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Everything posted by LykosMactire
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Jalalabad, Afghanistan---By M1lkm8n and Smokedog
LykosMactire replied to m1lkm8n's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Smokedog, milkman..... all i can say is, i need a new pair of pants i think we all do.... this is gunna be great -
[WIP] USAF Air Asset MOD
LykosMactire replied to SGT Fuller's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
(one day, when the mod releases) Gunning AC-130 I HAVE THE POWER!!!! HE-MAN dude this mod is gunna tear apart the syfy bugs we come to know as CSAT -
M1A1 Coming to A3 [WIP/Suggestion]
LykosMactire replied to Raid's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
animations as is? cause if its like your character is in a cross position just replace it with a a3 one, i know atin may be able to help with that. -
N-B U.S.M.C Project
LykosMactire replied to LykosMactire's topic in ARMA 3 - ADDONS & MODS: COMPLETE
and also your cluster of family stuff goin on all of a sudden. Alot of the bugs i have not noticed, i want the publics opinion on these ideas -MARSOC helmet switched to the SF ECH (not the ArmA III one, but the A2 one on the USAF JTAC) -Plastic on Platoon Commander helmet (A3 ECH) to match Vest color -Force Recon be given Boonie hats and caps instead of helmets -Incorporation of Raid's M1 Abrams (when released if permission is given and is willing to provide source, our Abrams wont work) ---------- Post added at 15:15 ---------- Previous post was at 15:14 ---------- i know that one i think, its the fennek in the UN i believe -
M1A1 Coming to A3 [WIP/Suggestion]
LykosMactire replied to Raid's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
any chance we can incorperate the M1A2 and A1 into the NB-USMC mod, we had no luck whatsoever with ours, in return we can give a custom winter one that ima have to texture anyways -
[WIP] USAF Air Asset MOD
LykosMactire replied to SGT Fuller's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
im not even 20 and i get this reference, more like middle school GO, GO, Gadget Umbrella. Why? Because its about to rain hell on them CSAT forces -
N-B U.S.M.C Project
LykosMactire replied to LykosMactire's topic in ARMA 3 - ADDONS & MODS: COMPLETE
UPDATE is the DROP BOX LINK, armaholic isnt updated yet NEW VERSION FINALLY -
CSAT Modification Project
LykosMactire replied to theevancat's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
well they kinda were in the campaign, they had been there for about 6 days -
CSAT Modification Project
LykosMactire replied to theevancat's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
i like the black idea better since the CSAT are as the campaign states "Better trained and newly equipped" so their gear wont be very worn -
M1A1 Coming to A3 [WIP/Suggestion]
LykosMactire replied to Raid's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
for realism sake you need to make that possible -
Project ASTFOR - Astelandic Armed Forces
LykosMactire replied to PTV-Jobo's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Sweeet- 657 replies
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- astfor
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ARMA 2 : SU 25 / SU 39 Port WIP
LykosMactire replied to marker's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
you should give to the FIA, since they would use old school stuff -
N-B U.S.M.C Project
LykosMactire replied to LykosMactire's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Heres a few little teasers, 1 of the 3 factions (USAF, USMC, UN) and 1 depicting the UN in Altis 1. http://cloud-3.steampowered.com/ugc/597034397240359372/B7DC98A4F54D3CA65F755CC4E0D4CF0E76F21546/ 2. http://cloud-4.steampowered.com/ugc/597034397240350863/6C4F3DF97E0AE5CFE2EF9FA23040F24D5B511D76/ -
F-16 | @RealSound Mod | Announcing! - WIP Thread-
LykosMactire replied to LtShadow's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
thats the HAFM one i belive -
Kaelies' South Zagorian Army Mod
LykosMactire replied to kaelies's topic in ARMA 3 - ADDONS & MODS: COMPLETE
theres a seperate download for the textures, and its a large one -
this + attachto command= mobile hell for air
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well thats something i'd have to get with Atin about, but AFAIK AAF is what it is for now
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the gun needs to be louder
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Well as a dev i am liking to say that we will start up on this again after next USMC update (may be soon) in which we will be adding to this mod texture fixes, groups and then release the first version
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Let me know what you would like to see.
LykosMactire replied to bagpiperguy's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
I didnt vote for the Czechs because me and my partner are planning to do a fix on our WIP Czech mod then release what we have then -
FUTARM: Altis/Stratis Inspired Digital Camo
LykosMactire replied to BloodoftheScribe's topic in ARMA 3 - ADDONS & MODS: COMPLETE
hey do you plan on more vehicles? cause i can attempt to texture them for you -
N-B U.S.M.C Project
LykosMactire replied to LykosMactire's topic in ARMA 3 - ADDONS & MODS: COMPLETE
atin will send the request, i am too busy with school -
[WIP] USAF Air Asset MOD
LykosMactire replied to SGT Fuller's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
he said that they were not in yet, hes working on fixing. -
N-B U.S.M.C Project
LykosMactire replied to LykosMactire's topic in ARMA 3 - ADDONS & MODS: COMPLETE
https://www.youtube.com/watch?v=StkGm7_7xQs this is a video hinting at a part of the begining of the campaign -
CSAT Modification Project
LykosMactire replied to theevancat's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Very nice, its like a whole new Faction, no more bugmen ---------- Post added at 20:45 ---------- Previous post was at 19:57 ---------- you should make a North Korea mod to be a legacy of the old North Korea SF mod from Alpha