetrov and I have updated his UH-60 Black Hawk from Arma 2. With updated 3D model, flight model, interactive cockpit, and new textures. Features: - Interactive cockpit (Custom startup procedure added but not needed to fly by default) - User interface via Service Menu allowing paint scheme customization - Custom flight model - Collision Lights and Formation Lights - Fast-roping (basic custom fast-roping version as a placeholder) - FFV In the works: - New custom textures If you feel you would like to donate: https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=7D33KKK79YZQ4
  4. Airfield Logistics By Peral I'm pleased to release this alpha version A/S32A Towing Tractor B-600 Towing Tractor B-600 Towing Tractor Description: Airfield Logistics adds two towing tractors A/S32A and B-600, as will as other airfield assets. The towing tractors will tow planes and helicopters on land and at sea. Features: - Aircraft towing - Airfield assets Included files: peral_airfield_logistics.pbo peral_airfield_logistics_arma_air.pbo Usage: Add-on can be found under: - NATO/CAR Notes: - This is alpha version and many features are still not complete - Please read included PDF - Peral_airfield_logistics_arma_air disables vanilla plane physx so they can be towed END USER LICENCE AGREEMENT: DISCLAIMER You are permitted to install and use this software for personal entertainment purposes only. You may not use this add-on (nor any of its parts) in any other add-on or mod (not even partially) nor redistribute or mirror it without Peral's prior permission and agreement. This add-on is released under Creative Commons License Attribution-NonCommercial-NoDerivs Credits & Thanks: ARMA 3 game engine: Bohemia Interactive Project lead: Peral Author of model: Peral, eddyD Textures: Peral, fiatal Config and scripts by: Peral Sounds: Bohemia Interactive Others: Generic Towing script Created by: rundll.exe also sjones17. And of course all the community members for being so kind and posting valuable information/tutorials and solutions about how to mod this game. DOWNLOAD FROM ARMAHOLIC Change log: v0.1 - Initial alpha Release How to use the towing: In the game editor Place the Airfield Logistics Towing module on map and set apply to objects in synchronized triggers then synchronize it with a trigger and set the trigger to repeatedly and present, then Place towing Tractor and plane inside the trigger. If you feel you would like to donate: https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=7D33KKK79YZQ4
  5. T-65B X-wing starfighter and TIE/LN starfighter by Peral and Nodunit With the release of Star Wars episode 7 I thought I would show everyone a WIP I have had in the works. T-65B X-wing starfighter TIE/LN starfighter - This is WIP with base color textures and many features are still not complete - Features: - Interactive cockpit - vertical takeoff - Afterburners - Custom sounds - Custom weapon sounds - Custom damage system - Canopy animation - Master arms "SAFETY" feature - User interface via Service Menu allowing paint scheme customization - Collision Lights and Formation Lights - GPS targeting system In the works: - Custom pilots - R2D2 droid (stand alone model to also be used outside of the X-wing) Notes: - This mod will be independent from any other mods -
  6. [WIP] Airfield Logistics By Peral A/S32A Towing Tractor B-600 Towing Tractor B-600 Towing Tractor Still DFG 3/4106 Forklift Manitex Liftking USN6 Description: This mod is made up of four logistics vehicles consisting of a A/S32A Towing Tractor, B-600 Towing Tractor, Still DFG 3/4106 Forklift, and Manitex Liftking USN6. The towing tractors will tow planes and helicopters, and the forklift will lift and load cargo onto aircraft (directly with United States Air Force mod C17 and C5).
  7. Update: YuraPetrov and I are working on new models and I'm almost done with configs and features, I will be starting closed testing soon. Also I find another Arma 2 port on Steam. Please don't subscriber or use this mods, no one his permission to port any of YuraPetrov mods. The more people that use these mods the more people will think it is OK to port and upload them. This only takes time away from YuraPetrov to report and follow up to take the mods down, time he could use working on the mod. Thank You
  8. END USER LICENCE AGREEMENT:DISCLAIMERYou are permitted to install and use this software for personal entertainment purposes only.You may not use this add-on (nor any of its parts) in any other add-on or mod (not even partially) nor redistribute ormirror it without SGT Fuller's prior permission and agreement.This add-on is released underCreative Commons LicenseAttribution-NonCommercial-NoDerivs FYI, Please read end user licence agreements. not just this mod but all before you redistribute or mirror it on Steam or anywhere else. Mod makers like Fuller and I don't want our mods on Steam.
  9. No, it is not. Fuller or I don't want this mod on Steam.
  10. Thank you joanthan123, I'm hoping to have an update for you all soon.
  11. Update: we are still work on the hawks. Yuri is working on updating the models. We both have run into other things slowing us down like our work. FYI there is a mod on Steam with some of Yuri's Arma 2 hawks, this person (noobcrafting) did not get permission from Yuri and the mod has been reported to Steam but is still up. Please do not download or use this mod.
  12. No, it's not. It has been reported to Steam
  13. OK, It has been taken care of. (So everyone knows no one has permission to port any of Yura's mods). Thank you I will post an update as soon as I have one on this mod.
  14. I have seen this and following up on it and to see why this was done. thank you for posting this.
  15. Update We are working on the UH-60's, other things have come up, and we are making changes to the mod. More to follow soon.
  16. peral

    A-10C for Arma 3

    I'm looking in to this and other fixes, I will put out more news and a time line soon.
  17. This is on hold for now, I will put out an update soon. We will most likely be putting out one UH60 (UH60M) and then more as they are done. I'm looking at starting testing soon and as soon as I have a time line I will put it.
  18. This is on hold for now, and It will be done when it's done.
  19. Thank you for the input and the photo, the UH-60 is the photo in the post is not a HH-60M medevac. it's a UH-60M, (also I know I have a M134 on it) we have started a HH-60M and have those seats and beds in it, I'm going off photos I get from friends that work on UH60's and the web, and what I remember from when I was in the Army. I was not a crew chief but I have flown in many of them in Iraq and in the US. "This is still a WIP"
  20. peral

    A-10C for Arma 3

    Bugs: 1- I have fix the map on this update. 2- I'll look into it. 3- The last version I put out is using the USAF mods Ammo box, so I'll look into it. I'm working on a new Ammo box for the A-10. Questions: 1-CCRP is not in yet, I'm going to drop it for now seeing that BI has a working CCIP and CCRP they are working on now and is in dev version of Arma. 2- Refueling works with the USAF mods aerial refueling. 3- The GPS targeting is the same as the F18's, but you only get it if you have JDAM weapons on the A-10. (does not work with the USAF Ammo box, sorry for this it will be fixed with this update.)
  21. peral

    A-10C for Arma 3

    I am working on an update and some changes, more to follow soon.
  22. Let's please drop this, no models are being sold.
  23. The models we are working on are updated and changed models for Arma 3.
  24. He made new models for that. And maybe that was the case at the time. He got a lot of requests for his UH-60s.
  25. What is you source for this? And he has not given anyone permission to port his UH-60 pack because Yura and I are working on them.
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