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zona-gamer

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Everything posted by zona-gamer

  1. Hi everyone here I leave a small tutorial for those who can not install linux centos arma3 on a dedicated game panel by Tcadmin connect to our root ( ssh ) Download our dedicated SteamCmd 1 Linux : type: wget http://media.steampowered.com/installer/steamcmd_linux.tar.gz 2nd Linux : type : tar- xvzf steamcmd_linux.tar.gz 3rd Linux: type: ./Steamcmd.sh Once connected we put our steam username and password to download the files ( as I do not fucniono anonimous ) 4th login (username ) ( password) 5th will ask a code that must aver come to your email, with that we put it down and upgrade steamcmd 6th create a folder called arma3 within / home/tcadmin/tcafiles/games/arma3 7th put this command to force the installation to the path force_install_dir / home/tcadmin/tcafiles/games/arma3 8th put this as the next step 233780 validate app_update will begin to download the game in the following path 9th the next step will unburden the files needed to run through it and Tcadmin uploaded to your forum here the xml file here http://clientforums.tcadmin.com/attachment.php?attachmentid=1161&d=1386960470 keep it up once in tcadmin 10thnext step will be to put this file in the path / home/tcadmin/tcafiles/games/arma3 armserver.sh here http://clientforums.tcadmin.com/attachment.php?attachmentid=1162&d=1387043296 is a script created to work for tcadmin after that everything should work properly I hope you all well and will serve if
  2. Description: Gameplay capture sector located in the area marked by KM 3 sides Oppfor, bluffor and independent, get money by killing the enemy, capturing sector by maintaining the sector for more than 10 seconds, steal money to the dead after falling in combat , enemies or allies, get your money level for pdoer make buying of vehicles, weapons, and more, the map starts at 15:00 and ends when either side catch Sector 5 times minimum. features: - Menu Player and Server - Changing Areas map - Version (for lack of time, you can improve it) - Details of lighting - Vehicles dlc included - Player can now run and jump. Known issues: = Currently none, as we played our community Acknowledgements: I must thank the team for the main job wasterlad and above icaruk Barbolani JoSchaap Cassual.Kiss30 Download here: Version 4 PBO file https://mega.co.nz/#!jUBSHYjY!ipB7RjH7msIWqz4x8uMNh-MNOTCO5H_HVNlO6dfy648 Files mission https://mega.co.nz/#!zcgEUabB!nxHnnsZNxWyN636x2eFe5Weiez1Ieq0PhyR2jrYBub0
  3. Sweepstakes Game Key Middle-East-Shadow-of-M Hi everyone and reopen our website we want our community cassual warn you that we have opened within key votes to win a completely free to register and vote only one pilot on Sunday, if you enter on our website have all the information Open the Sorteo¡¡¡ want to enter the Sweepstakes Middle-East-Shadow-of-Mordor Free? enters www.comunidadcassual.es register if you are not already, go to our forum and looking for the draw and vote. We've also added our Tvonline so you see all races, events, feedback of live draw, arma3 missions, and more ***************************************************************************************************************************************************:cool::cool: Sorteo de la Key del juego Middle-East-Shadow-of-M Buenas a todos como reapertura de nuestra pagina web de nuestra comunidad cassual queremos avisaros de que ya tenemos abierto el plazo de votaciones para ganar un key este domingo totalmente gratis solo con registrarte y votar un piloto, si entras en nuestra web tendrás toda la información ¡¡¡Abierto el Sorteo¡¡¡ Quieres entrar en el Sorteo de Middle-East-Shadow-of-Mordor gratuito? entra en www.comunidadcassual.es registrate si no estas ya, entra en nuestro foro y busca el sorteo y vota. Ademas hemos añadido nuestra TVonline para que veas todas las carreras, eventos, votaciones de sorteo en directo, misiones de arma3, y mucho mas
  4. hi all wanted to know if anyone can help me with this as I do not even conosco wasterland and according to versions inidb needed and sometimes not, my question is I have the template of this A3Wasteland_v0.9g version and within the client and server folder that going into the mission or should I put in my client player and server folder within my server? then compile the pbo and put on my dedicated server arma3 can sb tell me how to install this version and it is necessary to work through all
  5. Hi everyone I want to present my first mission King Of The Hill Conquest V1 The mission is multiplayer and sides BLUFOR vs Opfor is grab the flags of the opposing team to reach 5 catches in a time of 20 minutes maximum time to capture flags if not the team with the most wins Capture. Features: Accessibility and customization: Teamwork and realism: Tested and optimized: future added: Installation Copy the .pbo file to the Mission or MPMission folder in your ArmA 3 install directory. This is by default at (Windows 7) C:\Program Files (x86)\Steam\steamapps\common\Arma 3. Contact the author: soporte@zona-gamer.es Mision: This mission is closed Dowloads: http://www.zona-gamer.es/Arma3/misiones/king_of_the_hill.Altis.rar Armaholic mirror: - King Of The Hill CTF-x I put the link to my download so fast facilitated DISCHARGE. Outspoken views, if they see such improvements'm open to accept improvements and ideas, remember that it is the V1 version, which later beareth the final version, as mentioned, I just need time. The credits of this mission is to give Cassual.Kiss30 as the creator of ideas and assembly, to Icaruk, Barbolani and Tonic mission can try putting the filter [ES]Zona-Gamer
  6. hi all we introduce ourselves as the Spanish community cassual arma3, where we have several servers arma3, among others, we are a group of gamers as arma3 simulation. A little about our community, founded in 2003 by a well known player in the game Day Of Defeat Source, where the clan as it was before, was born after all these years became a large community as it is now, with over 120 players from various online games and official clothing store, mostly Spaniards, foreigners like us mexico, usa, etc, but the great Spanish party. We own you can ask for Ts3 private message besides being public, anyone who wants to connect, always with respect and good royo, We have game servers that arma3 can search by the name of our community, to make the search easier. so a big hello to all.
  7. zona-gamer

    Custom Map Marker Config

    you think that line of work markert consigio hello? could you help me with that, carry on trying unsuccessfully days
  8. hi all wanted ask you a question about the eject option for units, and searched many script where everyone drives any vehicle can jump independently either pilot, co-pilot or passenger, and tried many script and seen but none works, I would like to know if anyone knows of a script where any player can jump from any position with option eject from any air vehicle. I do not use some predetermined aircraft in the mission menu and I use automatic creation of vehicles, so my choice is a script that only fucnione for each unit placed on the editor. groups using either alone units. Thank you
  9. hello I'm looking for something like this that look just by the side amrcadores west, east, independent labels like this in blue, only sees his side some script like this http://www.comunidadcassual.es/Errorarma3/localizadorequipo.png (513 kB)
  10. hello as you run the method got killed when you kill an enemy unit or kill you? could tell me how to do it thanks, if you can private message then I see this post
  11. zona-gamer

    [Request] how to set watermark

    Hello I run? code arma3 water? can you tell me in a private message if it was successful for you and tell me where to place this code and the text you want to add text watermark on that thanks
  12. hi all i am doing a mission where players want to see their own symbols BLUFOR see whether you see your teammates as enemy if one symbol in the head and found this Military Symbols activating within the editor Modules (F7)> Military Symbols and activating the module the following military symbols setGroupIconsVisible [param1, param2]; but the problem here esque out very ugly and big icons, I want these out of here it would be better to opfor and BLUFOR https://community.bistudio.com/wiki/File:APP-6.jpg and also found that I can add the name of the player so that players from the same side they see his name on the map and your same facion
  13. problem solved steamcmd servers already running thanks
  14. hello friend you know if an api changed the weapon id 3 to update servers This longer works *** 233780 validate app_update
  15. hello after the upgrade of my servdor arma3 not updated or new files are downloaded to the api changed steam ID?
  16. zona-gamer

    Revive Script?

    hello SoftAct'm using one that goes well and does not fail in anything, look for it in google for this name thorf_revive arma3
  17. hi all I'm looking for someone who knows about this and can help me where to find this or how to do it, I'm creating a mission to gun 3 multiplayer, and BLUFOR opfor dodne capture flags and keep the flag, 50 vs 50 and I would like to add a menu of own level of player thanks http://www.comunidadcassual.es/Errorarma3/menu2.png
  18. zona-gamer

    UAV Briefing / Intro

    hi all I have UAV Briefing / Enter the original I put it on my server and my server does not see the video input or anything and put everything right as armabolic page says anyone can help thanks, to something else after aver that since I run out sound on my mission
  19. Hello everyone wanted to ask a question that I've been wanting to get my mission. I want to implement a system where points or tiked BLUFOR, independent and opfor kill whenever tiked get 100 or 100 points, to capture a gain 200 points or 100 tiked area, and finally each vehicle when the gunner matte for 50 or 50 tiked points. something like this Description.ext: init.sqf: onPlayerRespawn.sqf: initPlayerLocal.sqf:
  20. hi all, I have a few days already with this issue and I'm tired and I come to ask for help aver if someone is able to solve my problem I explain my mission I uploaded VVS VAS and each uses its own good description.txt as a boy is what I I want these two description.txt and join the two and the two work together to make the 2 description.txt 1 Cunado only because I think all together I'm wrong somewhere (; ") when I try to load the mission is I closed the editor arma3 lso two description.txt upload here if anyone can aver as well copiarmelo Thanks here the code description I've done but arma3 editor closes when I try to load the mission #include "GUI\resincl.hpp" #include "GUI\commonDefs.hpp" #include "GUI\rscCommon.hpp" author="prueba"; OnLoadName = "prueba"; class dsl_Slider : RscSlider { }; #define X_MOD 60 // this needs to be adjusted if an aspect ratio other than 16:9 is used, as I am dialog-retarded. #define Y_MOD 10 #define SLIDER_START -19 #define SLIDER_INTERVAL 4 #define SLIDER_TITLE_SPACE 1.3 class dsl_gear_dialog { idd = 10568; movingEnable = 1; enableSimulation = 1; enableDisplay = 1; onLoad = "dsl_gear_dialog = _this; disableSerialization"; onunLoad = "dsl_ShowingSelfCam = false"; class controls { class RscSlider_1900: dsl_Slider // headgear { idc = 1900; x = safezoneX + 0.65 * safezoneW; y = safezoneY + safezoneH / 28 + 0.04; w = safezoneW / 3; h = safezoneH / 40; }; class RscSlider_1901: dsl_Slider // vest { idc = 1901; type = CT_SLIDER; x = safezoneX + 0.65 * safezoneW; y = safezoneY + 3 * safezoneH / 28 + 0.04; w = safezoneW / 3; h = safezoneH / 40; }; class RscSlider_1902: dsl_Slider // uniform { idc = 1902; type = CT_SLIDER; x = safezoneX + 0.65 * safezoneW; y = safezoneY + 5 * safezoneH / 28 + 0.04; w = safezoneW / 3; h = safezoneH / 40; }; class RscSlider_1903: dsl_Slider // backpack { idc = 1903; type = CT_SLIDER; x = safezoneX + 0.65 * safezoneW; y = safezoneY + 7 * safezoneH / 28 + 0.04; w = safezoneW / 3; h = safezoneH / 40; }; class RscSlider_1904: dsl_Slider // weapon { idc = 1904; type = CT_SLIDER; x = safezoneX + 0.65 * safezoneW; y = safezoneY + 9 * safezoneH / 28 + 0.04; w = safezoneW / 3; h = safezoneH / 40; }; class RscSlider_1905: dsl_Slider // optic { idc = 1905; type = CT_SLIDER; x = safezoneX + 0.65 * safezoneW; y = safezoneY + 11 * safezoneH / 28 + 0.04; w = safezoneW / 3; h = safezoneH / 40; }; class RscSlider_1906: dsl_Slider // rail { idc = 1906; type = CT_SLIDER; x = safezoneX + 0.65 * safezoneW; y = safezoneY + 13 * safezoneH / 28 + 0.04; w = safezoneW / 3; h = safezoneH / 40; }; class RscSlider_1907: dsl_Slider // sidearm { idc = 1907; type = CT_SLIDER; x = safezoneX + 0.65 * safezoneW; y = safezoneY + 15 * safezoneH / 28 + 0.04; w = safezoneW / 3; h = safezoneH / 40; }; class RscSlider_1908: dsl_Slider // faces { idc = 1908; type = CT_SLIDER; x = safezoneX + 0.65 * safezoneW; y = safezoneY + 17 * safezoneH / 28 + 0.04; w = safezoneW / 3; h = safezoneH / 40; }; class RscSlider_1914: dsl_Slider // launchers { idc = 1914; type = CT_SLIDER; x = safezoneX + 0.65 * safezoneW; y = safezoneY + 19 * safezoneH / 28 + 0.04; w = safezoneW / 3; h = safezoneH / 40; }; class RscSlider_1913: dsl_Slider // glasses { idc = 1913; type = CT_SLIDER; x = safezoneX + 0.65 * safezoneW; y = safezoneY + 21 * safezoneH / 28 + 0.04; w = safezoneW / 3; h = safezoneH / 40; }; class RscText_1001: RscText { idc = 1001; text = "Headgear"; x = safezoneX + 0.65 * safezoneW; y = safezoneY + safezoneH / 28; w = safezoneW; h = safezoneH / 40; }; class RscText_1000: RscText { idc = 1000; text = "Vest"; x = safezoneX + 0.65 * safezoneW; y = safezoneY + 3 * safezoneH / 28; w = safezoneW; h = safezoneH / 40; }; class RscText_1002: RscText { idc = 1002; text = "Uniform"; x = safezoneX + 0.65 * safezoneW; y = safezoneY + 5 * safezoneH / 28; w = safezoneW; h = safezoneH / 40; }; class RscText_1003: RscText { idc = 1003; text = "Backpack"; x = safezoneX + 0.65 * safezoneW; y = safezoneY + 7 * safezoneH / 28; w = safezoneW; h = safezoneH / 40; }; class RscText_1004: RscText { idc = 1004; text = "Weapon"; x = safezoneX + 0.65 * safezoneW; y = safezoneY + 9 * safezoneH / 28; w = safezoneW; h = safezoneH / 40; }; class RscText_1005: RscText { idc = 1005; text = "Optic"; x = safezoneX + 0.65 * safezoneW; y = safezoneY + 11 * safezoneH / 28; w = safezoneW; h = safezoneH / 40; }; class RscText_1006: RscText { idc = 1006; text = "Rail"; x = safezoneX + 0.65 * safezoneW; y = safezoneY + 13 * safezoneH / 28; w = safezoneW; h = safezoneH / 40; }; class RscText_1007: RscText { idc = 1007; text = "Sidearm"; x = safezoneX + 0.65 * safezoneW; y = safezoneY + 15 * safezoneH / 28; w = safezoneW; h = safezoneH / 40; }; class RscText_1008: RscText { idc = 1008; text = "Face"; x = safezoneX + 0.65 * safezoneW; y = safezoneY + 17 * safezoneH / 28; w = safezoneW; h = safezoneH / 40; }; class RscText_1014: RscText { idc = 1014; text = "Launcher"; x = safezoneX + 0.65 * safezoneW; y = safezoneY + 19 * safezoneH / 28; w = safezoneW; h = safezoneH / 40; }; class RscText_1013: RscText { idc = 1013; text = "Glasses"; x = safezoneX + 0.65 * safezoneW; y = safezoneY + 21 * safezoneH / 28; w = safezoneW; h = safezoneH / 40; }; class RscSlider_1909: RscSlider // time { idc = 1909; x = safezoneX + safezoneW / 40; y = safezoneY + safezoneH / 28 + 0.04; w = safezoneW / 3.8; h = safezoneH / 40; }; class RscSlider_1910: RscSlider // overcast { idc = 1910; x = safezoneX + safezoneW / 40; y = safezoneY + 3 * safezoneH / 28 + 0.04; w = safezoneW / 3.8; h = safezoneH / 40; }; class RscSlider_1911: RscSlider // day of month { idc = 1911; x = safezoneX + safezoneW / 40; y = safezoneY + 5 * safezoneH / 28 + 0.04; w = safezoneW / 3.8; h = safezoneH / 40; }; class RscSlider_1912: RscSlider // view distance { idc = 1912; x = safezoneX + safezoneW / 40; y = safezoneY + 7 * safezoneH / 28 + 0.04; w = safezoneW / 3.8; h = safezoneH / 40; }; class RscText_1015: RscText { idc = 1015; text = "Dslyecxi's Gear Menu"; SizeEx = 0.075; x = safezoneX + safezoneW / 40; y = safezoneY + 11 * safezoneH / 28; w = safezoneW; h = safezoneH / 20; }; class RscText_1009: RscText { idc = 1009; text = "Time of Day"; x = safezoneX + safezoneW / 40; y = safezoneY + safezoneH / 28; w = safezoneW; h = safezoneH / 40; }; class RscText_1010: RscText { idc = 1010; text = "Overcast"; //--- ToDo: Localize; x = safezoneX + safezoneW / 40; y = safezoneY + 3 * safezoneH / 28; w = safezoneW; h = safezoneH / 40; }; class RscText_1011: RscText { idc = 1011; text = "Day of Month"; //--- ToDo: Localize; x = safezoneX + safezoneW / 40; y = safezoneY + 5 * safezoneH / 28; w = safezoneW; h = safezoneH / 40; }; class RscText_1012: RscText { idc = 1012; text = "Viewdistance"; //--- ToDo: Localize; x = safezoneX + safezoneW / 40; y = safezoneY + 7 * safezoneH / 28; w = safezoneW; h = safezoneH / 40; }; class RscButton_1600: RscButton { idc = 1600; text = "Random"; //--- ToDo: Localize; x = safezoneX + safezoneW / 40; y = safezoneY + 22 * safezoneH / 28 + 0.04; w = safezoneW / 15; h = safezoneH / 30; }; class RscButton_1601: RscButton { idc = 1601; text = "Copy"; //--- ToDo: Localize; x = safezoneX + safezoneW / 40 + safezoneW / 15 + 0.02; y = safezoneY + 22 * safezoneH / 28 + 0.04; w = safezoneW / 15; h = safezoneH / 30; }; class RscButton_1602: RscButton { idc = 1602; text = "Presets"; //--- ToDo: Localize; x = safezoneX + safezoneW / 40 + 2 * safezoneW / 15 + 0.04; y = safezoneY + 22 * safezoneH / 28 + 0.04; w = safezoneW / 15; h = safezoneH / 30; }; class RscButton_1608: RscButton { idc = 1608; text = "Thermal"; //--- ToDo: Localize; x = safezoneX + safezoneW / 40 + 3 * safezoneW / 15 + 0.06; y = safezoneY + 22 * safezoneH / 28 + 0.04; w = safezoneW / 15; h = safezoneH / 30; }; class RscButton_1603: RscButton { idc = 1603; text = "Head"; //--- ToDo: Localize; x = safezoneX + safezoneW / 40; y = safezoneY + 24 * safezoneH / 28 + 0.04; w = safezoneW / 15; h = safezoneH / 30; }; class RscButton_1604: RscButton { idc = 1604; text = "Body"; //--- ToDo: Localize; x = safezoneX + safezoneW / 40 + safezoneW / 15 + 0.02; y = safezoneY + 24 * safezoneH / 28 + 0.04; w = safezoneW / 15; h = safezoneH / 30; }; class RscButton_1605: RscButton { idc = 1605; text = "Backpack"; //--- ToDo: Localize; x = safezoneX + safezoneW / 40 + 2 * safezoneW / 15 + 0.04; y = safezoneY + 24 * safezoneH / 28 + 0.04; w = safezoneW / 15; h = safezoneH / 30; }; class RscButton_1606: RscButton { idc = 1606; text = "Weapon"; //--- ToDo: Localize; x = safezoneX + safezoneW / 40 + 3 * safezoneW / 15 + 0.06; y = safezoneY + 24 * safezoneH / 28 + 0.04; w = safezoneW / 15; h = safezoneH / 30; }; class RscButton_1607: RscButton { idc = 1607; text = "Muzzle Device"; //--- ToDo: Localize; x = safezoneX + 0.65 * safezoneW; y = safezoneY + 24 * safezoneH / 28 + 0.04; w = safezoneW / 10; h = safezoneH / 30; }; class RscButton_1609: RscButton { idc = 1609; text = "NV Goggles"; //--- ToDo: Localize; x = safezoneX + 0.65 * safezoneW + safezoneW / 10 + 0.05; y = safezoneY + 24 * safezoneH / 28 + 0.04; w = safezoneW / 10; h = safezoneH / 30; }; }; }; #include "VAS\menu.hpp" class CfgFunctions { #include "VAS\cfgfunctions.hpp" }; #include "VVS\menu.h" class CfgFunctions { #include "VVS\Functions.h" }; dowloads description.txt https://mega.co.nz/#!GJZziCBJ!ZlUZfobB-ajhT8-b49zb0FOTI7jROlWsFFWqJErr1t0
  21. zona-gamer

    help with a description txt

    hi lo and put these two forms and gives me this error that I show in the photo http://www.comunidadcassual.es/Errorarma3/errorarma3.png (1008 kB) ---------- Post added at 11:13 ---------- Previous post was at 10:45 ---------- well after several attempts and this is hurting me head the result that works at the beginning of the description devia put this and all this down and now if that works 3 alternating things
  22. zona-gamer

    help with a description txt

    Yes ext the problem I have it together when the two files description.exty charge mission from the editor. I get an error on the line
  23. hi all I need a person who can do, such as King of the Hill maps my idea is a restricted map as soldiers must level up like battlefield 3 or 4 that each player will level up an example: level 1 to level 50, where each level will unlock new weapons, mainly soldier soldier will space, and to raise the levels until level 50, and capturing three flags banners specifically to reach 2000 points the winning team hope to find someone who wants to do this type of mission, I have everything you need to do if something is missing, and reward such work by daria can send private *************************************************************************************************************
  24. zona-gamer

    Help with a Mission to arma3

    Hello I've been trying days for someone to answer my question and I would like if someone had a free time and would like to help, I know someone who does missions arma3 such-like king of the hill, I look for someone who wants to get a similar mission to the above, we would be willing to pay for such similar to that mission, we contacted its creator but we did not help what we wanted because of time. want a mission where bluffor vs opfor, capture flags 3 where players level up as battlefield and earn money to buy weapons, vehicles, or if it is too complicated it seems rather a mission where oppfor vs BLUFOR campturen three flags, and level up as battlefield 4 aydua expect from someone who wants to help. ***********reward for your work as it is on request.*****************
  25. zona-gamer

    Help with a Mission to arma3

    did not understand my question?
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